Final Fantasy X/Omega Ruins: Difference between revisions

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However, if attempting Omega at low levels you will be in trouble if ever it decides to use its two trademark attacks. Ultima, the most powerful black magic spell, is at its disposal, and this will not only penetrate Reflect but deal up to 9999 damage to everyone! A high Magic Defence stat is thus crucial to success here, alternatively letting Aeons rack the damage up for you whilst having stats able to let them survive its more powerful moves is also a good idea. The other attack to watch out for is Nova, which is the same in that it will deal up to 9999 damage to everyone. However, the upside with this is that Kimahri can use Lancet on Omega Weapon to learn it, thus completing Kimahri's list of available Ronso Rages.
However, if attempting Omega at low levels you will be in trouble if ever it decides to use its two trademark attacks. Ultima, the most powerful black magic spell, is at its disposal, and this will not only penetrate Reflect but deal up to 9999 damage to everyone! A high Magic Defence stat is thus crucial to success here, alternatively letting Aeons rack the damage up for you whilst having stats able to let them survive its more powerful moves is also a good idea. The other attack to watch out for is Nova, which is the same in that it will deal up to 9999 damage to everyone. However, the upside with this is that Kimahri can use Lancet on Omega Weapon to learn it, thus completing Kimahri's list of available Ronso Rages.


As for beating this thing, first of all, you should note that Omega absorbs all elements including holy. This means that Overdrives from Ifrit, Ixion or Shiva will actually heal Omega rather than hurt it, and if Yuna is even anywhere near as powerful as she should be for this battle then this can restore up to 30,000 damage! If you have to use these Aeons, stick to using their physical attacks (or Flare/Ultima if you've taught it to them) and use them to block Omega's attacks for you. Resist the temptation to use their Overdrives at all costs. On the other hand, coming into the battle with all your characters and Valefor, Bahamut, Anima and the Magus Sisters with full Overdrives allows for high amounts of damage to be inflicted in a short amount of time. It's probably best to give Anima a double Overdrive if you plan on using Grand Summon as Oblivion will likely do more damage than Delta Attack from the Magus Sisters. However, the Magus Sisters are obviously more capable of handling themselves against Omega since there are three of them. Their only drawback is that Mindy will have an obsession with casting -ara and -aga spells at Omega if one of the Sisters has Reflect, which of course heals Omega. Fortunately, Sandy's Razzia, Mindy's Passado and Cindy's physical attack/Camisade should ideally rack up more damage than elemental magic will heal.
As for beating this thing, first of all, you should note that Omega absorbs all elements except holy. This means that Overdrives from Ifrit, Ixion or Shiva will actually heal Omega rather than hurt it, and if Yuna is even anywhere near as powerful as she should be for this battle then this can restore up to 30,000 damage! If you have to use these Aeons, stick to using their physical attacks (or Flare/Ultima if you've taught it to them) and use them to block Omega's attacks for you. Resist the temptation to use their Overdrives at all costs. On the other hand, coming into the battle with all your characters and Valefor, Bahamut, Anima and the Magus Sisters with full Overdrives allows for high amounts of damage to be inflicted in a short amount of time. It's probably best to give Anima a double Overdrive if you plan on using Grand Summon as Oblivion will likely do more damage than Delta Attack from the Magus Sisters. However, the Magus Sisters are obviously more capable of handling themselves against Omega since there are three of them. Their only drawback is that Mindy will have an obsession with casting -ara and -aga spells at Omega if one of the Sisters has Reflect, which of course heals Omega. Fortunately, Sandy's Razzia, Mindy's Passado and Cindy's physical attack/Camisade should ideally rack up more damage than elemental magic will heal.


A good start to the battle will be to have ideally everyone with their Celestial Weapon fully powered up and with an Overdrive, so your starting set up should be Tidus, Lulu and Auron. Have Tidus cast Hastega, and Lulu should use Flare/Ultima Fury on her first turn, and Auron should use Tornado (if he has it, otherwise Banishing Blade). Once they're both done, switch them out for Rikku and Kimahri. If Kimahri has an Overdrive he should use it (either Mighty Guard or Jump/Seed Cannon) before using Lancet to learn Nova. Before switching him out for Yuna or Wakka, have him use Nova on Omega Weapon. Rikku should use the best Mix she can (either for an attack item like Sunburst or Supernova, or benefitial like Hyper Mighty G) and then switch out for either Yuna or Wakka. Tidus should either attack or recast Haste/Hastega as the Overdrives will push characters far down the turn list. The party that will then sort you for the rest of the battle will be Tidus, Wakka and Yuna. Tidus should recast Hastega then use Blitz Ace (or Slice & Dice if you don't have it). Wakka should use Attack Reels. After that, Yuna should start her long chain of summoning whilst in between Tidus and Wakka attack/heal. Once you run out of Aeons, if Omega is not dead have Yuna start casting Auto-Life (if she has it), Shell and Regen and as many positive status effect spells as possible before Omega can use Ultima or Nova on your party. Of course, if your party has recently been romping through the Monster Arena this battle should not be a problem, as 11 hits at 99,999 (or a perfect Attack Reels at around that) will do him in nicely.
A good start to the battle will be to have ideally everyone with their Celestial Weapon fully powered up and with an Overdrive, so your starting set up should be Tidus, Lulu and Auron. Have Tidus cast Hastega, and Lulu should use Flare/Ultima Fury on her first turn, and Auron should use Tornado (if he has it, otherwise Banishing Blade). Once they're both done, switch them out for Rikku and Kimahri. If Kimahri has an Overdrive he should use it (either Mighty Guard or Jump/Seed Cannon) before using Lancet to learn Nova. Before switching him out for Yuna or Wakka, have him use Nova on Omega Weapon. Rikku should use the best Mix she can (either for an attack item like Sunburst or Supernova, or benefitial like Hyper Mighty G) and then switch out for either Yuna or Wakka. Tidus should either attack or recast Haste/Hastega as the Overdrives will push characters far down the turn list. The party that will then sort you for the rest of the battle will be Tidus, Wakka and Yuna. Tidus should recast Hastega then use Blitz Ace (or Slice & Dice if you don't have it). Wakka should use Attack Reels. After that, Yuna should start her long chain of summoning whilst in between Tidus and Wakka attack/heal. Once you run out of Aeons, if Omega is not dead have Yuna start casting Auto-Life (if she has it), Shell and Regen and as many positive status effect spells as possible before Omega can use Ultima or Nova on your party. Of course, if your party has recently been romping through the Monster Arena this battle should not be a problem, as 11 hits at 99,999 (or a perfect Attack Reels at around that) will do him in nicely.


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