Final Fantasy II/Mission to Mysidia: Difference between revisions

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{{Header Nav|game=Final Fantasy II}}
{{Header Nav|game=Final Fantasy II}}
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Speak to Princess Hilda and Prince Gordon. They will tell you that Minwu has left for Town of Mages in Mysidia and has been uncontactable for too long a period. They will send you to find him. At the same time, Princess Hilda will tell you about the White Mask and Dark Mask, one of which is hidden in the basement of Castle Fynn. Speak to Prince Gordon about the masks and he will tell you that Paul who resides in Fynn Town (bottom left corner) knows of how to enter the secret room. Paul will say that the entrance is to the far end of the audience room, to the right of the throne.
{{-}}


== Fynn basement ==
The time has come for you to visit the town of Mysidia.  To reach it, you must travel south from Fynn, and then follow the stretch of land that travels west for a bit before continuing south.  Travel all the way down until you cross a river.  Mysidia is nestled into a mountain range that runs from southwest to northeast.  Be careful, however, as the land around Mysidia is home to some of the strongest overworld enemies that the game has to offer.  If you haven't been strengthening your team, travel to Mysidia will be quite difficult.  You will want to have your ship nearby, so it's a good idea to sail as close to Mysidia as you can from any direction.  As an added benefit, it will cut down on how many dangerous enemies you will have to face.
Item checklist:
* GF: golden shield, golden armor, gold cuirass;
* B1: eyedrops, clothes, knife;
* B2: ether, maiden's kiss, potion;
* B3: spider silk, hi-potion, flame shield;
* B4: betrayal fang, power staff, flame armor;
* B5: orichalcum dagger, '''White Mask'''.


== Mysidia ==
== Mysidia ==
Town services:
Mysidia is home to a clan of powerful mages who are very informed about the world and its secrets.  You will learn a surprising amount from its citizens just by talking to them.  For one, you will learn that Minwu was there, but recently departed for Mysidia Tower.  You will also learn that in addition to the two masks, you need the Crystal Rod in order to enter the tower.  Another mage informs you that you can find the Black Mask on a small island somewhere in the middle of the sea.
* Inn
 
* Magic shop
However, the most informative location of all happens to be a small house near the souther edge of town which contains a bookshelf.  If you walk up to this bookshelf and interact with you, you will have the opportunity to inquire about any key term you have learned.  For example, you can learn that mages feared the power of the Ultima spell, so they sealed it within a great tower.  You will learn the way to utilize both the White and Black masks.  You can even ask it about Dragoons and Wyverns, as well as the Goddess Bell and Sunfire.  Learn as much as you can before leaving the building.
* Item shop
 
* Weapon shop
The shopping in Mysidia is some of the best that any town in the game has to offer.  In addition to having very powerful armor and weapons, it boasts a spell shop with ''five'' counters, each offering four spells for purchase.  One counter in particular offers four very powerful {{~|White magic}} spells that are found nowhere else.
* Armor shop
 
* Library: "talk" to the bookshelves and "ask" (i.e. read books) about every keyword.
{| {{prettytable|style=font-size:0.8em}}
* Goddess shrine: use the White Mask on the statue.
|+ Altair Shops
! {{~|Weapons}} || {{~|Armor}} || {{~|Magic}} shop 1 || {{~|Magic}} shop 2
|-
| Knife: 150 Gil || Leather Cap: 80 Gil || Fire: 400 Gil || Cure: 200 Gil
|-
| Staff: 250 Gil || Shirt: 20 Gil || Thunder: 400 Gil || Blink: 400 Gil
|-
| Javelin: 300 Gil || Leather Gloves: 50 Gil || Blizzard: 400 Gil || Protect: 400 Gil
|-
| Broad Sword: 400 Gil || Buckler: 50 Gil || Cure: 200 Gil|| Shell: 400 Gil
|}
{| {{prettytable|style=font-size:0.8em}}
! {{~|Magic}} shop 3 || {{~|Magic}} shop 4 || {{~|Magic}} shop 5
|-
| Barrier: 8000 Gil || Raise: 1500 Gil || Fear: 800 Gil
|-
| Wall: 8000 Gil || Sap: 1500 Gil || Basuna: 800 Gil
|-
| Swap: 8000 Gil || Warp: 1500 Gil || Esuna: 800 Gil
|-
| Holy: 20,000 Gil || Teleport: 1500 Gil || Silence: 800 Gil
|-
! Left {{~|Items}} || Center {{~|Items}} || Right {{~|Items}}
|-
| Cross: 1000 Gil || Potion: 50 Gil || Phoenix Down: 5000 Gil
|-
| Echo Screen: 2000 Gil || High Potion: 500 Gil || Ether: 2500 Gil
|-
| Maiden's Kiss: 2500 Gil || Eye Drops: 100 Gil || Cottage: 5000 Gil
|-
| Gold Needle: 2500 Gil || Antidote: 200 Gil || Elixir: 50,000 Gil
|}


== Tropical island ==
== Tropical island ==
Your next destination is the small island in the middle of the ocean that one of the mages in Mysidia mentioned.  Finding it without viewing the World Map by pressing {{nes|B}}{{plus}}{{nes|Select}} is considerably difficult.  One easy method of finding it is determining the position of Salamand on the map, and then traveling due north from the coast of the snowfield above Salamand.  Once you reach the island, there's nothing else to do but step into the cave.
Item checklist:
Item checklist:
* B1: eyedrops, 2 hi-potions, ether, spider silk;
* B1: eyedrops, 2 hi-potions, ether, spider silk;
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