Omega Race: Difference between revisions

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Omega Race differed significantly from Asteroids in a few respects. First, there was no 'wrap-around' (where you exit on one edge and return to the opposite edge). The walls would stop the player's fighter if it impacted them. Second, all the information such as high score and ships left were in a box in the middle of the playing field. Last, you could be expected to encounter multiple attackers in each wave. Although Omega Race wasn't a big seller, it still created a following. Unfortunately, this game came out when games such as [[Pac-Man]] were at their peak.
Omega Race differed significantly from Asteroids in a few respects. First, there was no 'wrap-around' (where you exit on one edge and return to the opposite edge). The walls would stop the player's fighter if it impacted them. Second, all the information such as high score and ships left were in a box in the middle of the playing field. Last, you could be expected to encounter multiple attackers in each wave. Although Omega Race wasn't a big seller, it still created a following. Unfortunately, this game came out when games such as [[Pac-Man]] were at their peak.


Omega Race was not picked up for widespread home conversion, but it did make it to a few key systems, such as the [[Atari 2600]], and [[ColecoVision]].  Commodore purchased the rights to bring the game home to two of their popular home computers.  Interestingly, the Atari 2600 version is one of the few non-Atari games to ever come with a special controller designed to work specifically with this one game, but critics of this decision argue that the attachment was an unnecessary requirement.
Omega Race was not picked up for widespread home conversion, but it did make it to a few key systems, such as the [[Atari 2600]] and [[ColecoVision]].  Commodore purchased the rights to bring the game home to two of their popular home computers.  Interestingly, the Atari 2600 version is one of the few non-Atari games to ever come with a special controller designed to work specifically with this one game, but critics of this decision argue that the attachment was an unnecessary requirement.


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