Banjo-Kazooie/Rusty Bucket Bay: Difference between revisions

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Filling item locations... still needs work
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(Filling item locations... still needs work)
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{{Header Nav|game=Banjo-Kazooie}}
{{Header Nav|game=Banjo-Kazooie}}
==Jinjos==
 
==Jiggies and Jinjos==
=== Front Left warehouse ===
This Jiggy is located in the warehouse left of the start area.  After placing two eggs int the toll booth, cross the bridge climb on the first warehouse.  Use beak buster to smash the window open. The jiggy is in plain sight on a crate to your left. To exit, swim outside.
 
=== Crane ===
The crane is at the back, next to the toxic pit.  When you press the up arrow, you have 16 seconds to collect the Jiggy. Climb the ladder to the right, run across the crane, and get onto the boat.  Run under the lowering cage to claim the prize.
 
=== Smokestack ===
Climb to the top of the boat.
 
=== Whistles ===
On the side of the ship, you may see the code "312-111".  Enter this into the switches on the front of the ship.
 
=== Snorkel ===
Snorkel is trapped under an anchor.  To rescue snorkel and get his jiggy, swim up the chain into the ship, and press the anchor switch.
 
=== Boom Box Boss ===
Climb onto the TNT box, and climb to the top of the crane.  Reach the controls for the crane, and lower the crate.  Enter the ship from the newly created hole to reach the Boom Box Boss.
 
Even though there are plenty of eggs, it is more efficient to use melee attacks, such as Rat-a-tap Rap.  As the boss takes damage, it will split into two smaller boxes, until they become regular sized (at which point, they are destroyed).
 
=== Captain's quarters ===
Break a porthole in the fore starboard.  The jiggy is in the closet. 
 
 
=== Engine room ===
 
Break a door on the stern center large vent, and enter. Climb down.  The jiggy is at the back of the engine room.
 
You may need to enter the stern starboard pipe to slow the fans down.
 
=== Engines ===
 
In the engine room, and press both of the side fan switches.  This cuts power to the engines for 65 seconds.
 
=== Jingjos ===
 
*Blue: Go to the three blue big containers outside the ship. Go on to the middle one and go in through the roof.  The jinjo is below the hole you came in behind some boxes.   
*Blue: Go to the three blue big containers outside the ship. Go on to the middle one and go in through the roof.  The jinjo is below the hole you came in behind some boxes.   
*Pink: At the start, turn left and go over the building past the dynamite box and jump in the water.  Swim down and through a hole in the wall.
*Pink: At the start, turn left and go over the building past the dynamite box and jump in the water.  Swim down and through a hole in the wall.
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*Yellow: Go to the area with the shark and jump into the corner and on to the buoy.
*Yellow: Go to the area with the shark and jump into the corner and on to the buoy.
*Green: Jump to the far side on the toxic barrels.
*Green: Jump to the far side on the toxic barrels.
== Points of interest ==
=== Notes ===
* 4 in the front left warehouse, after crossing across crates.
* 5 on small bridge between two left warehouses
* 3 in poison pit
* 3 near crane controls
* 2 next to horns
* 12 on bridges between the two center vents
* 6 on the stern
* 4 inside stern starboard pipe
* 5 in center port vent
* 5 in fore starbord vent
* 8 in the left blue crate
* 4 in right blue crate
* 4 right of the entrance
* 12 in engine room
* 3 at TNT crane controls
* 4 in anchor room
* 3 in the front cabin - break a porthole in the fore starboard.
* 4 in middle cabin - break a porthole on the starboard.
* 4 in control room - break a porthole on the fore port.
=== Mumbo tokens ===
* 1 in poison pit
* 1 on steam vent
* 1 on deck overlooking stern
* 1 in stern lifeboat
* 1 in center port vent
* 1 in fore starbord vent, in the red-hot oven
* 1 at the bow of the ship
* 1 in the left blue crate
* 1 in center blue crate
* 3 in engine room
* 1 in the control room
=== Gruntilda pad ===
From the TNT crate held by the crane, climb to the top.  Jump from the crane directly to the Gruntilda pad. 
=== Empty honeycombs ===
*In the smoke stack, perform a flap-flip into the hexagon-shaped area just above the doorway to the engine room.
*In the left-most warehouse, swim into the cracked hole at the bottom.  At the far end of this warehouse is a floor-button that reveals the enmpy honeycomb. Use the flightpad to reach the honeycomb.
{{Footer Nav|game=Banjo-Kazooie|prevpage=Mad Monster Mansion|nextpage=Click Clock Wood}}
{{Footer Nav|game=Banjo-Kazooie|prevpage=Mad Monster Mansion|nextpage=Click Clock Wood}}

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