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The path of the Healer is about kindness.
- Can heal without the Heal Button.
- Do not attack fast or hit high.
So far the healer class only has four abilities, all of which are associated with healing or benefiting the user and his/her party, with the exception of Heartbeat.
- Healing Word: Heals a friendly character(Player) 2x the amount of damage your weapon deals.
- Cost: 6 MP'Level 1'
- Heartbeat: Deals damage equal to about 10% of the character's total HP (does not use any HP).
- Cost: 4 MP'Level 2-3'
- Clear Mind: Lowers the cost of spells for a friendly character(Player) by half for a brief time.
- Cost: 2 MP'Level 4'
- Energy Flow: Reflects 20% of friendly characters'(Players) damage back to the attacking enemy for 12 seconds.
- Cost: 2 MP