Contra III: The Alien Wars: Difference between revisions

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changed the lead slightly. The alien invaders are not called "Red Falcon", its simply a localization liberty.
m (fixed title)
(changed the lead slightly. The alien invaders are not called "Red Falcon", its simply a localization liberty.)
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'''Contra III: The Alien Wars''' takes place two years after [[Super C]] when Red Falcon and his forces invade Earth again. In the game Bill and Lance (or in the North American version, their descendants Jimbo and Sully) are sent to the front lines to stop the invasion. In Japan it was named '''Contra Spirits''', but everything else was the same. As with the previous games, for the European release, the characters were replaced with robots and the game was renamed '''Super Probotector: Alien Rebels'''.
'''Contra III: The Alien Wars''' is the second sequel to [[Contra]]. In the game Bill and Lance (or in the North American version, their descendants Jimbo and Sully) are sent to the front lines to stop a third alien invasion. In Japan it was named '''Contra Spirits''', but everything else was the same. As with the previous games, for the European release, the characters were replaced with robots and the game was renamed '''Super Probotector: Alien Rebels'''.


In [[1994]] the game was ported to the [[Game Boy]] (the overhead levels were redesigned since the Game Boy could not handle the rotation effects) as '''Contra: The Alien Wars''' in the US and '''Contra Spirits''' (the same name as the [[SNES]] version) in Japan.
In [[1994]] the game was ported to the [[Game Boy]] (the overhead levels were redesigned since the Game Boy could not handle the rotation effects) as '''Contra: The Alien Wars''' in the US and '''Contra Spirits''' (the same name as the [[SNES]] version) in Japan.
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