America's Army/Flash Grenade: Difference between revisions

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=== A [STX]Zealot AA Guide ===
=== A [STX]Zealot AA Guide ===
"In my own experience and tactics I find it best to do the following if you find an enemy flashbang. First quickly turn away from the tossed grenade and pointyour gun at the floor. This will lessen the effect on your sight a little, but enough to still be able to see and fire. Now you must do one of 2 things, attempt to take out the OpFor enemy OR the better option run for cover until the effect completely wears off. This will allow you to stay safe and ready for battle when a flashbang comes your way again."
"In my own experience and tactics I find it best to do the following if you find an enemy flashbang. First quickly turn away from the tossed grenade and point your gun at the floor. This will lessen the effect on your sight a little, but enough to still be able to see and fire. Now you must do one of 2 things, attempt to take out the OpFor enemy OR the better option run for cover until the effect completely wears off. This will allow you to stay safe and ready for battle when a flashbang comes your way again."


There is already a great post about the flashbangs and how to use them, but the following is specifically about rolling the flash. ** Just a quick note, don't ever, ever EVER cook a flash when rolling**. Rolling flashbangs creates a huge advantage when you are standing next to the door you want to enter. Instead of throwing the flash and having it bounce to a corner or behind an object where its effects are diminished, by rolling the grenade at the foot of the door (where is where that sneaky OPFOR is looking.. I promise!) it will stay in the doorway and explode there instead of in a stupid corner where nothing happens. Also, when rolling a flash you really cant see it when it goes into the room because it is so close to the floor, giving the OPFOR a less amount of time to react and turn away from it.
There is already a great post about the flashbangs and how to use them, but the following is specifically about rolling the flash. ** Just a quick note, don't ever, ever EVER cook a flash when rolling**. Rolling flashbangs creates a huge advantage when you are standing next to the door you want to enter. Instead of throwing the flash and having it bounce to a corner or behind an object where its effects are diminished, by rolling the grenade at the foot of the door (where is where that sneaky OPFOR is looking.. I promise!) it will stay in the doorway and explode there instead of in a stupid corner where nothing happens. Also, when rolling a flash you really cant see it when it goes into the room because it is so close to the floor, giving the OPFOR a less amount of time to react and turn away from it.
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