Summon Night: Swordcraft Story/Spear: Difference between revisions

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Fixed some max TEC and added the forks
(Adding Sniper Lance and Sniper M162)
(Fixed some max TEC and added the forks)
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|29||Sniper Lance||115||115||0||135||?||This lance never misses a target||32||100||45||135||0||Chest in labyrinth. Floor B69F
|29||Sniper Lance||115||115||0||135||100||This lance never misses a target||32||100||45||135||0||Chest in labyrinth. Floor B69F
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|30||Sniper M162||98||112||5||140||?||Sniper lance enhanced w/ wind||32||100||45||135||45||Fuzing Sniper Lance with Mystic Ore
|30||Sniper M162||98||112||5||140||150||Sniper lance enhanced w/ wind||32||100||45||135||45||Fuzing Sniper Lance with Mystic Ore
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|31||Giant Fork||180||45||-20||230||?||Overfishing is prohibited||42||25||143||115||0||Beat the boss in Labyrinth, level B80F
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|31||Aqua Fork||200||35||-20||240||?||Giant Fork enhanced w/ water element||42||25||143||115||48||Obtained by fuzing Ore with the weapon "Giant Fork"
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<nowiki>*</nowiki> The material elements have been abbreviated as: Lightning ''(Lig)'', Fire ''(Fir)'', Water ''(Wat)'', Wind ''(Win)'', and Magical Ore ''(Ore)''.
<nowiki>*</nowiki> The material elements have been abbreviated as: Lightning ''(Lig)'', Fire ''(Fir)'', Water ''(Wat)'', Wind ''(Win)'', and Magical Ore ''(Ore)''.
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