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Each playable character in Theatrhythm Final Fantasy has unique stats that improve as they slowly work their way up to level 99. Characters can be stronger or weaker than other characters in terms of HP, Strength, Magic, Agility, and Luck. Furthermore, different characters have access to different Reactive and Proactive abilities, including spells and stat boosts.
Stats
- HP - Determines how many Bad hits and misses the player can make before failing
- CP - Determines the total point value of Reactive and Proactive abilities that can be used
- Strength - Determines the power of regular hits
- Magic - Determines the power of magic spells
- Agility - Determines the pace of characters in Field stages
- Luck - Determines the likelihood of encountering a moogle
Playable Characters
- Warrior of Light (Final Fantasy)
- Firion (Final Fantasy II)
- Onion Knight (Final Fantasy III)
- Cecil (Final Fantasy IV)
- Bartz (Final Fantasy V)
- Terra (Final Fantasy VI)
- Cloud (Final Fantasy VII)
- Squall (Final Fantasy VIII)
- Zidane (Final Fantasy IX)
- Tidus (Final Fantasy X)
- Shantotto (Final Fantasy XI)
- Vaan (Final Fantasy XII)
- Lightning (Final Fantasy XIII)
Unlockable Characters
Characters are unlocked by collecting eight colored crystal shards per character. Chaos Shrine is the best mode for earning these shards
- Princess Sarah (Final Fantasy)
- Minwu (Final Fantasy II)
- Cid (Final Fantasy III)
- Rydia (Final Fantasy IV)
- Kain (Final Fantasy IV)
- Faris (Final Fantasy V)
- Locke (Final Fantasy VI)
- Aerith (Final Fantasy VII)
- Sephiroth (Final Fantasy VII)
- Seifer (Final Fantasy VIII)
- Vivi (Final Fantasy IX)
- Yuna (Final Fantasy X)
- Prishe (Final Fantasy XI)
- Ashe (Final Fantasy XII)
- Snow (Final Fantasy XIII)
- Cosmos (Dissidia: Final Fantasy)
Character Guides
Each of the different characters have their own unique traits and abilities. However, all characters have a maximum CP capacity of 50.
Character | Entry | HP | Strength | Magic | Agility | Luck | Notes |
---|---|---|---|---|---|---|---|
Aerith | VII | D | C | B | B | F | |
Ashe | |||||||
Bartz | |||||||
Cecil | |||||||
Cid | |||||||
Cloud | |||||||
Cosmos | |||||||
Faris | |||||||
Firion | |||||||
Kain | |||||||
Lightning | |||||||
Locke | |||||||
Minwu | |||||||
Onion Knight | |||||||
Princess Sarah | |||||||
Prishe | |||||||
Rydia | |||||||
Seifer | |||||||
Sephiroth | |||||||
Shantotto | |||||||
Snow | |||||||
Squall | |||||||
Terra | |||||||
Tidus | |||||||
Vaan | |||||||
Vivi | |||||||
Warrior of Light | |||||||
Yuna | |||||||
Zidane |
- Warrior of Light - Abilities are generally focused on support.
- Firion - Abilities are generally focused on dealing damage.
- Onion Knight - Abilities focus around Agility and reacting to damage.
- Cecil - Abilities are generally a mix of proactive support and offensive spells.
- Bartz - Abilities are oriented towards FMS.
- Terra - Abilities make her an ideal offensive mage.
- Cloud - Uses Abilities to improve stats.
- Squall - Abilities are generally Reactive and harm foes.
- Zidane - Abilities focus on FMS stats.
- Tidus - Abilities improve stats.
- Shantotto - Uses strong offensive magic.
- Vaan - Abilities focus on getting treasures.
- Lightning - Has a mix of offensive and stat-based abilities.
- Minwu - Abilities are oriented around healing and protection.
- Cid - Abilities are focused around surviving hard situations.
- Locke - Abilities are focused on getting treasures.
- Ashe - Has a mix of abilities.