The Legend of Zelda: Ocarina of Time/Water Temple: Difference between revisions

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Underneath the water is an entrance leading to somewhere, but there is a metal gate blocking it. To open it up, take out the Hookshot and hit the crystal above the entrance. The crystal will come out. Since it was keeping the gate from rising, the entrance will open, opening the path into the next temple.
Underneath the water is an entrance leading to somewhere, but there is a metal gate blocking it. To open it up, take out the Hookshot and hit the crystal above the entrance. The crystal will come out. Since it was keeping the gate from rising, the entrance will open, opening the path into the next temple.


==The Water Temple==
use the Hookshot or Longshot to kill the Shell Blade. Float back up into the next area with the Koriki Boots and activate the switch on the platform, which will cause the statue to move up and reveal a target. Hookshot up and kill the Blue Tekitites, then open the cage with a Spin Attack (charging it is the easiest way, but to save magic simply spin the control stick and attack), then kill the Gold Skulltula inside.}}
Underneath Lake Hylia is the Water Temple. It is perplexing, tricky, and an all-around difficult place to navigate through. Many puzzles and dangers await you, so be prepared to act quickly.
In the main room look for the brown platform sticking out from the west side. Stand on it, then push the brown block as far as it goes. The block should fall down. Put on the iron boots and follow it down. Go to the end of the hallway and take off the iron boots. In this room hit the crystal and water should shoot up from the ground. Jump on top of it to get to the other side. In this next room there is a whirlpool of water. If you look in the corner that is furthest from the entrance, there is dragon's tail on the right, underwater (to the left is the dragon head). Jump into the water with your regular boots. When the whirlpool reaches over the tail put on the iron boots. Now you are underwater on top of the statue. Look havea nice day!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!==Half-Full, Half-Empty==
Back in the main room there is a large tower in the center of the room. At the bottom of the tower there is a locked door. Open it and enter the tower. Once you are in go straight to the wall, then turn around. Look up and there will be a target where you can Hookshot to. On this platform there is another triforce symbol so play Zelda's Lullaby to raise the water. Notice how the block also floats up. Put on the iron boots and sink down to the bottom and under where the block used to be.


To make things easier you should have these with you: bombs, plenty of arrows, Dins Fire, and the Biggoron Sword. You should also have the quiver upgrade available from Kakariko Village shooting range.
im not helping you! small key in this room. Now return to the room where you raised the water.
 
Make sure you get the Gold Skulltulas as soon as you can (such as when the walkthrough suggests); backtracking through this dungeon is difficult.
===Reunited with Ruto===
Once you are in the temple you'll have to take your Iron Boots off so you can venture into the dungeon. You'll need to have your Zora Tunic on right now: you'll drown without it. You'll find yourself entering a large cavern filled with water and with a large shrine in the middle. This is the main room of the temple. Remember that. Climb up, then walk forward and fall in the water. Then, put the boots back on. Sink all the way to the bottom. Once you are on the bottom, walk northeast until you see a place where you can enter that has a torch on each side. Go in that area and follow the path. You'll find an adult Princess Ruto at the end. Talk to her, and you'll learn she was saved from being frozen, thanks to Sheik, and she's a bit upset about being ignored by you for seven years. However, she knows that there are three places in the temple that you can raise or lower the water. She tells you to follow her and she floats up.


{{OoT Skulltula|title=Second Water Skulltula|width=25%|contents=Before you leave the tower, turn around and look up to locate a Gold Skulltula. You cannot reach it yet with the Hookshot, so make note of it for later on in the dungeon when you have a Longshot.}}
Float all the way to the top and exit through the door. Now jump back down and put on your iron boots. Go to the room where you met Princess Ruto (the one with a torch on each side). Once again take off your iron boots and float up. Now that the water is only half risen so you can reach a new place. Place a bomb near the odd shaped wall and stand back. Get the small key and head back to the main room.


===The Compass===
Float up to the top of the main room and stand on the platform in the center. Look around for a hookshot target that has two pots at the entrance of a passageway (it's not a door that needs to be unlocked). Go into the passage and through the tunnel. Hookshot to the target on the wall and then hookshot to the target on the ceiling. You will find a chest that is covered with water. There is a switch in this room. Shoot your hookshot or an arrow at it and open the chest. You will receive the compass. Now head back to the main room.


==All Wet Again==
Swim around the tower until you find a locked door. Go into it. In this room, stand on the water jet, being wary of the blue tektite that jumps down. Shoot the crystal switch with an arrow to raise the water youll never beatit kugyftyfgujl''


==Draining the Temple Dry==
Simply take off your iron boots and you will float up. When you reach the top, you notice that she isn't there. Get out of the water and ignore the symbol on the wall for now. Enter the next room and kill all of the Spiked Ball enemies in the next room to get the map. Then go back through the door and play Zelda's Lullaby in front of the symbol. It lowers the water level in the temple. Then drop all the way down the way you came up.


Turn around and you will see that the middle torch is lit but the other two aren't. Either use Din's Fire or shoot an arrow through the lit torch to light up all three torches. Enter the now unlocked door. Kill the Shell Blades inside and you will receive a small key from the chest that appears. Exit the room and go back to the main room. Use the map, if necessary.
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{{OoT Skulltula|title=First Water Skulltula|width=25%|contents=In the main room with the water drained, head south through the corridor until you hit the dead end. Bomb the the crack in the floor, then use the Iron Boots to drop down into the opened area and use the Hookshot or Longshot to kill the Shell Blade. Float back up into the next area with the Koriki Boots and activate the switch on the platform, which will cause the statue to move up and reveal a target. Hookshot up and kill the Blue Tekitites, then open the cage with a Spin Attack (charging it is the easiest way, but to save magic simply spin the control stick and attack), then kill the Gold Skulltula inside.}}
In the main room look for the brown platform sticking out from the west side. Stand on it, then push the brown block as far as it goes. The block should fall down. Put on the iron boots and follow it down. Go to the end of the hallway and take off the iron boots. In this room hit the crystal and water should shoot up from the ground. Jump on top of it to get to the other side. In this next room there is a whirlpool of water. If you look in the corner that is furthest from the entrance, there is dragon's tail on the right, underwater (to the left is the dragon head). Jump into the water with your regular boots. When the whirlpool reaches over the tail put on the iron boots. Now you are underwater on top of the statue. Look around, but don't go off the statue. You will see a diamond in the dragon's head. Hit it with your hookshot and a near by gate will open. Then turn your view and hook shot onto the target. Then go into where the gate used to be and take off your iron boots. Float to the top and you will find a small key. Get the key and then go all the way back out to the main room.


==Half-Full, Half-Empty==
Back in the main room there is a large tower in the center of the room. At the bottom of the tower there is a locked door. Open it and enter the tower. Once you are in go straight to the wall, then turn around. Look up and there will be a target where you can Hookshot to. On this platform there is another triforce symbol so play Zelda's Lullaby to raise the water. Notice how the block also floats up. Put on the iron boots and sink down to the bottom and under where the block used to be.


In this next room hit the diamond object and kill all the enemies inside. Once you kill them all another gate will open. Take off your boots and float up and get the small key in this room. Now return to the room where you raised the water.


{{OoT Skulltula|title=Second Water Skulltula|width=25%|contents=Before you leave the tower, turn around and look up to locate a Gold Skulltula. You cannot reach it yet with the Hookshot, so make note of it for later on in the dungeon when you have a Longshot.}}
Float all the way to the top and exit through the door. Now jump back down and put on your iron boots. Go to the room where you met Princess Ruto (the one with a torch on each side). Once again take off your iron boots and float up. Now that the water is only half risen so you can reach a new place. Place a bomb near the odd shaped wall and stand back. Get the small key and head back to the main room.


===The Compass===
poiuyt in the main room, but in a nook in the southwest corner. Here you find another Triforce tile in the wall; play Zelda's Lullaby and raise the water all the way to the top. Now jump down. Go East and head into the corridor, putting on your iron boots at the end to go underwater. There is a block here. Pull it as far as it goes. Then go back into the main hub and enter the locked door on the West side.
Float up to the top of the main room and stand on the platform in the center. Look around for a hookshot target that has two pots at the entrance of a passageway (it's not a door that needs to be unlocked). Go into the passage and through the tunnel. Hookshot to the target on the wall and then hookshot to the target on the ceiling. You will find a chest that is covered with water. There is a switch in this room. Shoot your hookshot or an arrow at it and open the chest. You will receive the compass. Now head back to the main room.
 
==All Wet Again==
Swim around the tower until you find a locked door. Go into it. In this room, stand on the water jet, being wary of the blue tektite that jumps down. Shoot the crystal switch with an arrow to raise the water jet to the next floor. Go through the door and you are once again in the main room, but in a nook in the southwest corner. Here you find another Triforce tile in the wall; play Zelda's Lullaby and raise the water all the way to the top. Now jump down. Go East and head into the corridor, putting on your iron boots at the end to go underwater. There is a block here. Pull it as far as it goes. Then go back into the main hub and enter the locked door on the West side.


First, kill the two keese (there is one near where you enter and one near the exit) with the hookshot or arrows; avoid standing near the edge or you might get knocked off. This room can be very challenging, especially if the keese are not defeated before moving along the platforms in the middle. Go straight to the edge and look down. Jump onto the platform that is moving up and down. Take out your hookshot and be ready to shoot. Shoot across to one of the platforms that is moving downwards. Then immediately aim your hookshot and shoot upwards. Once you are on that platform once again aim your hookshot up and shoot to the next platform. The tricky part about this is that the platforms are moving down so you have to move quickly to avoid falling. Once you reach the top go through the locked door.  
First, kill the two keese (there is one near where you enter and one near the exit) with the hookshot or arrows; avoid standing near the edge or you might get knocked off. This room can be very challenging, especially if the keese are not defeated before moving along the platforms in the middle. Go straight to the edge and look down. Jump onto the platform that is moving up and down. Take out your hookshot and be ready to shoot. Shoot across to one of the platforms that is moving downwards. Then immediately aim your hookshot and shoot upwards. Once you are on that platform once again aim your hookshot up and shoot to the next platform. The tricky part about this is that the platforms are moving down so you have to move quickly to avoid falling. Once you reach the top go through the locked door.  
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