Xevious/Walkthrough: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
(Added some images.)
Line 18: Line 18:
Ground targets are generally stationary, with a few exceptions.  They present no threat of direct contact, but they produce a great deal of bullets that must be avoided (again, with exceptions).  Standing still when ground targets are present is generally a bad idea.  Bombing ground targets can present a challenge as well.  For one thing, it is very important to remain mindful and aware of the enemy presence in the air, as well as the position and trajectory of enemy bullets.  Never bomb a location if it means situating yourself in a bullet's or enemy's trajectory.  Stationary ground targets are easy to bomb successfully.  Simply wait for your reticule to overlap the target and flash, then press the fire button.  Mobile targets on the other hand require a good deal of planning.  You must aim for the location that your target will arrive at when the bomb reaches the ground.  The same strategy must be applied when fighting the Andor Genesis motherships.
Ground targets are generally stationary, with a few exceptions.  They present no threat of direct contact, but they produce a great deal of bullets that must be avoided (again, with exceptions).  Standing still when ground targets are present is generally a bad idea.  Bombing ground targets can present a challenge as well.  For one thing, it is very important to remain mindful and aware of the enemy presence in the air, as well as the position and trajectory of enemy bullets.  Never bomb a location if it means situating yourself in a bullet's or enemy's trajectory.  Stationary ground targets are easy to bomb successfully.  Simply wait for your reticule to overlap the target and flash, then press the fire button.  Mobile targets on the other hand require a good deal of planning.  You must aim for the location that your target will arrive at when the bomb reaches the ground.  The same strategy must be applied when fighting the Andor Genesis motherships.
==Flag locations==
==Flag locations==
There are four secret flags that occur in the first 16 stages.  They always appear along the same horizontal strip of the stage, but their location within that strip is random.  In order to find it, you must carpet bomb the particular strip in order to expose the flag.  Finding the flag earns you 1000 points, but touching it earns you an extra life (or 10,000 points depending on the arcade dip siwtch setting.
There are four secret flags that occur in the first 16 stages.  They always appear along the same horizontal strip of the stage, but their location within that strip is random.  In order to find it, you must carpet bomb the particular strip in order to expose the flag.  Finding the flag earns you 1000 points, but touching it earns you an extra life (or 10,000 points depending on the arcade dip switch setting.
#The first flag can be found along the leading edge of the first full length river in the first  stage, as seen in the first picture below.  Keep the target along the southern edge of the river or you will overshoot the flag.
#The first flag can be found along the leading edge of the first full length river in the first  stage, as seen in the first picture below.  Keep the target along the southern edge of the river or you will overshoot the flag.
#The second flag lies along a line through the mouth of an inlet shown in the second picture. It is typically found in the right half of the screen, so start at the center and bomb to the left until you uncover it.
#The second flag lies along a line through the mouth of an inlet shown in the second picture. It is typically found in the right half of the screen, so start at the center and bomb to the left until you uncover it.
Line 29: Line 29:
Image:Xevious_FlagD.jpg|The fourth flag is in area 7
Image:Xevious_FlagD.jpg|The fourth flag is in area 7
</gallery>
</gallery>
==Sol Tower locations==
==Sol Tower locations==
Another hidden target is the Sol Citadels, which are worth up to 4000 points each - 2000 points for uncovering one, and 2000 more for destroying one. Unlike the flags, Sol Citadels will cause a red glow in your bomb targets even though they are not visible on the screen. A direct hit by a bomb will uncover a citadel, and another bomb hit will destroy it.
Another hidden target is the Sol Citadels, which are worth up to 4000 points each - 2000 points for uncovering one, and 2000 more for destroying one. Unlike the flags, Sol Citadels will cause a red glow in your bomb targets even though they are not visible on the screen. A direct hit by a bomb will uncover a citadel, and another bomb hit will destroy it.
Anonymous user