MysTech[edit]
Color | Character | Effect | Description |
---|---|---|---|
Cyan | Boots | Freeze | Can't move. |
Blue | Stiletto | Slow | Battle meter refills more slowly. |
Green | Rho | Poison | Damage repeated every 5 seconds (3x). |
White | Grumpos | Bane | No status effect. Heals ally. |
Purple | Democratus | Winky | Battle meter refills erratically. And? |
Yellow | PAL | Nuts | Attack randomly. |
Red | Paco | Burn | Damage repeated every 5 seconds (3x). |
Obsidian | Psy | Attack allies. |
All effects last 15 seconds. Casting on allies removes the effect.
Using a Cobalt Crawler in one of the power slots causes the spell to hit all targets.
I wrote the rest of this section the first time I played the game, about a year ago, and I've forgotten exactly what I meant by some bits.
Name | Output | cost | CC |
---|---|---|---|
Freezo | 1 | ||
FreezeZone | 4 | ||
FreezeCubist | 64 | 8/15 | |
FreezySlicer | 162 | 21/28 | 3x7, 2x7+1CC |
FreezySlicer Harmonic | 234 | 30/37 | 4x7+1x2, 3x7+1x2+1CC |
FreezySlicer Ultimate | 332 | 46/51 | 4x7+3x6, 4x7+1x6+1x3+1CC |
Best pre-Vigil setup (works with any of the 216-throughput cells from Democratus surface): Bivice, 3x7, 1x6, including White, 1 Cobalt, one L4 function beetle, one L3. Arrange the beetles so that the L4 function gets all four, and the L3 function gets one L7, the L6, and a Cobalt. The first will be a 216 output/216 cost spell that hits one target; the second will be a 160 output/216 cost spell that hits all targets.
Best Vigil cell setup: Move the same beetles onto the Triangula host, only with the function beetles in parallel. Feed the L3 function beetle a flower so that it overlaps with another of the L7 beetles. This will be a 448 output/504 cost spell that hits all targets.
3-parallel | 4x7, 1x6, 1x4 | 1CC, with one 7-function, one 6-function (omitting the CC) and one 5-function (omitting the CC and the L4) | 124/992/884 (89%) |
3-parallel | 4x7, 2x6, 1x5 | one 7-function, two 6-function (one omitting an L6, one the L5) | 124/992/992 |
Damage scales logarithmically with output, and seems to depend on nothing else. Here is a partial chart:
448: | 6484 |
352: | 6210 |
344: | 6187 |
328: | 6065 |
224: | 3874 |
176: | 3272 |
160: | 3074 |
112: | 2549 |
88: | 2287 |
80: | 2199 |
56: | 1898 |
44: | 1708 |
40: | 1645 |
20: | 1329 |
14: | 1234 |
8: | 1139 |
4: | 1076 |
2: | 614 |
1: | 382 |
Suggested EQ[edit]
# of targets best for | Efficiency | ||||
---|---|---|---|---|---|
all targets | 4x7, 2x6 | 1CC | 54/432/352 | 81% | |
4x7 | 1CC | 2-parallel | 70/560/504 | 90% | |
4x7 | 1CC | 3-parallel | 98/784/728 | 93% | |
one target | 4x7 | 3-parallel | 84/672/672 |
Cobalt Crawlers[edit]
- NoxGuard in the Tenements (Grumpos)
- Levatic Pump area
- Hephaestus slums (Democratus)
- Floater in Red Light District
- Abandoned Base (Paco solo)
- White Caves (Boots solo)
- Whitendon, take 2 (Boots solo)
- Warship Bay, take 2
Bugs[edit]
Color | Location | Notes |
---|---|---|
Red |
|
There are 2 of them at Myst. Mecca. |
White all over |
|
|
Purple |
|
Single beetle just into Lower Routubes. |
Yellow |
|
|
Blue |
|
It's near the drug dealer. |
Green |
|
|
Cyan |
|
Head toward Tree area, turn right at boards. |
Obsidian |
|
|
Lifeflower |
|
It is beside the entrance to Routubes when it is night. |