Page history
11 September 2023
Undo revision 1045383 by 70.15.178.15 (talk), the page is very long, and the extra headers help
+106
no edit summary
−106
2 June 2022
20 September 2021
26 February 2021
15 February 2021
2 February 2021
1 February 2021
13 July 2020
23 July 2019
21 November 2010
20 November 2010
1 August 2010
29 July 2010
→Floor 92: Removed hyper gauntlet part, it was because I had continued without it to test further floors and had a previous balance
−50
→Floor 72: Forgot to change 'and' back to 'or'
−1
→Floor 12: Either makes it appear but the corners do not count →Floor 15: Removed the key part, it still appears, it must have a glitch where doesnt appear →Floor 86: must be 20 dif ones
−39
28 July 2010
14 June 2010
13 June 2010
→Floor 115: Added the word "Through" so that the sentence makes more sense, since the order doesnt matter
+8
→Floor 114: Corrected that it is 10 columns from the left, not 9, and that you have to have the key
+58
→Floor 78: Added that the sword cannot be drawn while touching the outer walls
+43
→Floor 115: Added that those squares can be transversed in any order
+13
→Floor 111: Added that its easiest to do the command with the ghost's spells
+41
→Floor 109: Added that all the walls after this floor are of that new type
+47
→Floor 97: Added that the key can be picked up after killing the slimes, and it only seems to be the blue roper you can cross
+52
→Floor 86: It would seem in the original guide 86 and 87 were switched around, made sure and corrected it
−2
→Floor 87: Added that enemies may be killed.
+39
→Floor 120: Changed typo I made "column at" to "row from"
m−1
→Floor 120: Made it more clear how to beat the game, the previous wording made it sound as though you should be at the very bottom and top of the screen, which you shouldnt
+63
→Floor 105: Added that the excalibur is the only way to defeat the blue lizardmen
+105
→Floor 105: Corrected the order the knights must be killed, lizard man was missing
+44
→Floor 109: Gave a greater explaination of the use of the platinum pickax and that it can still break
+286
11 June 2010
→Floor 104: Added that there is a grey door that takes you down a floor and that this book allows you to see it
+175
→Floor 100: Just added the tip that white slimes only shoot flame type spells
+38
→Floor 96: Added that sorcerer spells do not count after recieving a red slime spell
+101
→Floor 94: Corrected the ghost mage image with a mage image, there are no ghosts on the floor, only mages
−5
→Floor 92: Added the necessity of the hyper gauntlet for the command
+51
→Floor 90: Added that the walls on the stage rearrange every few steps to make it harder
+92
Added that the treasure is door, key, open, not sword swinging 20x
+68
26 May 2010
25 May 2010
22 May 2010
20 May 2010
Incorrect Information
+3
Incorrect Information
−75
Wrong information
+8
Undo revision 506988 by PrinceGilgamesh (Talk)
+116
Wrong information
−116