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< Theatrhythm Final Fantasy
Revision as of 04:30, 25 October 2012 by Salnax (talk | contribs) (Updated table. Next up is actually putting in data)
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Each playable character in Theatrhythm Final Fantasy has unique stats that improve as they slowly work their way up to level 99. Characters can be stronger or weaker than other characters in terms of HP, Strength, Magic, Agility, and Luck. Furthermore, different characters have access to different Reactive and Proactive abilities, including spells and stat boosts.

Stats

An in-game tip.
  • HP - Determines how many Bad hits and misses the player can make before failing
  • CP - Determines the total point value of Reactive and Proactive abilities that can be used
  • Strength - Determines the power of regular hits
  • Magic - Determines the power of magic spells
  • Agility - Determines the pace of characters in Field stages
  • Luck - Determines the likelihood of encountering a moogle

Playable Characters

The playable characters.

Unlockable Characters

Progressing towards unlocking a character.

Characters are unlocked by collecting eight colored crystal shards per character. Chaos Shrine is the best mode for earning these shards

Character Guides

This section is a stub. Help us expand it, and you get a cookie.

Each of the different characters have their own unique traits and abilities. However, all characters have a maximum CP capacity of 50.

Character Entry HP Strength Magic Agility Luck Notes
Aerith VII D C B B F
Ashe
Bartz
Cecil
Cid
Cloud
Cosmos
Faris
Firion
Kain
Lightning
Locke
Minwu
Onion Knight
Princess Sarah
Prishe
Rydia
Seifer
Sephiroth
Shantotto
Snow
Squall
Terra
Tidus
Vaan
Vivi
Warrior of Light
Yuna
Zidane
  • Warrior of Light - Abilities are generally focused on support.
  • Firion - Abilities are generally focused on dealing damage.
  • Onion Knight - Abilities focus around Agility and reacting to damage.
  • Cecil - Abilities are generally a mix of proactive support and offensive spells.
  • Bartz - Abilities are oriented towards FMS.
  • Terra - Abilities make her an ideal offensive mage.
  • Cloud - Uses Abilities to improve stats.
  • Squall - Abilities are generally Reactive and harm foes.
  • Zidane - Abilities focus on FMS stats.
  • Tidus - Abilities improve stats.
  • Shantotto - Uses strong offensive magic.
  • Vaan - Abilities focus on getting treasures.
  • Lightning - Has a mix of offensive and stat-based abilities.
  • Minwu - Abilities are oriented around healing and protection.
  • Cid - Abilities are focused around surviving hard situations.
  • Locke - Abilities are focused on getting treasures.
  • Ashe - Has a mix of abilities.