Drift City: Difference between revisions

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127 bytes added ,  22 January 2008
japanese name/website/note
(developer fix + cat)
(japanese name/website/note)
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{{Infobox
{{Infobox
|title=Drift City
|title=Drift City
|japanese=ドリフトシティ
|image=Drift City Logo.gif
|image=Drift City Logo.gif
|developer=[[NPLUTO]]
|developer=[[NPLUTO]]
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|requirements={{pcreq|cpu=1800|ram=256|vram=64|hdd=1024}}
|requirements={{pcreq|cpu=1800|ram=256|vram=64|hdd=1024}}
|players=[[MMOG]]
|players=[[MMOG]]
|website=http://drift.ijji.com/<br/>http://skidrush.hangame.com/
|website=http://drift.ijji.com/<br/>http://skidrush.hangame.com/<br/>http://www.driftcity.jp/
}}
}}


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The game's graphics take on a cell shaded style similar to [[Jet Set Radio]]. Music is available in game; players can change tracks, play their own MP3 music, or turn it off at any time. Much of the gameplay can be compared to that of [[Crazy Taxi]] or [[Grand Theft Auto III]]. Uncommon in MMO games, Drift City has a linear storyline that progresses through missions for the OMD government, available at the station the player is currently assigned to.
The game's graphics take on a cell shaded style similar to [[Jet Set Radio]]. Music is available in game; players can change tracks, play their own MP3 music, or turn it off at any time. Much of the gameplay can be compared to that of [[Crazy Taxi]] or [[Grand Theft Auto III]]. Uncommon in MMO games, Drift City has a linear storyline that progresses through missions for the OMD government, available at the station the player is currently assigned to.


The physics in the game have been altered, making the game feel much faster and less prone to hazards than a racing game focused on realism. Players can smash through objects such as trees, fire hydrants, and street lights without breaking their cars. Since much of the game is within the streets of Drift City, traffic is always present. Thus, collisions with other cars have also been altered where the damaged vehicle will often go flying rather than stopping the player's car dead in its tracks.
Physics in the game have been altered, making the game feel much faster and less prone to hazards than a racing game focused on realism. Players can smash through objects such as trees, fire hydrants, and street lights without breaking their cars. Since much of the game is within the streets of Drift City, traffic is always present. Thus, collisions with other cars have also been altered where the damaged vehicle will often go flying rather than stopping the player's car dead in its tracks.
 
Both the [[Ijji]] and the Arario versions use the name "Drift City."


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