Super Metroid/Crateria: Difference between revisions

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{{All Game Nav}} -> {{Header Nav}}, back -> prev, various fixes, Replaced: backpage → prevpage , typos fixed: missles → missiles (2), asthetic → aesthetic, permanantly → permanently [[Project:AutoWik
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({{All Game Nav}} -> {{Header Nav}}, back -> prev, various fixes, Replaced: backpage → prevpage , typos fixed: missles → missiles (2), asthetic → aesthetic, permanantly → permanently [[Project:AutoWik)
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{{All Game Nav|game=Super Metroid}}
{{Header Nav|game=Super Metroid}}
==Arrival==
==Arrival==
As you arrive on the planet, you will park your spacecraft in a convenient open area called Crateria (like a crater).  Save your game now to avoid any mishaps (press down while standing on the top of the spaceship).  Run to the left, shoot the door and enter.  You will notice little bugs around, they are the butterfly's of Zebes.  Continue to the left (hop over the mound) and then down the pit to the very bottom.  Jump over the blue door, hold down and fire to open it (or aim diagonally down and fire).
As you arrive on the planet, you will park your spacecraft in a convenient open area called Crateria (like a crater).  Save your game now to avoid any mishaps (press down while standing on the top of the spaceship).  Run to the left, shoot the door and enter.  You will notice little bugs around, they are the butterfly's of Zebes.  Continue to the left (hop over the mound) and then down the pit to the very bottom.  Jump over the blue door, hold down and fire to open it (or aim diagonally down and fire).
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From the elevator, move to the far right, and head through the blue door.  You can't go through the pink door (you must use a missile to unlock it).  Notice the cracked blocks, you can shoot at them diagonally or from up above to destroy them and then continue down.  Morph into a ball, head towards the blue door on the left and then change back and head through.
From the elevator, move to the far right, and head through the blue door.  You can't go through the pink door (you must use a missile to unlock it).  Notice the cracked blocks, you can shoot at them diagonally or from up above to destroy them and then continue down.  Morph into a ball, head towards the blue door on the left and then change back and head through.


You are now in a Chozo area, notice the ground and walls, this is uniform for almost every Chozo area.  Shoot the glowing orb it is holding to reveal a missile upgrade; jump up and touch it.  After the music stops, press Start to continue.  Missiles are now enabled!  Press {{snes|Select}} to enable the missles, notice the barrel of your arm cannon opens to signify the change in weaponry.  Do not waste ammo now, continue back out the door you came in.
You are now in a Chozo area, notice the ground and walls, this is uniform for almost every Chozo area.  Shoot the glowing orb it is holding to reveal a missile upgrade; jump up and touch it.  After the music stops, press Start to continue.  Missiles are now enabled!  Press {{snes|Select}} to enable the missiles, notice the barrel of your arm cannon opens to signify the change in weaponry.  Do not waste ammo now, continue back out the door you came in.


Roll to the right, head upwards, jump on the first block platform, and fire straight up.  Jump up, morph into a ball on your way up and continue to the right (this might take some practice, but go ahead and do so now, you'll need the skill).
Roll to the right, head upwards, jump on the first block platform, and fire straight up.  Jump up, morph into a ball on your way up and continue to the right (this might take some practice, but go ahead and do so now, you'll need the skill).


Select your missles, fire all five at the pink door to unlock it permanantly (you will never have to waste another five on that door), continue to the right.
Select your missiles, fire all five at the pink door to unlock it permanently (you will never have to waste another five on that door), continue to the right.


==Missile Upgrade #2==
==Missile Upgrade #2==
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Head out, continue to the top area, move to the right, taunt the drill bats to dive or shoot them, continue to the right and roll down into the hole within the mound.  You cannot return back up at this moment (the exit is blocked by morph ball bomb breakable blocks).  Head to the bottom and through the blue door to the right.  Make your way right killing all the flies from far away (a swarm can be nasty).  Continue through the pink door.
Head out, continue to the top area, move to the right, taunt the drill bats to dive or shoot them, continue to the right and roll down into the hole within the mound.  You cannot return back up at this moment (the exit is blocked by morph ball bomb breakable blocks).  Head to the bottom and through the blue door to the right.  Make your way right killing all the flies from far away (a swarm can be nasty).  Continue through the pink door.


It's chozo time.  Blast the orb, jump and grab the '''Morph Ball Bomb''' upgrade, press start to make the instructions disappear.  Notice that the door closes and is gray, you're locked in!
It's chozo time.  Blast the orb, jump and grab the '''Morph Ball Bomb''' upgrade, press start to make the instructions disappear.  Notice that the door closes and is gray, you're locked in!


==An Unexpected Foe==
==An Unexpected Foe==
Run to the left corner and wait there.  The chozo's armor begins to crack, and fall away, it then awakens and it's pissed that you took its bomb upgrade!  Begin attacking after it stands up and gets close to you, its stomach will begin glowing so switch to missiles and unload on its weak point (its stomach), switch back and just keep attacking until its stomach explodes (25 shots or 5 missiles).  The chozo will follow a pattern in which it walks forward, stops, continues until it hits you, claws at you, jumps back, fires explosive orbs from its mouth and then repeats (although it might fire arc beams at you if you duck).  Just attack it at all times, avoid the explosive orbs by either getting close, jumping over them from left to right, or wall jump off the left wall.  Eventually the stomach area will explode, you know you're making progress now.  It will begin dripping spit like fluids at all time from it (asthetic effect), just continue fighting.  Its head will explode after 10 shots (if you can get a missile power up from destroying the orbs, you can waste him with just two missiles), you're getting close, just avoid getting hit.  He no longer can shoot orbs so he will only patrol back and forth trying to claw at you.  If you get close, he'll swipe with his arm, but you can use this to your advantage by running close, moving away then firing so that you have more time.  The best strategy though is to move to one side, fire, when he gets close jump up over his head (preferably a wall jump to avoid damage) and then run to the other side and repeat until dead.  He will explode after four shots (1 missile).
Run to the left corner and wait there.  The chozo's armor begins to crack, and fall away, it then awakens and it's pissed that you took its bomb upgrade!  Begin attacking after it stands up and gets close to you, its stomach will begin glowing so switch to missiles and unload on its weak point (its stomach), switch back and just keep attacking until its stomach explodes (25 shots or 5 missiles).  The chozo will follow a pattern in which it walks forward, stops, continues until it hits you, claws at you, jumps back, fires explosive orbs from its mouth and then repeats (although it might fire arc beams at you if you duck).  Just attack it at all times, avoid the explosive orbs by either getting close, jumping over them from left to right, or wall jump off the left wall.  Eventually the stomach area will explode, you know you're making progress now.  It will begin dripping spit like fluids at all time from it (aesthetic effect), just continue fighting.  Its head will explode after 10 shots (if you can get a missile power up from destroying the orbs, you can waste him with just two missiles), you're getting close, just avoid getting hit.  He no longer can shoot orbs so he will only patrol back and forth trying to claw at you.  If you get close, he'll swipe with his arm, but you can use this to your advantage by running close, moving away then firing so that you have more time.  The best strategy though is to move to one side, fire, when he gets close jump up over his head (preferably a wall jump to avoid damage) and then run to the other side and repeat until dead.  He will explode after four shots (1 missile).


{{Footer Nav|game=Super Metroid|backpage=Space Colony Ceres|nextpage=Brinstar}}
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