The Legend of Zelda: A Link to the Past/Turtle Rock: Difference between revisions

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Back in the pipe room, take the one pipe tunnel in front of you to be deposited on the center island bearing a treasure chest.  Inside the chest, you will locate the dungeon's [[Image:Zelda ALttP item Big Key.png]] '''Big Key'''.  Enter the tunnel below and you will be dropped off in front of a one-way door that will place you back in the first tunnel room of this floor.  Take the tunnel to the center platform where you will find a magic refill under the skull.  Drop back down to the lower level and return to the second pipe room.  Once there, take the pipe farther away from the wall.  This will drop you off on the left side of the bottom wall.  Pass through the door.
Back in the pipe room, take the one pipe tunnel in front of you to be deposited on the center island bearing a treasure chest.  Inside the chest, you will locate the dungeon's [[Image:Zelda ALttP item Big Key.png]] '''Big Key'''.  Enter the tunnel below and you will be dropped off in front of a one-way door that will place you back in the first tunnel room of this floor.  Take the tunnel to the center platform where you will find a magic refill under the skull.  Drop back down to the lower level and return to the second pipe room.  Once there, take the pipe farther away from the wall.  This will drop you off on the left side of the bottom wall.  Pass through the door.


In the next room, two Hokubokus bounce around.  You must defeat both of them in order to open the shutter door  Head through the bottom door to the room below.  In the simple "T" intersection, run to the left.  The next room poses a tricky, but unnecessary problem to solve.  There are five eyes on the wall, two which are always open and fire, and three which will only open and fire if something looks at them.  Regardless, your only concern is to get past the row of skulls and through the doorway below that leads…outside.
In the next room, two Hokubokus bounce around.  You must defeat both of them in order to open the shutter door. Head through the bottom door to the room below.  In the simple "T" intersection, run to the left.  The next room poses a tricky, but unnecessary problem to solve.  There are five eyes on the wall, two which are always open and fire, and three which will only open and fire if something looks at them.  Regardless, your only concern is to get past the row of skulls and through the doorway below that leads…outside.


[[Image:Zelda_ALttP_midway_passage.png|thumb|right|Walking along the outside of Death Mountain]]
[[Image:Zelda_ALttP_midway_passage.png|thumb|right|Walking along the outside of Death Mountain]]