From StrategyWiki, the free strategy guide and walkthrough wiki
[edit] Basic Techniques
[edit] Standard Attacks
| Button(s) |
Description/notes |
 |
A weak jab. Very unremarkable. |
  |
A flurry of jabs. Usually not very good, but can trap opponent against the wall, as Kirby's small size leaves little opening. |
Forward + |
A fairly quick kick. |
Dash + |
Kirby engulfs himself in flames and launches forward. Decent dash attack, but easy to suicide with his. |
+ |
A decent kick while ducking. |
+ |
An overhead kick. |
Smash Forward +  |
This move kicks an enemy straight ahead of Kirby. Priority isn't very good. |
Smash +  |
Kirby break dances on the ground, hitting foes on either side of him. Bad range. |
Smash +  |
Kirby does a backflip, kicking overhead as he does. Decent move. |
(While holding ledge) |
Kirby flip kicks up onto the ledge. |
[edit] Aerial Attacks
| Button(s) |
Description/notes |
 |
Kirby spins around in mid-air. |
Forward +  |
A weak three hit combo. Kirby kicks three times rapid fire in front of him. |
Back +  |
Kirby kicks behind him. |
+  |
Kirby does a downward Drill Kick, knocking the enemy downward. In SSB (for Nintendo 64) this was a good move. But now it's been downgraded, and with a horribe lag time, isn't useful. |
+  |
Kirby performs a mid-air jump and flip kicks overhead. |
[edit] Special Attacks
[edit] Throws
Kirby's Grab is very short range, but it's lightning quick, making it easy to use while dashing past an opponent.
| Button(s) |
Description/notes |
/ |
Kirby slaps his opponent. |
 |
Kirby throws his foe on the ground and German supplexes on him for a while. |
| Forward |
Kirby does a flip forward, bodyslamming his opponent. A quick enough player will be able to break out of the throw before they hit the ground. |
 |
Kirby does a fantastic leap, carrying his opponent with him, then comes crashing to the ground, causing momentary fire stun. |
| Back |
Kirby falls backwards, throwing his opponent into the ground behind him. |
[edit] Advanced Techniques
[edit] Suicide Swallow
Swallow someone then jump off the ledge (which would leave a long time for the swallowee to escape). A much better way to do this is when an opponent is right on a ledge, jump off the edge and on your way down, inhale them.
[edit] Super-Invincibility
Jump and use Kirby's Stone (Down + B). When Kirby falls, he will be invincible for a short period, at which point no enemy can touch him, and he can easily detonate Motion-Sensor Bombs/Bob-bombs or trigger Flippers/Wobbuffets without being hurt. He is vulnrable to grabs, though.
[edit] Suicide Throw
If used near the edge, Kirby's back throw brings both fighters down. The fighter who is grabbed will hit the bottom first. Keep in mind, if the grabee breaks free during the front flip, Kirby will dive to his death alone.
[edit] Kirby Bomber
using kirbys multiple jumps fly up above your opponent as far as you can and then use down+B to come crashing down into your opponent and then repeat for as long as your foe is foolish enough to remain out of cover, beware pikachus thunder can easily ruin this tactic
[edit] Peaceful Warrior
In some stages (Icicle Mountain and Poke Floats are best), you can just fly around and keep from falling while your opponent scrambles about. Not for long battles.
[edit] Edge Spitter
Some stages (like Flat Zone and Super Mario Bros.) don't have cliffs on the edges of the screen (the left and right sides). You still lose a life if you walk off them. But how to get your foe to walk off them? Don't. Spit them off by sucking them up, turning around and pressing A. This trick is awesome.