Pengo: Difference between revisions

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1 byte added ,  16 February 2014
The Sno-Bees do not "eat" Pengo, they merely "kill" him
(The Sno-Bees do not "eat" Pengo, they merely "kill" him)
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In the early 80s, [[Pac-Man]] ushered in the age of cute to arcades, and everyone was quick to jump on board.  After publishing [[Frogger]] for [[Konami]], [[Sega]] presented their own entry into the "cute" scene with '''Pengo''', amid their more typical space-oriented games.  Pengo's simple concept and sounds that provided as much cuteness as its visuals, was considered a mild hit.
In the early 80s, [[Pac-Man]] ushered in the age of cute to arcades, and everyone was quick to jump on board.  After publishing [[Frogger]] for [[Konami]], [[Sega]] presented their own entry into the "cute" scene with '''Pengo''', amid their more typical space-oriented games.  Pengo's simple concept and sounds that provided as much cuteness as its visuals, was considered a mild hit.


In Pengo, you must help a penguin who is trapped in a maze of ice blocks with a crew of deadly sno-bees.  The sno-bees would love nothing better than to catch Pengo and eat him.  Pengo has no physical means to defend himself, so he must use the only tool available to him: the ice blocks.  Walking on ice (naturally), he can push the huge ice blocks around with relative ease.  And if you time his shoves well, you can squash a sno-bee between two blocks of ice.  Squash them all and you clear the level.
In Pengo, you must help a penguin who is trapped in a maze of ice blocks with a crew of deadly sno-bees.  The sno-bees would love nothing better than to catch Pengo and kill him.  Pengo has no physical means to defend himself, so he must use the only tool available to him: the ice blocks.  Walking on ice (naturally), he can push the huge ice blocks around with relative ease.  And if you time his shoves well, you can squash a sno-bee between two blocks of ice.  Squash them all and you clear the level.


Pengo borrowed another appealing feature from Pac-Man: intermissions.  After every other stage, you would be presented with a different dance from a rainbow of penguins.  [[Atari]] took the opportunity to license this game from Sega, and bring it home on their various systems.  For whatever reason, they decided not to port it to any other systems through their Atari label, perhaps because they licensed the game so close to "the crash" of the video game market.  Sega converted the game for play on the [[Game Gear]].  They also created an enhanced remake known as [[Pepenga Pengo]] for the [[Sega Genesis|Mega Drive]], which contained the original arcade game.
Pengo borrowed another appealing feature from Pac-Man: intermissions.  After every other stage, you would be presented with a different dance from a rainbow of penguins.  [[Atari]] took the opportunity to license this game from Sega, and bring it home on their various systems.  For whatever reason, they decided not to port it to any other systems through their Atari label, perhaps because they licensed the game so close to "the crash" of the video game market.  Sega converted the game for play on the [[Game Gear]].  They also created an enhanced remake known as [[Pepenga Pengo]] for the [[Sega Genesis|Mega Drive]], which contained the original arcade game.
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