Q*bert/Versions: Difference between revisions

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47 bytes removed ,  14 May 2010
some cleanup
(some cleanup)
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{{Header Nav|game=Q*bert}}
{{Header Nav|game=Q*bert}}
==Atari 2600==
==Atari 2600==
Released by Parker Brothers in 1983.  Re-released by Atari in 1988
Released by Parker Brothers in 1983.  Re-released by Atari in 1988
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</gallery>
</gallery>
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==Atari 5200 & Atari 800==
==Atari 5200 & Atari 800==
Released by Parker Brothers in 1983.  The 5200 and 800 versions are identical.
Released by Parker Brothers in 1983.  The 5200 and 800 versions are identical.
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</gallery>
</gallery>
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==Colecovision==
==Colecovision==
[[Image:QB COL screen.png|thumb|left|screen]]
[[Image:QB COL screen.png|thumb|left|screen]]
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Released by Parker Brothers in 1983.
Released by Parker Brothers in 1983.
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==Commodore 64==
==Commodore 64==
[[Image:QB C64 screen.png|thumb|left|screen]]
[[Image:QB C64 screen.png|thumb|left|screen]]
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Released by Parker Brothers in 1983.
Released by Parker Brothers in 1983.
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==Commodore VIC-20==
==Commodore VIC-20==
[[Image:QB VIC20 screen.png|thumb|left|screen]]
[[Image:QB VIC20 screen.png|thumb|left|screen]]
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==Gameboy Color==
==Gameboy Color==
Released by Majesco in 2000.
[[Image:QB_gameboy_color.jpg|thumb|120px|right|box]]
Released by [[Majesco]] in 2000.


This version features:
This version features:
-new characters and enemies  
*New characters and enemies.
-new power-ups  
*New power-ups.
-dozens of different levels in all sorts of shapes and sizes
*Many different levels.
-arbitrarily located disks and warp cubes that take the player to different boards and create a sort of maze that needs to be followed  
*Disks and warp cubes that take the player to different boards and create a maze that needs to be followed.
-new graphics and animation  
*New graphics and animation.
 
[[Image:QB_gameboy_color.jpg|thumb|120px|center|box]]
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Released by Parker Brothers in 1983.
Released by Parker Brothers in 1983.
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==NES==
==NES==
[[Image:QB NES screen.png|thumb|left|screen]]
[[Image:QB NES screen.png|thumb|left|screen]]
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Released by Konami in 1989, under the Ultra Games label.
Released by Konami in 1989, under the Ultra Games label.
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==Odyssey 2==
==Odyssey 2==
[[Image:QB OD2 screen.png|thumb|left|screen]]
[[Image:QB OD2 screen.png|thumb|left|screen]]
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Released by Parker Brothers in 1983, primarily in Europe.
Released by Parker Brothers in 1983, primarily in Europe.
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==Sega SG-1000 and SC-3000==
==Sega SG-1000 and SC-3000==
[[Image:QB SG1K screen.png|thumb|left|screen]]
[[Image:QB SG1K screen.png|thumb|left|screen]]
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Released by Tsudaka Original in Japan for the Othello Multivision which is a Sega SG-1000 clone.
Released by Tsudaka Original in Japan for the Othello Multivision which is a Sega SG-1000 clone.
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==TI-99/4a==
==TI-99/4a==
[[Image:QB TI99 screen.png|thumb|left|screen]]
[[Image:QB TI99 screen.png|thumb|left|screen]]
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Released by Parker Brothers in 1984.
Released by Parker Brothers in 1984.
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==Vintage handhelds==
==Vintage handhelds==
===Parker Bros. table-top===
===Parker Bros. table-top===
[[Image:QBert ParkerBros Tabletop.jpg|thumb|left|Table-top]]
[[Image:QBert ParkerBros Tabletop.jpg|thumb|left|Table-top]]
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Seeing the success that Coleco had with their table-top arcade conversions, Parker Brothers decided to enter the market with one of their licenses.  The transition from graphics to fixed vacuum fluorescent display was pretty successful, since Q*bert does not require a lot of animation in order to portray the on-screen action.  The game is vastly simplified obviously, with the only enemies present being the red balls and Coily.  Still, the discs on the side of the pyramid are present and work the same way that they do in the arcade.  The case design for table-top Q*bert is distinctly different from other arcade table-top conversions, but it still contains many of the decorations found on the original machine as decals.  Parker Brothers did not produce any other arcade table-top conversions.
Seeing the success that Coleco had with their table-top arcade conversions, Parker Brothers decided to enter the market with one of their licenses.  The transition from graphics to fixed vacuum fluorescent display was pretty successful, since Q*bert does not require a lot of animation in order to portray the on-screen action.  The game is vastly simplified obviously, with the only enemies present being the red balls and Coily.  Still, the discs on the side of the pyramid are present and work the same way that they do in the arcade.  The case design for table-top Q*bert is distinctly different from other arcade table-top conversions, but it still contains many of the decorations found on the original machine as decals.  Parker Brothers did not produce any other arcade table-top conversions.
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===Nelsonic watch===
===Nelsonic watch===
[[Image:QBert Nelsonic watch.jpg|thumb|left|Frogger watch]]
[[Image:QBert Nelsonic watch.jpg|thumb|left|Frogger watch]]
Nelsonic created a line of digital watches that were capable of playing video games, including [[Pac-Man]] and [[Frogger]].  The gameplay of the watch is a shortened version of the tabletop with one less row of cubes along the bottom of the cube, so it takes six less blocks to complete each stage.
Nelsonic created a line of digital watches that were capable of playing video games, including [[Pac-Man]] and [[Frogger]].  The gameplay of the watch is a shortened version of the tabletop with one less row of cubes along the bottom of the cube, so it takes six less blocks to complete each stage.
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==Noteworthy==
==Noteworthy==
===Atari 7800===
===Atari 7800===
[[Image:QB 7800 screen.png|thumb|left|Atari 7800 homebrew]]
[[Image:QB 7800 screen.png|thumb|left|Atari 7800 homebrew]]
A homebrew development started by Ken Siders in 2005.  Still in development by August 2006, going under the title bonQ, and quite accurate by all accounts.  Ken Siders has completed a very faithful homebrew of [[BurgerTime]] for the 7800
A homebrew development started by Ken Siders in 2005.  Still in development by August 2006, going under the title bonQ, and quite accurate by all accounts.  Ken Siders has completed a very faithful homebrew of [[BurgerTime]] for the 7800
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===Commodore 64===
===Commodore 64===
[[Image:Kanga C64.gif|thumb|left|Kanga]]
[[Image:Kanga C64.gif|thumb|left|Kanga]]
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A Q*bert clone published by Future Computer Applications at an unknown time, but presumably shortly after Q*bert gained popularity.  May only have been released in Europe.  Ian Gray developed Cuddly Cuburt, which was published by Interceptor Software, also at an unknown time.
A Q*bert clone published by Future Computer Applications at an unknown time, but presumably shortly after Q*bert gained popularity.  May only have been released in Europe.  Ian Gray developed Cuddly Cuburt, which was published by Interceptor Software, also at an unknown time.
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===Game Boy===
===Game Boy===
[[Image:QB GB screen.png|thumb|left|Game Boy]]
[[Image:QB GB screen.png|thumb|left|Game Boy]]
Released by Jaleco in 1992.  This conversion is technically the start of the updates to the official arcade rules that feature new creatures and modified stage configurations beyond the original pyramid (which is featured in the first stage).
Released by Jaleco in 1992.  This conversion is technically the start of the updates to the official arcade rules that feature new creatures and modified stage configurations beyond the original pyramid (which is featured in the first stage).
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===Game Boy Color===
===Game Boy Color===
[[Image:QB_gameboy_color_home_Screen.gif|thumb|left|Game Boy]]
[[Image:QB_gameboy_color_home_Screen.gif|thumb|left|Game Boy]]


A full version of the arcade port was released for free in 2000,
A full version of the arcade port was released for free in 2000, you can download the image ROM here: http://www.1000klub.com/Qbert/
you can download the image ROM here:
http://www.1000klub.com/Qbert/


It was a translation of the arcade code ported down to the gameboy color.
It was a translation of the arcade code ported down to the gameboy color. Read the link for more information about how it was ported.
Read the link for more information about how it was ported.


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{{Footer Nav|game=Q*bert|prevpage=Walkthrough}}

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