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m (Undo revision 500205 by 76.120.151.113 (Talk) completely unnecessary sorry)
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|-
|-
! {{n64|A}} !! {{gc|a}} !! {{wii-cc|a}}
! {{n64|A}} !! {{gc|a}} !! {{wii-cc|a}}
| Perform an action; jump; roll; advance dialog; confirm menu selection; play ocarina note (D4).
| Perform an action; jump; roll; advance dialog; confirm menu selection; play ocarina note.


''Context sensitive, and its purpose will change depending on the situation.''
''Context sensitive, and its purpose will change depending on the situation.''
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|-
|-
! {{N64|Up|C}} !! {{gc|Up|Cstick}} !! {{wii-cc|Up|Rstick}}
! {{N64|Up|C}} !! {{gc|Up|Cstick}} !! {{wii-cc|Up|Rstick}}
| First-person view; respond to Navi; play ocarina note (D5).
| First-person view; respond to Navi; play ocarina note.
|-
|-
! {{N64|Left|C}} !! {{gc|Left|Cstick}}, {{gc|Y}} !! {{wii-cc|Left|Rstick}}, {{wii-cc|Y}}
! {{N64|Left|C}} !! {{gc|Left|Cstick}}, {{gc|Y}} !! {{wii-cc|Left|Rstick}}, {{wii-cc|Y}}
| Use assigned item or weapon; play ocarina notes (B4/Cb4) ''(these buttons are assigned on the inventory menu)''.
| Use assigned item or weapon; play ocarina notes ''(these buttons are assigned on the inventory menu)''.
|-
|-
! {{N64|Right|C}} !! {{gc|Right|Cstick}}, {{gc|X}} !! {{wii-cc|Right|Rstick}}, {{wii-cc|X}}
! {{N64|Right|C}} !! {{gc|Right|Cstick}}, {{gc|X}} !! {{wii-cc|Right|Rstick}}, {{wii-cc|X}}
| Use assigned item or weapon; play ocarina notes (A4) ''(these buttons are assigned on the inventory menu)''.
| Use assigned item or weapon; play ocarina notes ''(these buttons are assigned on the inventory menu)''.
|-
|-
! {{N64|Down|C}} !! {{gc|Down|Cstick}}, {{gc|Z}} !! {{wii-cc|Down|Rstick}}, {{wii-cc|Zl}}, {{wii-cc|Zr}}
! {{N64|Down|C}} !! {{gc|Down|Cstick}}, {{gc|Z}} !! {{wii-cc|Down|Rstick}}, {{wii-cc|Zl}}, {{wii-cc|Zr}}
| Use assigned item or weapon; play ocarina notes (E#4/F4) ''(these buttons are assigned on the inventory menu)''.
| Use assigned item or weapon; play ocarina notes ''(these buttons are assigned on the inventory menu)''.
|-
|-
! {{N64|Start}} !! {{gc|Start}} !! {{wii-cc|Plus}}
! {{N64|Start}} !! {{gc|Start}} !! {{wii-cc|Plus}}

Revision as of 23:02, 9 April 2010

Nintendo 64 Gamecube Wii (classic) Action
Neutral control Neutral control Neutral lstick Move Link; aim weapons; move cursor for menu selection.
A button A button A button Perform an action; jump; roll; advance dialog; confirm menu selection; play ocarina note.

Context sensitive, and its purpose will change depending on the situation.

B button B button B button Attack with sword; cancel; skip dialog; save (on the pause menu).

Move Neutral control(Neutral control,Neutral lstick) while pressing B button(B button,B button) for different attacks.

(Hold)B button (Hold)B button (Hold)B button Sword spin stance (without magic) or charge sword spin (with magic).
R button R button R button Raise shield; scroll right through subscreens.

Use to deflect projectiles and block attacks. If targeting an object, Link can move around while blocking.

If an enemy is Targeted while Link is swimming, the shield can still be used.

L button Neutral dpad Neutral dpad Show/hide onscreen mini-map.
Z button L button L button Use the Targeting system to lock on to the nearest object, monster, or person; scroll left through subscreens; center the camera behind Link.

While locked on, use B button(B button,B button) to attack, or A button(A button,A button) to talk.

The Targeting system can be configured on the options menu of the game select screen. In "switch" mode, press Z button(L button,L button) once to lock on, and again to unlock. In "hold" mode, hold Z button(L button,L button) to lock on and release to unlock.

Up c Up cstick Up rstick First-person view; respond to Navi; play ocarina note.
Left c Left cstick, Y button Left rstick, Y button Use assigned item or weapon; play ocarina notes (these buttons are assigned on the inventory menu).
Right c Right cstick, X button Right rstick, X button Use assigned item or weapon; play ocarina notes (these buttons are assigned on the inventory menu).
Down c Down cstick, Z button Down rstick, Zl button, Zr button Use assigned item or weapon; play ocarina notes (these buttons are assigned on the inventory menu).
Start button Start button Plus button Pause the game and display the pause menu.