Super Smash Bros. Melee/Characters: Difference between revisions

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(→‎Zelda: Wow, she's had it very rough in Smash. My heart always breaks thinking about it. (And she's even worse in all future games))
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While some of his crippling flaws from the first game were addressed, he still suffers from noticeable weaknesses. He is still pretty fast for a character of his strength, weight and range, but against faster characters, especially ones with reliable projectiles, he still has a hard time keeping up with them. His weight and falling speed help him eat vertical kill moves, but on the flipside, he also struggles to make it onstage if launched far enough, especially with his poor aerial jump and Spin Attack only granting moderate distance at best. This combination of attributes also makes him very vulnerable to consecutive attacks and combos that can trap you until you take extreme damage, meaning that when trying to combo or go for the kill yourself, Link must tread very carefully, lest he lose a stock himself.
While some of his crippling flaws from the first game were addressed, he still suffers from noticeable weaknesses. He is still pretty fast for a character of his strength, weight and range, but against faster characters, especially ones with reliable projectiles, he still has a hard time keeping up with them. His weight and falling speed help him eat vertical kill moves, but on the flipside, he also struggles to make it onstage if launched far enough, especially with his poor aerial jump and Spin Attack only granting moderate distance at best. This combination of attributes also makes him very vulnerable to consecutive attacks and combos that can trap you until you take extreme damage, meaning that when trying to combo or go for the kill yourself, Link must tread very carefully, lest he lose a stock himself.


Link has certinaly had a wide variety of ups and downs in Smash history. Here, he's certainly improved from his poor showing in ''Smash 64'', but all in all, he's considered an average to below average character in comparsion the rest of the gang. His playerbase is small, but passionate, and have managed to prove that in spite of his flaws, he can be a threat in the right hands, and he does have his fair share of strengths, but it's hard to call him truly viable in the end. Link is best fit for you if you like aerial combat, playing keep-away, and using your noggin to come out on top.
Link has certinaly had a wide variety of ups and downs in Smash history. Here, he's certainly improved from his poor showing in ''Smash 64'', but all in all, he's considered an average to below average character in comparsion the rest of the gang. His playerbase is small, but passionate, and have managed to prove that in spite of his flaws, he can be a threat in the right hands, and he does have his fair share of strengths, but while there are much worse choices to choose from, there are also plenty of better choices. Link is best fit for you if you like aerial combat, playing keep-away, and using your noggin to come out on top.


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