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Extended the article, feel free to edit as you wish. Will work on items table tommorrow. First time doing this so I probably messed up a ton, but oh well
Notmyhandle (talk | contribs) m (Reverted edits by 94.10.231.102 (talk) to last revision by Notmyhandle) |
(Extended the article, feel free to edit as you wish. Will work on items table tommorrow. First time doing this so I probably messed up a ton, but oh well) |
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==Main menu== | ==Main menu== | ||
{{ | Upon starting the game, a white, silent screen will appear followed by copyright information and a [[Category:Game_Freak|GameFreak]] animation. Then, the music suddenly changes and a fight between a [[bulbapedia:Gengar|Gengar]] and a [[bulbapedia:Nidoran♂|Nidoran♂]] begins. After Nidoran♂ takes a final leap at Gengar, the feel of the music changes and the title screen will appear. The Pokémon logo comes in from above and a boy holding a [[bulbapedia:Pokéball|Pokéball]] appears. This boy is Red, the protagonist and character you play as in the [[bulbapedia:Generation I|Generation 1]] games. Next to him, various Pokémon sprites appear for a few seconds and then are replaced by a different sprite. When you press the {{gb|A}} button, the screen will go white again, but a text box will appear on the screen shortly after. | ||
It consists of 2 options - NEW GAME and OPTION. NEW GAME will start a new game and get on with things. However, you might want to visit the OPTION menu to tune things to your idea of perfection. Below is a list of the settings and information about those settings. | |||
{|{{prettytable}} | |||
! Setting | |||
! Description | |||
! Options | |||
! Versions | |||
|- | |||
| '''Text Speed''' | |||
| Determines the speed at which letters and words appear in a text box. | |||
| Fast, Medium, Slow | |||
| All versions | |||
|- | |||
| '''Animation/Battle Animation''' | |||
| Determines whether the appearance of graphical animations appear in battle, such as [[bulbapedia:Moves|Moves]], [[bulbapedia:Weather|Weather]], and [[bulbapedia:Status condition|Status Condition]]. | |||
| On, Off | |||
| All versions | |||
|- | |||
| '''Battle Style''' | |||
| Determines whether or not the player is asked to change Pokemon when the opponent changes their Pokémon for any reason. | |||
| Set, Shift | |||
| All versions | |||
|- | |||
| '''Sound''' | |||
| Determines the output of audio. | |||
| Mono, Earphone1, Earphone2, Earphone3 | |||
| Yellow | |||
|- | |||
| '''Print''' | |||
| Determines the contrast of printing. | |||
| Lightest, Lighter, Normal, Darker, Darkest | |||
| Yellow | |||
|} | |||
==Starting the game== | ==Starting the game== | ||
After press the NEW GAME button, the music will change and you'll be taken to a blank screen followed by Professor Oak fading in with a surprisingly stern look on his face. He says as follows: | |||
"Hello there! Welcome to the world of POKéMON! My name is OAK! People call me the POKéMON PROF!" Professor Oak's sprite disappears and is replaced by a [[bulbapedia:Nidoran♂|Nidoran♂]]. "This world is inhabited by creatures called POKéMON! For some people, POKéMON are pets. Others use them for fights. Myself... I study POKéMON as a profession." The Nidoran♂'s sprite is replaced by Red's (you) sprite. "First, what is your name?" You now can create a '''NEW NAME''' or choose from the names '''RED''', '''ASH''', and '''JACK''' for your character. "Right! So your name is (playerName)!" Your sprite is replaced by another boy. This boy is [[bulbapedia:Blue (game)|Blue]], Red's rival throughout Generation I. "This is my grandson. He's been your rival since he was a baby. ...Erm, what's his name again?" You now can create a '''NEW NAME''' or choose from the names '''BLUE''', '''GARY''', and '''JOHN'''. "That's right! I remember now! His name is (rivalName)!" Blue will fade out and Red will fade back in. "(playerName)! Your very own legend is about to unfold! A world of dreams and adventures with POKéMON await! Let's go!" A short animation plays of Red morphing into a small version of himself. The screen goes white, then you spawn in [[Pokémon Red and Blue/Pallet Town|Pallet Town]], playing video games. | |||
==Moving around== | ==Moving around== | ||
To move around, press the UP, DOWN, LEFT, or RIGHT buttons on the D-Pad. You cannot move directly diagonally. Pressing a button on the D-Pad and holding it will make you walk in that direction until you let go. If you quickly tap a button on the D-Pad, you will turn in that direction. If you quickly tap a button that is in the direction you are already facing, you will move forward one tile. | |||
'''''For more information on this topic, visit the [[Pokémon Red and Blue/Controls|Controls]] section.''''' | |||
==Battle== | ==Battle== | ||
The whole game is centered around Pokémon battling. Battling consists of fighting an opposing trainer with Pokémon or fighting a wild Pokémon with your Pokémon. | |||
'''''For more information on this topic, visit the [[bulbapedia:Battle|Battle]] page on Bulbapedia.''''' | |||
==Items== | ==Items== | ||
{{ | To access the ITEM GUI, you have to press {{gb|start}} and click on the ITEMS tab. In other generation, this is called the PACK or the BAG. None of your items are organized at all, unlike future generations. Here's a complete list of all the items in the first generation of Pokémon: | ||
{{Footer Nav|game=Pokémon Red and Blue|nextpage=Controls}} | {{Footer Nav|game=Pokémon Red and Blue|nextpage=Controls}} |