Descent 3

From StrategyWiki, the free strategy guide and walkthrough wiki

stub

This page is a stub. Help us expand it, and you get a cookie.

Descent 3
Box artwork for Descent 3.
Developer(s)Outrage Entertainment
Publisher(s)Interplay Productions
Release date(s)
Genre(s)First person shooter
System(s)Linux, Mac OS, Windows
Mode(s)Single player, Multiplayer
Rating(s)
ESRB: Teen
USK: Ages 12+
System requirements (help)
CPU clock speed

200MHz

System RAM

32MiB

Disk space

210MiB

DirectX version
Version 6
Expansion pack(s)Descent III: Mercenaries
Preceded byDescent II
SeriesDescent

Descent 3 is the third game in the line of Descent computer games, well known for the use of six degrees of freedom and true 3D rendering technology.

Descent 3 constituted a major technical upgrade over its two predecessors, introducing many ground breaking graphical techniques like portal rendering, procedural texturing and advanced lighting and was probably the most graphically advanced game of its time. However, this was also very taxing for hardware at that time. Although previous attempts to create fan-made sequels to Descent 3 were scrapped due to issues concerning ownership rights, Interplay had plans to create a sequel should they secure funding for it.

Descent 3 has an official expansion pack, titled Descent 3: Mercenary, although fans of the game have also made other modifications.

Table of Contents

Appendices