Summon Night: Swordcraft Story/Spear: Difference between revisions

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Adding Sniper Lance and Sniper M162
m (Fixed max TEC of Neo Ureksa Spear)
(Adding Sniper Lance and Sniper M162)
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|26||Neo Ureksa Spear||115||116||-15||125||125||Ultimate spear, according to Ureksa||24||98||32||125||38||Break Ureksa weapon in the 3rd fight
|26||Neo Ureksa Spear||115||116||-15||125||125||Ultimate spear, according to Ureksa||24||98||32||125||38||Break Ureksa weapon in the 3rd fight
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|29||Sniper Lance||115||115||0||135||?||This lance never misses a target||32||100||45||135||0||Chest in labyrinth. Floor B69F
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|30||Sniper M162||98||112||5||140||?||Sniper lance enhanced w/ wind||32||100||45||135||45||Fuzing Sniper Lance with Mystic Ore
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<nowiki>*</nowiki> The material elements have been abbreviated as: Lightning ''(Lig)'', Fire ''(Fir)'', Water ''(Wat)'', Wind ''(Win)'', and Magical Ore ''(Ore)''.
<nowiki>*</nowiki> The material elements have been abbreviated as: Lightning ''(Lig)'', Fire ''(Fir)'', Water ''(Wat)'', Wind ''(Win)'', and Magical Ore ''(Ore)''.
{{Footer Nav|game=Summon Night: Swordcraft Story|prevpage=Axe|nextpage=Knuckle}}
{{Footer Nav|game=Summon Night: Swordcraft Story|prevpage=Axe|nextpage=Knuckle}}
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