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Box artwork for Final Fantasy V.
Box artwork for Final Fantasy V.
Final Fantasy V
Developer(s)Square
Publisher(s)Square
Year released1992
System(s)SNES, Wii, Wii U, New Nintendo 3DS
Preceded byFinal Fantasy IV
Followed byFinal Fantasy VI
SeriesFinal Fantasy
Genre(s)RPG
Players1
ModesSingle player
Rating(s)CERO All ages
Final Fantasy V
Developer(s)TOSE
Publisher(s)Square
Year released1998
System(s)PlayStation, PlayStation 3, PlayStation Portable
Rating(s)CERO All agesESRB TeenPEGI Ages 12+GRB All
Final Fantasy V Advance
Developer(s)TOSE
Publisher(s)Square Enix
Year released2006
System(s)Game Boy Advance, Wii U
Rating(s)CERO All agesESRB Everyone 10+PEGI Ages 12+USK All ages
Final Fantasy V Pixel Remaster
Developer(s)TOSE
Publisher(s)Square Enix
Year released2021
System(s)iOS, Android, Windows, Nintendo Switch, PlayStation 4
LinksFinal Fantasy V at PCGamingWikiFinal Fantasy V ChannelSearchSearch
Independent wikis with more information:

Final Fantasy V (ファイナルファンタジーV Fainaru Fantajī V?) is a medieval-fantasy RPG developed and published by Square (now Square Enix) in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Famicom (known internationally as the Super NES). It has been ported with minor differences to Sony's PlayStation and Nintendo's Game Boy Advance. An original video animation produced in 1994 called Final Fantasy: Legend of the Crystals serves as a sequel to the events depicted in the game. It was released for the PlayStation Network on April 6, 2011 in Japan. An enhanced port of the game, with new high resolution graphics and touch-based interface, was released for iPhone and iPad on March 28, 2013 with Android released on September 25, 2013.

The game begins as a wanderer named Bartz investigates a fallen meteor. There, he encounters several characters, one of whom reveals the danger facing the four Crystals that control the world's elements. These Crystals act as a seal on Exdeath, an evil sorcerer. Bartz and his party must keep the Crystals from being exploited by Exdeath's influence and prevent his resurgence.

Final Fantasy V has been praised for the freedom of customization that the player has over the characters, achieved through the greatly expanded Job System. Despite being released only in Japan, the Super Famicom version sold more than two million copies. The PlayStation version has earned "Greatest Hits" status, selling more than 350,000 copies.

Differences between versions[edit]

Translation[edit]

It should be noted that Final Fantasy V has undergone five English versions with three attempts at transcription. First, each version was apparently translated from the Japanese independently of the others; the Super FamiCom (SNES) version by a group known as RPGe, the PlayStation version by Electronic Arts in partnership with Squaresoft USA, and all subsequent releases by the combined Square Enix. The result is that dialogue scripts, place names, item names, enemy names, and character names differ from version to version. For dialogue sequences, the wording is different but the gist is pretty much the same. In most cases, names are either identical, for example Excalibur (SNES) = Excalibur (PS1) = Excalibur (GBA), or can be chalked up to limitations in Japanese orthography and variations in English spelling, for example Gala Cat (SNES) = Ghilacat (PS1) = Gaelicat (GBA). In some cases though, the translations are very different, for example Garkimasra (SNES) = Harpy (PS1) = Jackanapes (GBA). One confusing difference is that Potion (SNES & GBA) = Tonic (PS1) while Potion (PS1) = Hi-Potion (SNES & GBA).

Gameplay[edit]

The differences between the SNES and PS1 seem to be only in translation and minor differences between controls and screen layout, so they are essentially the same game. The GBA version has several additions though, which include:

  • 4 new Jobs.
  • An entirely new dungeon with new enemies and bosses
  • Additional Weapons and Armor.
  • Better graphics.

The mobile versions released for Android and iOS essentially take their cues from the GBA version, but the controls are optimized for the touchscreens of these devices. The in-game dialogue and character names appear to be faithful to the original Japanese script. These versions also add enhanced character renders in dialogue sequences, based on the original artwork of Yoshitaka Amano (e.g. Lenna's avatar has blonde hair in dialogue, though her sprite's hair remains pink). You can also save your recent data to a corresponding cloud account (Apple or Google) and transfer it to other devices on the same platform, a mobile exclusive.

Table of Contents

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