Pokémon FireRed and LeafGreen/Cinnabar Island: Difference between revisions

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(added even more pokemon)
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! style="background-color:#c080ff;color:#ffffff;" width="50%" | #088 Grimer
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #088 Grimer
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| [[File:Pokemon 109Koffing.png|Koffing|right]] Fans of the show will probably recognize this Pokemon. {{bp|Koffing}} is a pure Poison Pokemon with a very high defense and decent attack stats. Koffing's moveset appears to be focused upon self sacrifice for the better good.  
| [[File:Pokemon 109Koffing.png|Koffing|right]] Fans of the show will probably recognize this Pokemon. {{bp|Koffing}} is a pure Poison Pokemon with a very high defense and decent attack stats. Koffing's moveset appears to be focused upon Self-Sacrifice for the better good.  
This moveset includes {{bpm|Selfdestruct}} and {{bpm|Explosion}}, which makes the user faint, but will inflict massive damage onto the opponent. In addition, {{bpm|Destiny Bond}} and {{bpm|Memento}} also entail fainting to take down the opponent, or weaken it.  
This moveset includes {{bpm|Selfdestruct}} and {{bpm|Explosion}}, moves which will make the user faint, but will inflict massive damage onto the opponent. In addition, {{bpm|Destiny Bond}} and {{bpm|Memento}} also entail fainting to take down the opponent, or severely weaken it.  


Including Koffing in your team so you can make it do kamikaze attacks is certainly feasible, but most players will probably seek different strategies to defeat the Elite Four. Koffing evolves into {{bp|Weezing}} at Level 35.
Including Koffing in your team so you can make it do kamikaze attacks is certainly feasible, but most players will probably seek different strategies to defeat the Elite Four. Koffing evolves into {{bp|Weezing}} at Level 35.
| [[File:Pokemon 088Grimer.png|Grimer|left]] Another pure Poison Pokemon, {{bp|Grimer}} is a Pokemon clearly shaped as a "tank", to stall and delay opponents.
| [[File:Pokemon 088Grimer.png|Grimer|left]] Another pure Poison Pokemon, {{bp|Grimer}} is a Pokemon clearly shaped as a "tank", to stall and delay opponents.


A player seeking to use Grimer in battle will probably take advantage of its defensive moves such as {{bpm|Harden}}, {{bpm|Minimize}}, and {{bpm|Acid Armor}}, to deflect and endure the attacks of the opponent, while attacking with {{bpm|Sludge}} and {{bpm|Sludge Bomb}} and letting the poison status ailment take the opponent down.
A player seeking to use Grimer in battle will probably take advantage of its defensive moves such as {{bpm|Minimize}} and {{bpm|Acid Armor}}, to deflect and endure the attacks of the opponent, while attacking with {{bpm|Sludge}} or {{bpm|Sludge Bomb}} and letting the poison status ailment take the opponent down.


Despite Grimer's strong HP and defensive stats, there are other Poison Pokemon that are much more versatile and appropriate to a "tank" in your team to choose, such as {{bp|Nidoking}} or {{bp|Nidoqueen}}. Thus, Grimer should remain in your PC instead. Grimer will evolve into {{bp|Muk}} at Level 38.
Despite Grimer's strong HP and defensive stats, there are other Poison Pokemon that are much more versatile and appropriate to a "tank" in your team to choose, such as Nidoking or Nidoqueen. Thus, Grimer is best left behind in your PC instead. Grimer will evolve into {{bp|Muk}} at Level 38.
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! style="background-color:#c080ff;color:#ffffff;" width="50%" | #090 Shellder
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #090 Shellder
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Starmie makes a good sweeper and a great choice for the Water spot in your team, but remember to capture a Staryu that carries the {{bpa|Natural Cure}} ability, to allow it to cure itself of any status ailments.
Starmie makes a good sweeper and a great choice for the Water spot in your team, but remember to capture a Staryu that carries the {{bpa|Natural Cure}} ability, to allow it to cure itself of any status ailments.
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! style="background-color:#c080ff;color:#ffffff;" width="50%" | #140 Kabuto
! style="background-color:#c080ff;color:#ffffff;" width="50%" | #138 Omanyte
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| [[File:Pokemon 140Kabuto.png|Kabuto|right]] {{bp|Kabuto}}, one of the Fossil Pokemon you can choose at '''Mt. Moon''', is a Rock/Water Pokemon that possesses great attack and defense stats.
Kabuto's moveset is somewhat better than its counterpart, including moves such as {{bpm|Mega Drain}} and {{bpm|Ancient Power}}.
Unfortunately, Kabuto's special stats are somewhat low, a major weakness for a Water Pokemon, and given that you receive it so late and at a pitiful Level 5, it just is not worth adding to your team. Kabuto evolves into {{bp|Kabutops}} at Level 40.
| [[File:Pokemon 138Omanyte.png|Omanyte|left]] {{bp|Omanyte}}, the other Fossil Pokemon you can choose at '''Mt. Moon''', is a Rock/Water Pokemonwith excellent Spc. Atk and defense stats.
Omanyte lacks a good moveset, but can unlock great potential if it is obtained with the {{bpa|Swift Swim}} ability and then taught {{bpm|Rain Dance}} by TM. This combo exponentially increases its speed, and combined with other choice TM's and HM's such as {{bpm|Surf}}, it can become a worthwhile Water Pokemon for your team.
Unfortunately, you'll obtain Omanyte at Level 5, and for many players it may not be worth raising it when other Water Pokemon are available much earlier and with similar stats. Omanyte evolves into {{bp|Omastar}} at Level 40.
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{| {{prettytable}}
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! style="background-color:#c080ff;color:#ffffff;" | #142 Aerodactyl
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| [[File:Pokemon_142Aerodactyl.png|left]] {{bp|Aerodactyl}}, the Fossil Pokemon, is arguably one of the best Flying Pokemon in the game. Sporting Rock/Flying types, strong Attack and Speed stats, and a good moveset, Aerodactyl is an excellent choice for any team.
Aerodactyl is already able learn great moves such as {{bpm|Ancient Power}} and {{bpm|Wing Attack}} that will benefit from STAB. Unfortunately, Aerodactyl is obtained very late in the game, and at a measly Level 5, it becomes quite a hassle to raise it to a respectable level.


If you choose to add Aerodactyl to your team, it is heavily recommended that you obtain it with the {{bpa|Rock Head}} ability, as it allows it to combo with {{bpm|Double-Edge}}, a taught move that will help Aerodactyl decimate most opponents in one shot.
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