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The character selection screen after all characters have been unlocked

While each character in Super Smash Bros. Melee is evenly balanced, some are better suited for certain players than others. This section discusses every playable character in detail, providing an overall view of the character, his or her pros and cons, unique moves, and more. The format for each character is as follows (subject to change):

  • Summary of character, including background information
  • Games in which this character is featured.
  • B button Button special moves for the character (standing still, left/right, up, down).
  • Helpful comments and tips relating to the character.
  • How to use Taunt and what the character's Taunt is.

Starting Characters[edit]

Mario[edit]

Mario
Mario, Nintendo's main man
Learning Curve Easy
Weight Class Medium
Statistic Value Ranking
Weight 100 8th
Avg. Fall Speed 101 15th
Total Jump Height 23rd
Grab Range 21st
Avg. Item Throw 6.5 4th
Running Speed 12th


Mario has been at the forefront of Nintendo for a long time. Mario was originally known as Jumpman in the original Donkey Kong arcade game. Since then Donkey Kong has become a hero and Bowser has taken his place as Mario's arch nemesis. Mario set the standard for 2D platformers, and, with Super Mario 64, the standard for 3D platformers.

Advantages
  • Powerful grabs/throws: Mario's throws are exceptionally powerful, especially the backwards throw. This can be used to throw people out of the stage or to kill them.
  • Fireball: This attack is a great projectile that can sometimes stop opponents from getting back into the arena.
  • Cape: Mario's cape is very deadly, this can turn the enemy around. This can be used to edge guard.
  • Left control/Right control+A buttonArcade-Modifier-Air.png: This is a meteor smash, this can be used to quickly send enemies flying down towards the ground. You have to aim them well.
  • Down control+B button: This is a very useful attack, this can help you when blown away from the stage.
  • Arcade-Modifier-Tap.pngA button: This is a quick 3 hit combo that is usually used to inflict damage.
  • FSMASH: This is one of Mario's strongest attacks, if used correctly this can send an enemy flying away at around 100%.
Disadvantages
  • Running speed: He is pretty slow at running, so I suggest when using him use wavedashes.
  • Total jump height: His total jump height isn't very far so when blown out of stage you have quite a height chance of death.
  • Grab range: Low grab range, so if you want to spam grabs, it could be hard.
Featured Games

B Button Special Attacks

  • B button: Fireball - A projectile that bounces along the ground and off its surroundings
  • B button+Left control/Right control: Cape - Reflects projectiles and reverses enemies
  • B button+Up control: Super Jump Punch - Pummels opponents in a shower of coins. Can be used as a third jump to return to the stage.
  • B button+Down control: Mario Tornado - Spins opponents around and tosses them into the air. Rapidly tapping B button will cause Mario to rise slightly.


  • Up dpad: Taunt
    • Grows huge as if obtaining a super mushroom then shrinks back down.

Bowser[edit]

Bowser
Bowser, Mario's nemesis
Learning Curve Medium
Weight Class Heavy
Statistic Value Ranking
Weight 117 1st
Avg. Fall Speed 116 10th
Total Jump Height 24th
Grab Range 23rd
Dodge Rating 21/42 25th
Roll Rating 16/39 26th
Avg. Item Throw 17.6 26th
Running Speed 11th


Mario's nemesis, appearing in most of the games starring the plumber. Known as Koopa in Japan, Bowser resembles a mixture between a dragon and a turtle. He is a large and strong character, and slightly lacks in areas like running and jumping.

Advantages
  • Power: He is extremely powerful and extremely good and blowing enemies away
  • Up control+B button: His UP B button attack is exceptionally good at recovers from attacks that blow you out of the stage.
  • Running speed: For some reason he is quite fast.
  • Normal special move: His B button attack is a very useful attack, especially when edge guarding.
Disadvantages
  • Slow recoveries: He has slow recoveries so if you miss you may get punished. So to help with that I recommend wavedashing.
  • Slow attacks: His attacks are slow too, so as I said in the slow recoveries, USE WAVEDASHING!!!
  • Heavy: He is pretty heavy so if you're falling to your doom it may be faster than others.
Featured Games

B Button Special Attacks

  • B button: Fire Breath - Breathes fire. The longer you hold it down, the shorter the flame gets.
  • B button+Left control/Right control: Koopa Klaw - Slices someone in the immediate vicinity. If you hit somebody you pick them up and you can hit B button to whack them with your forehead.
  • B button+Up control: Whirling Fortress - You go into your shell and spin around. If used on the ground, press left/right to move back and forth.
  • B button+Down control: Bowser Bomb - A butt stomp move. If used on the ground you will leap forward slightly first.


  • Up dpad: Taunt
    • Throws his head back and roars.

Pikachu[edit]

Pikachu
Pikachu uses his Quick Attack
Learning Curve Medium
Weight Class light
Statistic Value Ranking
Weight 80 20th
Avg. Fall Speed 108 12th
Total Jump Height 6th
Grab Range 26th
Avg. Item Throw 10.4 20th
Running Speed 4th


Pokémon #25, a yellow mouse with electricity-based attacks. The most well-recognized of all Pokémon, and the most merchandised.

Pikachu's light weight makes it very easy to be knocked back by opponents, but its fast speed makes it hard to catch up with if retreats. It's best to be strategic and defensive when playing as Pikachu, waiting for the right item or harassing the opponent until they attack hastily.

Pikachu's Up control+A button attack while jumping in the air has very good range, and while dealing only 4% can sometimes knock an opponent sideways similar to striking an opponent with a thrown Star Rod.

Featured Games

B Button Special Attacks

  • B button: Thunder Jolt - A little bouncing lightning bolt. bounces about half the stage or until it hits something. It can also go up vertical walls like the wing in Corneria. If you attack in the air, it becomes a little ball of lightning that goes down diagonally at a 45 degree angle until it hits ground where it starts behaving normally although the duration of the bolt shortens.
  • B button+Left control/Right control: Skull Bash - Chargeable headbutt type attack. The recovery is poor but if the opponent is at high damage and is struck recovery becomes okay. In 3-way or 4-way battles, this move can be charged up and used to rush into a heated brawl and steal a kill by striking a weak opponent.
  • B button+Up control: Quick Attack - A moderately quick attack, quick only during execution with an obvious wind-up time and slow recovery. The attack is fast, but opponents can still strike Pikachu as it Quick Jumps into an opponent. After the first jump if you tilt a second direction on the control stick, you get a second jump. You can Quick Attack in any of the eight directions, even straight down. But if standing on the ground, Pikachu will Quick Attack forward. Can be used as a third jump to return to the stage. Remember that Pikachu will drift a little after the attack, so if the second Quick Attack is straight up, then Pikachu will fall straight down.
  • B button+Down control: Thunder - Summons a lightning bolt above your head. Goes straight down until it hits something or hits a platform on the stage. Useful when an opponent is recovering from being knocked off the side of the stage, by standing on the edge and Thundering them upward into the ceiling. In all stages, but best visible in the Hyrule Temple stage, if Pikachu stands on a lower platform you will see a storm cloud where the thunder originates. This storm-cloud strikes for heavy damage and can catch an opponent off guard.


  • Up dpad: Taunt
    • Waves at the screen and yells "Pika, Pika!"

Peach[edit]

Peach
Peach's Peach Bomber attack
Learning Curve Medium
Weight Class Medium
Statistic Value Ranking
Weight 90 12th
Avg. Fall Speed 96 21st
Total Jump Height 22nd
Grab Range 16th
Avg. Item Throw 10 18th
Running Speed 24th


Princess Peach, Princess Toadstool or often simply, Peach is a character in Nintendo's Mario video games series, often playing the "damsel in distress" character of the adventure series. Peach is the princess of the fictitious Mushroom Kingdom, where many of the games are set.

Advantages
  • Vegetables: Her vegetables are one of her deadly attacks in this game. They can be used to blow opponents away, stop them from coming back to the stage, to inflict damage and to create a minor distraction. There are chances that you may pull out a sword, a bomb or a really powerful vegetable.
  • Falling speed: She falls very slowly, this can help when trying to get back into the stage.
  • Parasol: This is one of her most useful attacks, this can slow down her falling speed even further.
  • Flying jump: This can help peach in many different ways, it will save her usually. This will further increase her chance of living an attack that blows her away.
  • Normal special move: Peach's B button attack can counter many attacks.
  • Left control+B button: Her left B button attack is very powerful, it could be use to recover from attacks that blow you away.
Disadvantages
  • Highest reach: She has jumps that don't reach too high.
  • Grab Range: Her grab range is pretty bad compared to others. Although grabs are still useful.
  • Running speed: She is very slow at running. I recommend to wavedash all the time, as i have for other characters.
Featured Games

Peach has appeared in many games, but is playable only in the following:


B Button Special Attacks

  • B button: Toad - Pull out Toad to use him as a shield. He blocks all attacks for a split second, and also becomes a counter attack as green spores ricochet off of Toad.
  • B button+Left control/Right control: Peach Bomber - A variation on the "hip drop" that results in an explosion if you strike the opponent, with Peach remaining unharmed.
  • B button+Up control: Peach Parasol - A clone of the Parasol Item, even awarding bonus points at the end of the battle if using it. Makes it so you float more in the air. The initial attack gives you a height boost. Can be used as a third jump to return to the stage.
  • B button+Down control: Vegetable - Pull out a random radish a la Super Mario 2. The happier the expression, the more damage you do when you throw it like a normal item(press A button). Sometimes, you will pull out a regular item like a bob-omb, Mr.Saturn, or beamsword. Very rarely, you will pull out a dead radish (closed eyes stitched up mouth) which is Peach's strongest radish (it deals 30%).


At any time, hold X button, Y button, or Up control to float horizontally for a short time.

  • Up dpad: Taunt
    • Poses and winks at the camera saying "Sweet!"

Yoshi[edit]

Yoshi
Super Smash Bros. Melee - Yoshi.jpg
Learning Curve Medium
Weight Class Medium
Statistic Value Ranking
Weight 108 5th
Avg. Fall Speed 107 13th
Total Jump Height 16th
Grab Range 6th
Avg. Item Throw 7.1 13th
Running Speed 9th


Yoshi is a green dinosaur from the aptly named "Yoshi's Island." He is renowned for his ability to flutter in the air, throw eggs, and turn enemies into eggs. All of these and many other moves are retained in Smash Brothers.


B Button Special Attacks

  • B button: Egg Lay - Press B button to lash out your tongue a short distance. If you snag someone, you turn them into an egg. They will be trapped in it for a few seconds, So take advantage of the time to use the Yoshi Bomb against them a few times.
  • B button+Left control/Right control: Egg Roll - You turn into a sparkling egg for about 6 seconds and roll around. If you hit someone, they fly up. A good attack for juggling, but be careful not go careering of an edge.
  • B button+Up control: Egg Throw - Throw an egg at an enemy. Aim with the control stick. Tilt control distance. A good annoyance attack.
  • B button+Down control: Yoshi Bomb - A butt stomp attack. If you don't hit anyone directly, the little stars that pop out do a bit of damage.


Yoshi cannot use B button+Up control as a third jump, but his second jump is a flutter jump and is quite large.

  • Up dpad: Taunt
    • Waves his hands (Like in Yoshi's Story) and says "Wahoo!"

Captain Falcon[edit]

Captain Falcon
Super Smash Bros. Melee - Captain Falcon.jpg
Learning Curve Medium
Weight Class Heavy
Statistic Value Ranking
Weight 104 6th
Avg. Fall Speed 151 3rd
Total Jump Height 14th
Grab Range 20th
Dodge Rating 18/32 21st
Avg. Item Throw 7.2 14th
Running Speed 1st


Captain Douglas Jay Falcon is a character in the F-Zero series, Nintendo's fast-paced futuristic racing video game franchise. Captain Falcon races in a F-Zero machine called the Blue Falcon, arguably the most well-rounded vehicle in the games. He is the winner of the F-Zero X Grand Prix and if successful again during the F-Zero Grand Prix in F-Zero GX, according to an interview, he will use the prize money towards building another machine, the Neo Blue Falcon. When he is not taking part in races, he works as a bounty hunter. While most of his past is a complete mystery, it is known that his body and mind are honed from the many battles he has survived.

Featured Games

B Button Special Attacks

  • B button: Falcon Punch - A really powerful attack that takes a a long time to build up. Good to use on a team battle if you team-mate is holding them. Another tactic is to camp in an area and wait until someone falls, then use it.
  • B button+Left control/Right control: Raptor Boost - A extended punch where you run a while with a flaming fist. If you don't hit anyone, you trip and fall and the recovery time is fairly long. if done in mid-air, you can punch an opponent down into the ground or out of the arena.
  • B button+Up control: Falcon Dive - Jump up a bit and flash. If you touch someone while jumping, you latch on to them and propel yourself up and to the left/right a bit more and they explode. This attack can actually attack through Kirby's rock attack without damaging you. Can be used as a third jump to return to the stage.
  • B button+Down control: Falcon Kick - A jumping kick. If done in mid-air, then you'll do a dive bomb style version of the attack.


  • Up dpad: Taunt
    • "Show me your moves!"

Donkey Kong[edit]

D. K.
Super Smash Bros. Melee - D.K..jpg
Learning Curve Medium
Weight Class Heavy
Statistic Value Ranking
Weight 114 2nd
Avg. Fall Speed 128 4th
Total Jump Height 24th
Grab Range 16th
Dodge Rating 22/37 18th
Avg. Item Throw 6.5 4th
Running Speed 10th


Featured Games

B Button Special Attacks

  • B button: Giant Punch - A chargeable punch. hold B button to charge it. If it is charged a little glowing light will be on your fist.
  • B button+Left control/Right control: Headbutt - Slams someone into the ground. A little dirt clod will appear and they will be stuck in it for a while.
  • B button+Up control: Spinning Kong - Spin a round with arms out. Covers a pretty good horizontal distance. Can be used as a third jump to return to the stage.
  • B button+Down control: Hand Slap - Repeatedly slap the ground in front of you. Keep pressing B button to keep it going. It also attacks a little bit behind too. The attack you want to use if you want to beat the 15 minute melee.


Donkey Kong has the ability to carry his opponents on his back after grabbing them.

  • Up dpad: Taunt
    • Shrugs at the camera

Fox[edit]

Fox
Super Smash Bros. Melee - Fox.jpg
Learning Curve Easy
Weight Class Medium
Statistic Value Ranking
Weight 75 22nd
Avg. Fall Speed 152 2nd
Total Jump Height 6th
Grab Range 14th
Avg. Item Throw 6 2nd
Running Speed 2nd


Advantages
  • Running speed: He is a very fast runner. Use this as an advantage.
  • Fast fall speed: He falls very fast, this will help with short hops.
  • Total jump height: Total jump height is really high so when blown away it will be quite easy to get back.
  • Up special move: This can be used to blow opponents away and inflict damage. It's not usually recommended as an offensive move due to its slow charge and usually predictable usage.
  • Left/Right special move: A really fast attack, can also help getting back into the stage. However recovery time may be a bit slow.
  • Normal special move: This is very good at inflicting damage, however it doesn't make the enemy flinch.
  • Down special move: This can reflect all projectiles and even at close range can be used to push an enemy away.
  • Smash attacks: Most of Fox's smash attacks can give a very high chance of killing when the opponent reaches 100%.
  • Aerial attacks: Fox's aerial attacks are exceptionally powerful.
Disadvantages
  • Fast fall speed: He falls really fast which makes it hard for him to get back safely when blown from the stage
  • Easy to counter attacks: Some of his attacks like Left/Right B button or UP B button are easy to counter this makes him bad when trying to get back to stage.
  • Easily killed: Fox can be easily killed by a smash attack at around 80%.
Featured Games

B Button Special Attacks

  • B button: Blaster - A peashooter blaster with fast fire. It doesn't even stop someone from moving forward. Just use as they are approaching you because the 1-2% damage each shot does add up.
  • B button+Left control/Right control: Fox Illusion - A really quick dash in the direction you specify. You basically run through your opponent. Be very careful not to use this move near edges if you are a beginner, else you will suicide off the edge. This maneuver can also be used to dash back onto the edge after someone hits you off.
  • B button+Up control: Fire Fox - You start flaming and then charge in the direction you specify. While Fox is charging, the attack can be aimed in any direction. Can be used as a third jump to return to the stage.
  • B button+Down control: Reflector - Reflects all thrown items and projectiles. Also does damage in the immediate vicinity when activated. Very good for spiking.


  • Up dpad: Taunt
    • "Come on!"

Ness[edit]

Ness
Super Smash Bros. Melee - Ness.jpg
Learning Curve Hard
Weight Class Light
Statistic Value Ranking
Weight 94 11th
Avg. Fall Speed 103 14th
Total Jump Height 10th
Grab Range 25th
Avg. Item Throw 6.5 4th
Running Speed 20th


Hero of the EarthBound game, Ness is a young, short kid with psychokinetic powers, some of which he learned himself, some he learned from friends. He also carries an arsenal of baseball bats and yo-yo's which make powerful smash attacks. While the majority of people only know him through Smash Bros, EarthBound has a vast amount of fans who adore his appearance.

Ness's tilt smash (A button+Left control/Right control) can be used to reflect some projectiles.

Featured Games

B Button Special Attacks

  • B button: PK Flash/PK Pulse - Hold down B button to charge a green flashy thing. You can move it slowly around using Neutral control. Press B button to detonate it or just wait about 4 seconds for it to detonate at full charge by itself. Note that Ness says "PK Pulse" but the trophy description calls this move PK Flash.
  • B button+Left control/Right control: PK Fire - Useful attack that shoots a little red ball horizontally. If the ball touches an opponent, the opponent will burst into flame and be stuck there for about 2 seconds. In this time you can swing at them with the bat and they still won't move.
  • B button+Up control: PK Thunder - A little ball of lightning you can control around the stage with the control stick for about 5 seconds, during which time Ness will stay still. When using this attack in the air, Ness will float in the air. If you guide the PK Thunder so that it hits Ness, Ness becomes a projectile and also this acts as a tricky third jump.
  • B button+Down control: PSI Magnet - Absorbs energy projectiles (not thrown items) and heals you the damage the projectile would have done.


Projectiles absorbed by PSI Magnet
  • Laser blasts
  • Super scope blast
  • Fire flower (although not a thrown fire flower)
  • Charizard's fire attack
  • Cyndaquil's fire attack.
  • Staryu's swift attack.
  • Ice Climber's Ice Shot.
  • Pikachu's and Pichu's thunder jolt
  • Samus' charged shot
  • Fox's and Falco's blaster
  • Ness's (Ness can't heal himself using his own attacks) PK fire, PK Thunder, and PK Flash (or PK Pulse)
  • Zelda's Din's Fire
  • Bowser's Fire Breath
  • Star Rod's Star Attack
  • Mario and Luigi's Fire Ball
  • Dr. Mario's Pill
  • Up dpad: Taunt
    • Nods and says "OK!"

Kirby[edit]

Kirby
Super Smash Bros. Melee - Kirby's Hammer.jpg
Learning Curve Easy
Weight Class Light
Statistic Value Ranking
Weight 70 23rd
Avg. Fall Speed 96 21st
Total Jump Height 6th
Grab Range 7th
Avg. Item Throw 8.6 17th
Running Speed 17th


Kirby is a light character, so he flies far, but using his five jumps and Final Cutter, he can recover from a really bad fall. if you go to Flat Zone, hang by the edge and Inhale, then spit off your opponents.


B Button Special Attacks

  • B button: Swallow: Swallow an opponent. You can walk around slowly with them in their mouth. They can get out by rapidly moving the Control Stick around. When you spit them out, you copy whatever their B button power is and it is assigned to this attack. To get rid of the copied attack, press the taunt button. Press the A button to fire you opponent out as a star in the direction you are facing.
  • B button+Left control/Right control: Hammer: Swing a hammer left or right. If used in the air, you will spin it 360 degrees around Kirby in the direction he is facing from top down in front of his face (facing right will spin clockwise).
  • B button+Up control: Final Cutter: Slice a sword up and come back down. When you land you send out a little shockwave in the facing direction that can do damage; this shockwave counts as a projectile. You can attack someone three times if you hit them on the way up. Can be used as a third jump to return to the stage.
  • B button+Down control: Stone: Turn into a heavy object and drop like a rock. It does damage on the way down and provides temporary invincibility. You can be grabbed as a stone so don't waste your time hiding with it. Press B button any time to get out of rock mode. Otherwise you pop out after around 3 seconds.


  • Up dpad: Taunt
    • Waves his arms and says "Hi!", losing his copy ability if he has one.

Ice Climbers[edit]

Ice Climbers
Super Smash Bros. Melee - Ice Climbers' Ice Shot.jpg
Learning Curve Medium
Weight Class Light
Statistic Value Ranking
Weight 88 15th
Avg. Fall Speed 128 4th
Total Jump Height 1st/23rd
Grab Range 17th
Dodge Rating 17/27 14th
Avg. Item Throw 6.9 10th
Running Speed 19th


A special duo character. You control the one of them while the other, AI-controlled, attempts to follow. You always do the same attack. If the AI partner dies, you can still do your attacks, but their effect is weakened. The Ice Climbers are able to pick up one item each.

Featured Games

B Button Special Attacks

  • B button: Ice Shot - Both of you shoot little ice block things that slide along the ground until they hit something. The ice is very fragile and can be attacked to be broken.
  • B button+Left control/Right control: Squall Hammer - Swing little hammers around and twirl in a direction a bit. If there's only one of you, then you have only one direction of attack.
  • B button+Up control: Belay - Popo throws Nana, who then yanks Popo further upwards. Obviously, this only works if Nana has not already fallen. This inflicts considerable damage if an enemy is in the way. Can be used as a third jump to return to the stage.
  • B button+Down control: Blizzard - You both breathe out an icy wind in opposite directions. If hit, the opponent is frozen in a large ice block if your opponent has taken certain amounts of damage (it varies from character to character). Obviously, if there's only one of you, you only attack in the direction you are facing.


  • Up dpad: Taunt
    • Swing their hammers saying "Yup!"

Samus[edit]

Samus Aran
Super Smash Bros. Melee - Samus's Charge Shot.jpg
Learning Curve Hard
Weight Class Medium
Statistic Value Ranking
Weight 110 3rd
Avg. Fall Speed 95 23rd
Total Jump Height 17th
Grab Range 1st
Avg. Item Throw 6.6 9th
Running Speed 16th


Samus Aran is a bounty hunter who frequently encounters Space Pirates and Metroids.

Featured Games

B Button Special Attacks

  • B button: Charged Shot: A chargeable energy ball. Hold B button to charge it; you can release it at any charge level. If it is fully charged you store it automatically and can let it off any time; note that your gun will shine and give away the fact that you are charged. While charging, you can press left or right to roll left or right to avoid attacks. You then keep charging after the roll. If you get hit with while charging, you lose the charge. While charging, press R button/L button to save the charge at its current level.
  • B button+Left control/Right control: Missile: Send a fairly slow homing missile that doesn't go as far or do as much damage. Smash the direction to send a non-homing missile that is faster and more powerful.
  • B button+Up control: Screw Attack: Spin around and move up. Anyone touching you while doing this will be trapped in the attack. Can be used as a third jump to return to the stage.
  • B button+Down control: Bomb: Turn into the morph ball mode and drops the little bombs like in the Metroid games. You can also bomb jump slightly. Useful for crowd attacks and floating for long distances.


Samus has a special move where she can extend her grapple move to 3 times the normal size perform by:

  • rotating the Neutral dpad in a counter-clockwise direction
  • simultaneously tapping the Z button button rapidly if performed correctly when you use her grab move the grapple will be able to reach opponents much farther away.
  • Hold the R button button to have the grapple home in on the enemy and press A button to grab.
  • Up dpad: Taunt
    • Fist pumps with her arm cannon.

Link[edit]

Link
Super Smash Bros. Melee - Link's Bow.jpg
Learning Curve Easy
Weight Class Heavy
Statistic Value Ranking
Weight 104 6th
Avg. Fall Speed 117 8th
Total Jump Height 20th
Grab Range 2nd
Avg. Item Throw 6.9 8th
Running Speed 23rd


Link likes to wear green, fight monsters, and save Princess Zelda. Link is a slow mover but carries a lot of projectiles, such as bombs, bow, and boomerang. Link's shield can block projectiles if you keep the control stick neutral. Link's hookshot can be used as an alternative to a third jump, by doing a hookshot on a wall.

Advantages
  • Many projectiles: Link has many projectiles like the boomerang, the bow and arrow and the bombs. These can be useful for many things. Like the bomb can be used to save himself.
  • UP special move: Link's UP B button attack is extremely powerful if used correctly. This is also very useful when getting back to stage.
  • Arcade-Modifier-Tap.pngA button: When rapidly clicking A button link is pretty much defended from all attacks coming from the front, however from the rear or the top he is very vulnerable.
  • Smash attacks: Link's smash attacks are very powerful, all of his smash attacks can produce more than 1 hit.
  • Grapple: Link's grapple can be used to grab, to do damage or to even save yourself.
  • Powerful aerial attacks - Link's aerial attacks like DOWN A button or UP A button are extremely powerful.
  • Shield: Link's shield can block many projectiles.
  • Falling speed: Link falls quick so when short hopping makes it easier.
Disadvantages
  • Slow attacks: Link is very slow at attacking. This can make him easier to hit.
  • Slow recovering: After an attack It takes a while before he can attack again. This makes him even easier to hit.
  • Slow running: His running speed is very slow.
  • Falling speed: Link falls pretty quickly so when saving this makes it harder!
Featured Games

B Button Special Attacks

  • B button: Bow: A chargable silver bow and arrow. The more you charge it the farther it goes. It is affected by gravity and will arch depending on its initial velocity. Hold B button to charge up the arrow's velocity.
  • B button+Left control/Right control: Boomerang: An aimable boomerang. Press up or down to aim it slightly. It can hit an opponent twice(Obviously). You can also hit someone behind you if you time your jump right.
  • B button+Up control: Spin Attack: Spin the sword around. Used on the ground, you stay in place. In the air, you rise up. The final spin is the most powerful. Can be used as a third jump to return to the stage.
  • B button+Down control: Bomb: Pull out a bomb which becomes an item like a less powerful Bob-omb. Explodes in your hand if you don't throw it.


Link's hookshot (grab/Z button) can be used to grab onto walls when he's in the air.

L-Canceling the Down control+A button attack: If Link misses with the Down control+A button attack, his sword sticks in the stage and takes a relatively long time for link to pull it out. If you press L exactly when the tip of his sword touches the ground or platform, then the animation for pulling the sword out of the ground runs twice as fast, allowing you to recover more quickly.

  • Up dpad: Taunt
    • Puts away his sword and shield and brushes his hair.

Zelda[edit]

Zelda
Super Smash Bros. Melee - Zelda's Farore's Wind move.jpg
Learning Curve Medium
Weight Class Light
Statistic Value Ranking
Weight 90 12th
Avg. Fall Speed 92 25th
Total Jump Height 11th
Grab Range 9th
Avg. Item Throw 10 18th
Running Speed 26th


Featured Games

B Button Special Attacks

  • B button: Nayru's Love: Zelda conjures a spinning field of jagged ice crystals to slice any adjacent enemies. This move can be performed in the air and on the ground. It hits repeatedly and has nearly no knockback. This attack is useful for area denial, when Zelda is directly adjacent to one or more opponents. Use it to get Zelda out of trouble when she's in the fray. This attack can deflect distance shots back at opponents
  • B button+Left control/Right control: Din's Fire: Zelda forms a glowing ball that accelerates away from her, disappears for a short instant, and explodes in a small fireball. The player can control the motion of the ball along the vertical axis, but its horizontal motion is strictly linear acceleration. The player must hold B button until the ball reaches a desired position, at which point it explodes after a slight delay. It lights the opponent on fire, has a small radius of effect, and causes minimal knockback. Use this attack to annoy unsuspecting foes at range. This requires a degree of anticipation, as the player must stop the ball about one and a half body widths in front of a moving opponent.
  • B button+Up control: Farore's Wind: Can be used as a third jump to return to the stage. The player can control Zelda's destination by pressing a direction while the animation executes. This maneuver does not affect Zelda's fall trajectory when performed in the air, and removes the player's air control ability while the animation completes. Zelda also cannot teleport through solid objects. However, Zelda can often teleport completely across some playfields with this maneuver when the path is clear. After teleporting, the player loses all control of Zelda except for her falling trajectory. Thus, she is completely vulnerable after teleporting and falling. The attack does no damage.
  • B button+Down control: Transform: Transform into Sheik.


  • Up dpad: Taunt
    • Puts her hands together in a praying position.

Sheik[edit]

Sheik
Super Smash Bros. Melee - Sheik's Needle Stom.jpg
Learning Curve Hard
Weight Class Medium
Statistic Value Ranking
Weight 90 12th
Avg. Fall Speed 118 6th
Total Jump Height 9th
Grab Range 8th
Avg. Item Throw 5.7 1st
Running Speed 3rd


Featured Games

B Button Special Attacks

  • B button: Needle Storm: Hold B button for more needles, release to throw. Needles shoot straight forward when on the ground, but angle down and forward when shot in the air.
  • B button+Left control/Right control: Chain: Hold B button and move the Neutral control to swing the chain around.
  • B button+Up control: Vanish: Can be used as a third jump to return to the stage. Works like Farore's Wind but does damage.
  • B button+Down control: Transform: Transform into Zelda.


Zelda is easier to control and has good attacks. Sheik is very fast and is easy to lose control with, but she has a very wide range of attacks and is probably the better of the two.

  • Up dpad: Taunt
    • Performs a threatening pose with her right hand before her face.

Hidden Characters[edit]

There are a total of eleven secret characters to unlock. Each character has two ways to be unlocked; one way is unique while the other involves you playing a certain number of Versus Mode matches. You can unlock any character by doing either; you don't have to do both. Special Mode and quitted matches don't add up to your VS Mode match total.

The secret characters are listed in order of how many VS. Mode matches it takes to unlock them. To view how many VS. Mode matches you've completed, go to Data: Melee Records: Misc. Records. In the seventh row will be "VS. Play Match Total."

Jigglypuff[edit]

Jigglypuff
Super Smash Bros. Melee - Jigglypuff.jpg
Learning Curve Hard
Weight Class Light


Jigglypuff is the first character you'd unlock in the original Super Smash Bros., and will probably be the first one you'll unlock in this game.

A pink Pokémon, Jigglypuff is able to inflate itself like a balloon and thus float very high. A generally underestimated character, Jigglypuff does have a variety of powerful moves and combos at its disposal.

How To Unlock
  • Complete Classic Mode or Adventure Mode once with any character with or without using a continue.
  • Play 50 Versus Mode matches.

B Button Special Attacks

  • B button: Rollout: You spin around in one place and start sparkling. When you let go, you charge out really fast and if you hit anyone at full charge, its almost a definite KO. If you miss, you may fly off the stage. The powerful lateral distance makes it a reasonably good move on
  • B button+Left control/Right control: Pound: A punch. Used in the air, it provides lateral motion. You can use this between every little mini jump that jiggly puff does to gain significant horizontal distance.
  • B button+Up control: Sing: You sing and anyone in the immediate vicinity falls asleep. You are then free to attack them while they are asleep. Since the target will sleep for the same amount of time regardless of how close you are to finishing the song, this move is optimized when used as a trap.
  • B button+Down control: Rest: A hard attack to perform. Use it when occupying the same space as another player, such that the two of you are in the process of automatic separation. If you do it right, You will hear the home run sound and they will be hit very hard. Whether you miss or not, you will fall asleep.


Techniques[edit]

JUMP ATTACKS Jigglypuff loves being in the air, and her attacks are far more effective when she is jumping. Plus, with six jumps(counting the initial one off the ground), she can hit the opponent a lot while floating around them.

  • Up dpad: Taunt
    • Spins around and says "Jigglypuff!"

Dr. Mario[edit]

Dr. Mario
Learning Curve
Weight Class Medium
Statistic Value Ranking
Weight 100 8th
Avg. Fall Speed 101 15th
Total Jump Height 26th
Grab Range 21st
Avg. Item Throw 6.5 4th
Running Speed 12th


Dr. Mario is an almost exact clone of Mario, but because he's so easy to unlock you probably won't be bothered too much by that. He starred in the puzzle game Dr. Mario. Slightly slower and more powerful than Mario.

How To Unlock
  • Complete Classic Mode or Adventure Mode with Mario without using a continue. However if you don't have Jigglypuff unlocked already, doing so will unlock her first, and you'll have to do it again to unlock Dr. Mario.
  • Play 100 Versus Mode matches.

B Button Special Attacks

  • B button: Megavitamins - Red/white pills that bounce fairly high and do damage when they hit stuff.
  • B button+Left control/Right control: Super Sheet - Works like Mario's Cape.
  • B button+Up control: Super Jump Punch - Works like Mario's Super Jump Punch. Can be used as a third jump to return to the stage.
  • B button+Down control: Dr. Tornado - Works like Mario's Tornado.


  • Up dpad: Taunt
    • Throws a pill up in the air and catches it.

Pichu[edit]

Pichu
Super Smash Bros. Melee - Pichu's Thunder.jpg
Learning Curve
Weight Class Light
Statistic Value Ranking
Weight 55 26th
Avg. Fall Speed 107 13th
Total Jump Height 4th
Grab Range 24th
Avg. Item Throw 10.4 20th
Running Speed 6th


Pichu is possibly one of the weakest characters in the game and is a clone of Pikachu. It takes a lot of effort to unlock it the unique way, so doing the considerably easier VS. Mode mission may be preferred for such a weak character.

Pichu is the pre-evolved form of Pikachu, and therefore, has very similar attacks. Pichu's major advantage is that he is a smaller target and a little quicker. Unfortunately, any electric attacks will damage Pichu a little bit, which checks the fact that they mostly hit harder than Pikachu's. The main Pichu strategy is to avoid jumping into close combat, and to instead use Pichu's speed to focus on the collection and optimization of items on the field.

How To Unlock
  • Clear Event Match #37: Legendary Pokémon. Note that to even reach this event match, you'll have to complete all 30 previous event matches and have Jigglypuff, Falco, Young Link and Luigi already unlocked.
  • Play 200 Versus Mode matches.

B Button Special Attacks

  • B button: Thunder Jolt: Pretty much the same as Pikachu's, except it damages Pichu.
  • B button+Left control/Right control: Skull Bash: can be charged up further than Pikachu's counterpart move, meaning more distance and damage dealt.
  • B button+Up control: Quick Attack: Like Pikachu's, it can move up to two times. It damages Pichu.
  • B button+Down control: Thunder: Powerful, like Pikachu's, but once again, Pichu gets a little shock.


  • Up dpad: Taunt
    • Rolls on the ground and says "Pichu"

Falco[edit]

Falco
Super Smash Bros. Melee - Falco's Blaster.jpg
Learning Curve
Weight Class
Statistic Value Ranking
Weight 80 20th
Avg. Fall Speed 159 1st
Total Jump Height 4th
Grab Range 10th
Avg. Item Throw 6 2nd
Running Speed 11th


Falco is another member of the StarFox team and a clone of Fox in terms of moves, but with some important differences (including the difference in speeds, lasers, reflector properties, and distance gained by recoveries) mostly caused by higher power and lower speeds.

One noticeable difference in the two space pilots, is their aerial down A button. Falco's performs one of the greatest Spike's (according to the Smash community). Whereas Fox's does a multi-hitting attack, and can only perform a (weak) spike if only the first of many attacks hit.

How To Unlock
  • Clear the 100-Man Melee with any character.
  • Play 300 Versus Mode matches.

B Button Special Attacks

  • B button: Blaster: Stuns the opponent for a split second.
  • B button+Left control/Right control: Falco Phantasm:
  • B button+Up control: Fire Falco:
  • B button+Down control: Reflector:


  • Up dpad: Taunt
    • "Hands off my prey!" Japanese: "I'm not letting you escape!"

Marth[edit]

Marth
Super Smash Bros. Melee - Marth's Dancing Blade.jpg
Learning Curve
Weight Class Medium
Statistic Value Ranking
Weight 87 16th
Avg. Fall Speed 117 8th
Total Jump Height 14th
Grab Range 4th
Avg. Item Throw 10.9 22nd
Running Speed 5th


Marth is a character from the previously Japanese-only series Fire Emblem. All his moves involve his sword (except his grabs) and he speaks Japanese.

Marth relies on hitting the enemy with the tip of his blade to maximize damage. Despite his lack of long range attacks, Marth remains a top tier character because of his domination in close combat.

How To Unlock
  • Use all fourteen of the initial non-secret characters in Versus Mode at least once or beat Classic/Adventure Mode with original 14 characters.
  • Play 400 Versus Mode matches.

B Button Special Attacks

  • B button: Shield Breaker: Can be charged to do good damage.
  • B button+Left control/Right control: Swords Dance: You can hit different directions with B button to do up to four different moves. If the final move is a B button+Down control, it is a Meteor Smash.
  • B button+Up control: Dolphin Slash: Marth flies upwards quickly to recover. Little horizontal movement.
  • B button+Down control: Counter: Marth takes no damage while this is active. He automatically attacks anyone who hits him for small damage.


  • Up dpad: Taunt
    • "みんな, 見てて くれ!" Minna, mitete kure! ("Everyone, look at me!")

Young Link[edit]

Young Link
Learning Curve
Weight Class
Statistic Value Ranking
Weight 85 17th
Avg. Fall Speed 117 8th
Total Jump Height 18th
Grab Range 3rd
Avg. Item Throw 6.9 10th
Running Speed 7th


Young Link is unsurprisingly a clone of Link, except slightly more agile and less powerful.

How To Unlock
  • Complete Classic Mode or Adventure Mode with ten different characters. Winning with Link and Zelda/Sheik was believed to be required, but this is not true.
  • Play 500 Versus Mode matches.
Advantages
  • Speed: More agile than Link.
  • Walljump: Can walljump.
Disadvantages
  • Can't grab near walls: The hookshot can't be used near walls, so if an enemy is near a wall, you can't grab him/her.
  • Weaker than Link: compared to Link, most of Young Link's attacks are weaker.
B button special attacks
  • B button:Fire Arrow
  • B button+Right control:Boomerang
  • B button+Up control:Spinn Attack
  • B button+Down control:Bomb
  • Up dpad: Taunt
    • Drinks Lon Lon milk.

Ganondorf[edit]

Ganondorf
Super Smash Bros. Melee - Ganondorf's Wizard's Foot.jpg
Learning Curve
Weight Class Heavy
Statistic Value Ranking
Weight 109 4th
Avg. Fall Speed 118 6th
Total Jump Height 19th
Grab Range 19th
Avg. Item Throw 7.2 14th
Running Speed 21st


Ganondorf is very slow and powerful, but otherwise he is a clone of Captain Falcon. He is the only clone to not be part of the same series as the one he is cloned from. He is connected to the Legend of Zelda cast by being one square above Young Link, making him the only character to be joined to his party by columns.

How To Unlock
  • Clear Event Match #29: Triforce Gathering, which features Ganondorf.
  • Play 600 Versus Mode matches.

B Button Special Attacks

  • B button: Warlock Punch: Similar to Captain Falcon's Falcon Punch, but slower and with even more power.
  • B button+Left control/Right control: Gerudo Dragon: Ganondorf flies forward and uppercuts his opponent into the air. An easy combo for new players is to follow this up with a Dark Dive.
  • B button+Up control: Dark Dive: A recovery move similar to Captain Falcon, where the range is short but if getting in contact with an opponent, does a lot of damage and lets Ganondorf do another 3rd jump.
  • B button+Down control: Wizard's Foot: A diving kick move if done in the air, otherwise a medium range flying kick if done on the ground.


  • Up dpad: Taunt
    • Spins around with an evil laugh.

Mewtwo[edit]

Mewtwo
Super Smash Bros. Melee Mewtwo.jpg
Learning Curve
Weight Class
Statistic Value Ranking
Weight 85 17th
Avg. Fall Speed 97 19th
Total Jump Height 2nd
Grab Range 12th
Avg. Item Throw 11.6 25th
Running Speed 17th


Mewtwo is the only cloned Pokémon. With dangerous attacks, Mean Strategies, Psychic abilities, Deadly combos, and a scary appearance. However, Mewtwo has a fatal weakness! Because he spends most of his time floating, he's sent flying further then usual, to avoid this; rely on confusion, then Shadow Ball (tap B button, charge to desired power, then B button again). Only Pros are capable of doing this on the edge of the arena as Shadow Ball will Recoil.

Combos and tips
  • Hit your opponent up slightly, then teleport above them, (and if necessary, jump a couple of times first.) then smack them down with Down control+A button. This will then send them crashing down on to the arena.
  • Like other characters with a stationary rapid attack, Mewtwo can spam A button to hit enemies over and over again. This attack has a slight range to it, and can be used to corner effectively.
How To Unlock
  • Play a total 20 hours of Versus Mode, or play a total of 20 hours of Single Player Mode. To see how long you've played VS. Matches, go to Data: Melee Records: Misc. Records. In the fifth row will be "VS. Play Time."
  • Play 700 Versus Mode matches.

Note: With four people playing, only five hours of play time are required because each player's play time is added to the total. Therefore, theoretically, it is possible to battle three other people in a five-hour battle and still unlock Mewtwo. Also, it is important to realize that only time spent battling counts toward play time.


B Button Special Attacks

  • B button: Shadow Ball: Works very similar to Samus's Charge Shot. Press B button to begin charging a ball of dark energy and press B button again to fire. Press L button/R button or Left control/Right control to save the charge. You can continue charging later.
  • B button+Left control/Right control: Confusion: Mewtwo whirls the opponent in front of him and lets the opponent hit the ground. Does mimimal damage. Can also be used to reflect projectiles.
  • B button+Up control: Teleport: A move similar to Zelda's Farore's Wind but much quicker and shorter range. Tilt the control stick during the animation to control the direction in which Mewtwo reappears. Does no damage, but can be used to dodge attacks and as a recovery move.
  • B button+Down control: Disable: Mewtwo shoots two short beams from his eyes to stun opponents in close range in front of him. Does minimal damage. Can be used to stop an advancing enemy or allow for a charged smash attack. Stun time increases with the opponent's damage.


  • Up dpad: Taunt
    • Crosses its arms and spins in mid-air, laughing.

Luigi[edit]

Luigi
Super Smash Bros. Melee - Luigi's Luigi Tornado.jpg
Learning Curve
Weight Class Medium
Statistic Value Ranking
Weight 100 8th
Avg. Fall Speed 95 23rd
Total Jump Height 13th
Grab Range 15th
Avg. Item Throw 6.5 4th
Running Speed 22nd


At first glance, Luigi may seem like a mere clone of Mario, but any advanced player will learn how unique he really is. When unlocked, he takes Pikachu's place on the roster to go next to all his Mario Bros. buddies. Pikachu travels down to the bottom row to join the other Pokémon.

Some players think that Luigi is the most fun character in Super Smash Bros Melee. Luigi tries to use his grabs, the fire punch, and the green missile (side-B button) to make the other characters seem boring.

How To Unlock
  • Fight him in the Mushroom Kingdom stage of Adventure Mode. To do this, you must finish Part 1 of the Mushroom Kingdom stage with the last large number of the time limit being a 2. For example, 1:52:48. This will make him replace Mario in the following fight. Beat Luigi and Peach under a minute. Then complete the Adventure Mode without using a continue.
  • Play 800 Versus Mode matches.

B Button Special Attacks

  • B button: Fireball: A green fireball like Mario's, except it's not affected by gravity. It will go straight until it hits something.
  • B button+Left control/Right control: Green Missile: Hold down B button to charge up a headbutt like attack. At random times, you will go farther and make a more powerful hit, but you may fall off of the arena.
  • B button+Up control: Super Jump Punch: If you are physically touching another character when initiating this attack, you set the character on fire and it does more damage. Can be used as a third jump to return to the stage.
  • B button+Down control: Luigi Cyclone: Like Mario Cyclone except characters are sucked into the cyclone like Samus' Screw Attack rather than getting knocked away.


  • Up dpad: Taunt
    • Does a small shy kick. This can damage opponents and acts as a meteor smash.

Roy[edit]

Roy
Supersmashbros.melee gamecube box.jpg
Learning Curve
Weight Class
Statistic Value Ranking
Weight 85 17th
Avg. Fall Speed 128 4th
Total Jump Height 20th
Grab Range 5th
Avg. Item Throw 20.9 22nd
Running Speed 8th


Roy is a clone of Marth, but with a few differences, the most obvious of which is how his sword burns his opponents and his B button can be charged into a giant explosion. He is quite easy to unlock after you get Marth.

How To Unlock

To unlock Roy you must beat Adventure or Classic mode as Marth.

  • Play 901 Versus Mode matches.
Advantages
  • Sword: His sword is pretty long which is a huge advantage when fighting characters like Fox, Capt. Falcon, Ganondorf etc. This is a very useful weapon.
  • Fall speed: His speed of falling is quite fast which can be very useful when short hopping.

UP B - You can aim this attack in different directions. You can make it more horizontal than vertical if you wish or more vertical than horizontal.

  • B button: Very useful edge guarding technique. This can (because of his long sword) stop any character from using their UP B special move when trying to get back into the stage.
  • FSmash: This is a very good attack, this can sometimes kill at 40%.
  • DED combo's: This is very useful, this can be used to blow an enemy away, to inflict damage, and to help save yourself when blow off the stage and to kill.
  • DOWN B: A very useful attack, can be used to counter UP B button's (except for Capt. Falcon and Ganondorf's)
  • Powerful Pushes: Roy's attacks can push opponents further than some other characters.
Disadvantages
  • Fall speed: Even though this is also in the advantages section it is also a disadvantage. This will not help you when blown out of the stage.
  • Slow recoveries: A good majority of Roy's attacks have quite a slow recovery time.

Lack of ranged abilities - He has no projectiles.

  • Weak damage: Even though Roy may seem powerful, he's not. In fact, he's weaker than Marth in terms of percentage.

B Button Special Attacks

  • B button: Flare Blade: Very similar to Marth's Shield Breaker, but more powerful and with a longer charge time. Hold B button to charge Roy's blade and release to unleash power. Fully charged, it is a powerful explosion that can one-hit-KO even the heaviest characters.
  • B button+Left control/Right control: Double-Edge Dance: Identical to Marth's Dancing blade. Press B button repeatedly for a combo. The direction of the attacks can be controlled with Neutral control.
  • B button+Up control: Blazer: An upward strike of the sword which sets enemies on fire. Unlike Marth's Dolphin Slash, this move is unusual in which knockback is based completely on the foe's weight and is not affected at all by damage.
  • B button+Down control: Counter: Block's the enemy's attack and follows up with a sword strike. Roy's counter is slightly slower and more powerful than Marth's.


  • Up dpad: Taunt
    • "Hi-ya!"

Mr. Game & Watch[edit]

Mr. Game and Watch
Super Smash Bros. Melee - Mr. Game and Watch's Chef.jpg
Learning Curve
Weight Class
Statistic Value Ranking
Weight 70 23rd
Avg. Fall Speed 101 15th
Total Jump Height 11th
Grab Range 18th
Avg. Item Throw 11.1 24th
Running Speed 14th


Mr. Game & Watch is based on the entire Game & Watch series and is considered the final secret character in the game, as there is no way to unlock him without first unlocking all other characters. Once you get him, you'll be able to easily earn Flat Zone. Mr. Game & Watch relies on his especially fast moves and the sense of chaos instilled in the opponents when in the arena.

How To Unlock
  • Complete Classic Mode, Adventure Mode or Target Test with all other 24 characters.
  • Play 1,000 Versus Mode matches.

B Button Special Attacks

  • B button: Chef: Shoots bacon. Both the pan and the bacon do damage.
  • B button+Left control/Right control: Judgement: Mr. Game & Watch will swing a hammer. A number 1-9 will appear as well. This tells you what attack he will use.
  • B button+Up control: Fire: Two characters appear, and shoot Mr. Game & Watch upward.
  • B button+Down control: Oil panic: This is used to collect projectiles, and shoot it back with more force. You absorb projectiles 3 times, then when Mr. Game & Watch is flashing, press Down control+B button again to shoot.


  • Up dpad: Taunt
    • Rings a bell.