MapleStory/Spell Trace and Star Force: Difference between revisions

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→‎Normal Equip: savior update
(Add calculator at top of page)
(→‎Normal Equip: savior update)
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|10★ → 11★||50%||50% (100%)
|10★ → 11★||50%||50% (100%)
|-
|-
|11★ → 12★||45%||0% (0%)||55% (100%)
|11★ → 12★||45%||55% (100%)
|-
|-
|12★ → 13★||40%||0% (0%)||59.4% (99%)||0.6% (1%)
|12★ → 13★||40%||60% (100%)
|-
|-
|13★ → 14★||35%||0% (0%)||63.7% (98%)||1.3% (2%)
|13★ → 14★||35%||65% (100%)
|-
|-
|14★ → 15★||30%||0% (0%)||68.6% (98%)||1.4% (2%)
|14★ → 15★||30%||70% (100%)
|-
|-
|15★ → 16★||30%||67.9% (97%)||0% (0%)||2.1% (3%)
|15★ → 16★||30%||67.9% (97%)||0% (0%)||2.1% (3%)
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|0★ → 1★ to 9★ → 10★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)/2,500 +10) </math>
|0★ → 1★ to 9★ → 10★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)/2,500 +10) </math>
|-
|-
|10★ → 11★ to 14★ → 15★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/40,000 +10)</math>
|10★ → 11★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/40,000 +10)</math>
|-
|11★ → 12★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/22,000 +10)</math>
|-
|12★ → 13★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/15,000 +10)</math>
|-
|13★ → 14★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/11,000 +10)</math>
|-
|14★ → 15★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/7,500 +10)</math>
|-
|-
|15★ → 16★ to 24★ → 25★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/20,000 +10) </math>
|15★ → 16★ to 24★ → 25★||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/20,000 +10) </math>
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|}
|}


For 12★ 13★ to 16★ → 17★, you can pay '''double''' the cost to remove the chance of destruction.
For 15★ 16★ and 16★ → 17★, you can pay '''double''' the cost to remove the chance of destruction. However, if the success rate is already 100% (such as chance time, or during 5/10/15 events which provides 100% success rate when enhancing from 5/10/15 stars), this option is disabled for the attempt and the cost will not be doubled.


For Masteria's Legacy set items (Numenal's Willpower, Glona's Heart, Legacy of Light, Legacy of Darkness, Delgrund's Honor), an '''additional <math>5 \times (CurrentStar+1)</math> Shadowknight Coins is needed per attempt'''.
For Masteria's Legacy set items (Numenal's Willpower, Glona's Heart, Legacy of Light, Legacy of Darkness, Delgrund's Honor), an '''additional <math>5 \times (CurrentStar+1)</math> Shadowknight Coins is needed per attempt'''.
For reference, 10 -> 15 stars is changed so that the star force will not decrease when failing and the item will not be destroyed upon failure. The costs for 11 to 14 stars are increased as a result, and the new costs are as follows.
{|{{prettytable|notwide=1}}
!Attempt!!Meso Cost
|-
|11★ → 12★ ||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/22,000 +10)</math>
|-
|12★ → 13★ ||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/15,000 +10)</math>
|-
|13★ → 14★ ||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/11,000 +10)</math>
|-
|14★ → 15★ ||<math>100 \times round((EquipLevel^3)\times (CurrentStar+1)^{2.7}/7,500 +10)</math>
|}


====Stats Boost====
====Stats Boost====