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What are the conditions to get s rank in bonus maps?[edit]

Clear Time
Time taken to complete the mission.
A shorter completion time yields a more favorable evaluation.
Units Summoned
For this mission, a smaller number of units summoned yields a more favorable evaluation.
Units Defeated
For this mission, a smaller number of enemy units defeated yields a favorable evaluation.
Allies incapacited
A smaller number yields a more favorable evalaution.
An ally leader unit incapacited adds 3.
An ally NPC incapacited adds 5.
Gaia's Stones Gathered
For this mission, a smaller/greater number of Gaia's stones gathred yields a more favorable evaluation.
Treant's Berries Gathered
For this mission, a smaller/greater number of Treant's berries gathered yields a more favorable evaluation.
Map Coverage
The field of vision gained on the map for this mission.
A higher coverage yields a more favorable evalution.
Damage to the ship
The total damage received by the carrier.
A smaller number yields a more favorable evalution.

Speed parameter list[edit]

Terrestrial Mobility
Limited to movment over ground.
Aerial Mobility
Able to fly over any terrain.
Aquatic Mobility
Able to move through water as well as over the ground.
Subterranean Mobility
Limited to movment under ground, but takes no damage while moving.
Saltatory
Able to junp over barriers 1 grid unit in height.

List of building species[edit]

Gatherer Unit Base
Facility for summoning gatherer units. Gatherer units specialize in gathering resources. They are not suited for combat.
Ground Unit Base
Facility for summoning grounds units. Ground units are strong missile units, but weak against heavy units.
Heavy Unit Base
Facility for summoning heavy units. Heavy units are strong against ground units, but weak against flying units.
Flying Unit Base
Facility for summoning flying units. Flying units are strong against heavy units, but weak against missile units.
Missile Unit Base
Facility for summoning missile units. Missile units are strong against flying units, but weak against ground units.
Special Unit Base
Facility for summoning special units. Types of special units include spying, combat, and support.
Healing House
Facility for regenerating allies' HP. The HP of allies near the ship regenerate over time.
Resurrection Base
Facility for resurrecting leader units. Resurrect a leader unit who has become incapacitated.
Altar of Earth
Facility for summoning Land Umber. This benevodon's wrath deals damage to enemies on the field and petrifies them.
Altar of Flame
Facility for summoning Xan Bie. This benevodon's wrath deals damage to enemies on the field and burns them.

[edit]

How many resources does it take to create a base?
discounted Base current
0 Gatherer Unit Base 1
2 Ground Unit Base 3
2 Heavy Unit Base 3
2 Flying Unit Base 3
2 Missile Unit Base 3
3 Special Unit Base 4
5 Healing House 6
9 Resurrection Base 10
19 Altar of Earth ?
19 Altar of Flame ?

What units the ship can use:[edit]

Gatherer Unit Base HP AP C Mobility
Rabite 30 1 / Terrestrial
Tonpole 150 15 1 Aquatic
Lizardon 150 15 1 Saltatory
Bebe 200 20 2 Aerial
Ground Unit Base HP AP C Mobility
Mushboom 200 25 1 Terrestrial
Cockatrice 300 35 2 Terrestrial
Pincer Crab 400 40 3 Aquatic
Chess Knight 300 45 4 Saltatory
Big Baby 600 50 5 Aquatic
Gray Ox 700 60 6 Saltatory
Heavy Unit Base HP AP C Mobility
Boreal Hound 250 20 1 Terrestrial
Du'Cate 350 30 2 Terrestrial
Silkspitter 450 35 3 Terrestrial
Wooding 550 40 4 Terrestrial
Golem 650 45 5 Terrestrial
Flying Unit Base HP AP C Mobility
Needlebeack 150 20 2 Aerial
Beelancer 250 25 3 Aerial
Blood Owl 350 30 4 Aerial
Garuda 450 35 5 Aerial
Sky Dragon 550 40 6 Aerial
Missile Unit Base HP AP C Mobility
Chobin Hood 100 15 1 Terrestrial
Sahagin 150 20 2 Aquatic
Duck GI 200 25 3 Aquatic
Tortoise Shelly 250 30 4 Aquatic
Denden 300 35 5 Aquatic
Special Unit Base HP AP C Mobility
Molebear 100 30 1 Terrestrial
Retiolon 400 50 10 Terrestrial
Malboro 350 10 3 Terrestrial

[edit]