MapleStory/Bowman/Builds: Difference between revisions

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m (Reverted edits by CMWard27 (Talk) to last revision by Najzere)
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#Eruption (30)
#Eruption (30)
#Blizzard (21)
#Blizzard (21)
#Golden Eagle (20)
#Silver Hawk (20)
#Puppet (20)
#Puppet (20)
#Mortal Blow (20)
#Mortal Blow (20)
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I agree with IsaacGS on many points, but I really do feel that thrust can't be denied. You'll notice that I withdrew points from Golden Eagle. A 94% success rate of stunning isn't a huge difference from a 99% chance. The same goes for a 20 second drop in duration of eagle and a 10 hit drop. The biggest deterrent is that eagle can't be controlled on which enemy it hits. Snipers have blizzard which can compensate for the loss of stuns (elemental monsters depending).
I agree with IsaacGS on many points, but I really do feel that thrust can't be denied. You'll notice that I withdrew points from Golden Eagle. A 94% success rate of stunning isn't a huge difference from a 99% chance. The same goes for a 20 second drop in duration of eagle and a 10 hit drop. The biggest deterrent is that eagle can't be controlled on which enemy it hits. Snipers have blizzard which can compensate for the loss of stuns (elemental monsters depending).
A +20 speed increase can eliminate the reliance on pills and speed equips/weapons. Elimination of pill reliance will save money and there are still 3 different types of Neschere (100 xbow). Only one of the 3 types adds speed.
A +20 speed increase can eliminate the reliance on pills and speed equips/weapons. Elimination of pill reliance will save money and there are still 3 different types of Neschere (100 xbow). Only one of the 3 types adds speed.
===DragonForceX's Ranger Build===
#Strafe (30)(MAX)
#Mortal Blow (5)
#Arrow Rain (30) (MAX)
#Puppet (5)
#Golden Eagle (20)
#Puppet (15)(MAX)
#Mortal Blow (15)(MAX)
#Thrust(10)
#Inferno (21)
I totally agree with TruZen's build, but I'm just here to edit the order a bit. The skills which are required for survival are Strafe, Arrow Rain, Puppet and Golden Eagle. First, max Strafe, which is a HUGE improvement from Double Shot. Then, put 5 on Mortal Blow because it is a pre-requisite for Arrow Rain. Max Arrow Rain then, because it is a mob skill which can still be used at close ranges. 5 Puppet comes next, once again for a pre-requisite, for Golden Eagle. Put 20 on Golden Eagle, which has a sufficient 94% stun rate which is extremely helpful. Next you finish off Puppet, which is essential for survival, when you're not partied with a DK with HB. Your puppet has godly defense, so it ensures safety. Mortal Blow comes next and it is helpful when a strong monster suddenly spawns right onto you and Puppet can't save you. Thrust isn't too essential, but its still useful as it allows you to use your scrolls on something else, and its also feels better when you know you can walk faster than anyone else. Inferno comes last, because in my opinion, it is the most useless skill. Apart from being long ranged and having a possibility of an elemental advantage, the damage is pathetic, and cannot be used close ranged like Arrow Rain can. There are also some monster strong to fire.
That was my Ranger build, from DragonForceX. Glad if it can be used.


==Anti-Builds==
==Anti-Builds==

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