MapleStory/Inner Ability: Difference between revisions

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→‎Ability Stat List: preparing to update
(→‎Resetting Abilities: update chance)
(→‎Ability Stat List: preparing to update)
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==Ability Stat List==
==Ability Stat List==
Here are the list of possible abilities that you can get. There are a total of 45 lines (31 lines are available at Rare, 34 lines are available at Epic, 40 lines are available at Unique and 43 lines are available at Legendary)
Here are the list of possible abilities that you can get. There are a total of 45 lines (31 lines are available at Rare, 34 lines are available at Epic, 40 lines are available at Unique and 43 lines are available at Legendary)
*Note: You will see honor stat levels below, but they does almost nothing except to determine what amount you get and the possible ranks to achieve it. In fact it cannot be levelled up.
*'''Only your top-most line follows the minimum rank congruently, your other 2 lines will be at least 1 rank below the ability rank''' (meaning you can have Legendary rank but these 2 lines can still be at Rare rank). '''Maximum rank for bottom 2 lines is 1 rank below your ability rank (Unique if your ability is Legendary)'''.
*'''Only your top-most line follows the minimum rank congruently, your other 2 lines can disobey the rank''' (meaning you can have Legendary rank but these 2 lines can still be at Rare rank). '''Maximum rank for bottom 2 lines is Unique'''.
*'''You cannot have multiple lines of the exact same stats'''.
*You cannot have multiple lines of the exact same stats.
*All Flat Stat Bonuses are '''not affected by its % variants''' and are added after the % is added. Other stat increases '''(including ATT and Magic ATT)''' are affected by % increases as they are coded the same way as other sources of the same stats, which are affected by % increases. Coding source: http://www.southperry.net/showthread.php?t=58373
*All Flat Stat Bonuses are '''not affected by its % variants''' and are added after the % is added. Other stat increases '''(including ATT and Magic ATT)''' are affected by % increases as they are coded the same way as other sources of the same stats, which are affected by % increases. Coding source: http://www.southperry.net/showthread.php?t=58373
*Note that stat level has been renumbered for this page to reduce confusion (since in a set of 10 stat level, the first 4 stat levels are unobtainable however they are still coded in the game)
*Probabilities shown are based on the minimum probability, where the 1st line is reset, for a particular rank. If there are locked lines or if it is not the first unlocked line to be reset, that particular stat will be excluded from the possible stat, and the probabilities will be redistributed proportionally.
*Ranged stat levels mean that the probabilities are '''weighted''', so a stat value with a '''higher range of stat level''' means that you will have a '''higher chance of getting that line'''.
Sources:
*https://maplestory.nexon.com/Guide/OtherProbability/ability/reputevalue
*https://maplestory.nexon.com/Guide/OtherProbability/ability/miraclecirculator
 
Rating suggestion ranges from A (most recommended) to F (not recommended/useless) to help in decision making. You should aim for 3 of the stats graded A or B as that is the maximum benefit given.
Rating suggestion ranges from A (most recommended) to F (not recommended/useless) to help in decision making. You should aim for 3 of the stats graded A or B as that is the maximum benefit given.
*"Bossing" refers to the conventional guides leading your character to fight Raid Bosses.
*"Bossing" refers to the conventional guides leading your character to fight Raid Bosses.
Line 117: Line 119:
{{-}}
{{-}}
===Rare===
===Rare===
{{col|2|begin}}
====Damage Increase to Monster with Abnormal Status====
====Damage Increase to Monster with Abnormal Status====
Deal more % damage to monsters inflicted with any status.
Deal more % damage to monsters inflicted with any status. '''Tip: Magician Link Skill counts too'''
 
Tip: Magician Link Skill counts too
;Rating Suggestion (bossing)
;Rating Suggestion (bossing)
*Jobs that can inflict such statuses: B
*Jobs that can inflict such statuses: B
Line 129: Line 128:
*Jobs that can inflict such statuses: D
*Jobs that can inflict such statuses: D
*Everyone else: F
*Everyone else: F
{| {{prettytable|notwide=1}}
{|{{prettytable|notwide=1|text center=1}}
!Stat Level!!Amount!!Minimum Rank
!Value!!Line's Rank!!Value's chance at same rank (honor)
|-
| +2%||Rare||75%
|-
|-
|1-4||+2%||Rare
! +3%||Rare||25%
|-
|-
|5-6||+3%||Rare
| +4%||Epic||40%
|-
|-
|7-8||+4%||Epic
! +5%||Epic||60%
|-
|-
|9-12||+5%||Epic
| +7%||Unique||75%
|-
|-
|13-16||+7%||Unique
! +8%||Unique||25%
|-
|-
|17-18||+8%||Unique
| +9%||Legendary||40%
|-
|-
|19-20||+9%||Legendary
! +10%||Legendary||60%
|}
 
;Minimum chance to obtain the stat
{|{{prettytable|notwide=1|text center=1}}
!Line's rank!!Chance (honor)!!Chance (miracle circulator)
|-
|-
|21-24||+10%||Legendary
|Rare||2.7343% (1 in 36.5714)||2.9227% (1 in 34.2142)
|}
|}
{{col|2}}


====All Stats Increase====
====All Stats Increase====
Line 157: Line 162:
*Everyone except Demon Avenger: C
*Everyone except Demon Avenger: C
*Demon Avenger: E
*Demon Avenger: E
{| {{prettytable|notwide=1}}
{|{{prettytable|notwide=1|text center=1}}
!Stat Level!!Amount!!Minimum Rank
!Value!!Line's Rank!!Value's chance at same rank (honor)
|-
|-
|1||+5||Rare
| +5||Rare||20%
|-
|-
|2||+6||Rare
| +6||Rare||20%
|-
|-
|3||+7||Rare
| +7||Rare||20%
|-
|-
|4||+8||Rare
| +8||Rare||15%
|-
|-
|5||+9||Rare
| +9||Rare||15%
|-
|-
|6||+10||Rare
! +10||Rare||10%
|-
|-
|7||+15||Epic
| +15||Epic||20%
|-
|-
|8||+16||Epic
| +16||Epic||20%
|-
|-
|9||+17||Epic
| +17||Epic||20%
|-
|-
|10||+18||Epic
| +18||Epic||15%
|-
|-
|11||+19||Epic
| +19||Epic||15%
|-
|-
|12||+20||Epic
! +20||Epic||10%
|-
|-
|13||+25||Unique
| +25||Unique||20%
|-
|-
|14||+26||Unique
| +26||Unique||20%
|-
|-
|15||+27||Unique
| +27||Unique||20%
|-
|-
|16||+28||Unique
| +28||Unique||15%
|-
|-
|17||+29||Unique
| +29||Unique||15%
|-
|-
|18||+30||Unique
! +30||Unique||10%
|-
|-
|19||+35||Legendary
| +35||Legendary||20%
|-
|-
|20||+36||Legendary
| +36||Legendary||20%
|-
|-
|21||+37||Legendary
| +37||Legendary||20%
|-
|-
|22||+38||Legendary
| +38||Legendary||15%
|-
|-
|23||+39||Legendary
| +39||Legendary||15%
|-
|-
|24||+40||Legendary
! +40||Legendary||10%
|}
|}


{{col|2|end}}
{{-}}
{{col|2|begin}}
====Buff Duration Increase====
====Buff Duration Increase====
Increase the time which buffs last for. Certain skills are not affected, like Hyper Skills, Oz Ring Buffs, 5th Job Skills and skills that specifically states so.
Increase the time which buffs last for. Certain skills are not affected, like Hyper Skills, Oz Ring Buffs, 5th Job Skills and skills that specifically states so.
Line 220: Line 221:
*Everyone else except Eunwol: E
*Everyone else except Eunwol: E
*Eunwol: F
*Eunwol: F
{| {{prettytable|notwide=1}}
{|{{prettytable|notwide=1|text center=1}}
!Stat Level!!Amount!!Minimum Rank
!Value!!Line's Rank!!Value's chance at same rank (honor)
|-
|-
|1||+7%||Rare
| +7%||Rare||20%
|-
|-
|2||+8%||Rare
| +8%||Rare||20%
|-
|-
|3||+9%||Rare
| +9%||Rare||20%
|-
|-
|4||+10%||Rare
| +10%||Rare||15%
|-
|-
|5||+12%||Rare
| +12%||Rare||15%
|-
|-
|6||+13%||Rare
! +13%||Rare||10%
|-
|-
|7||+19%||Epic
| +19%||Epic||20%
|-
|-
|8||+20%||Epic
| +20%||Epic||20%
|-
|-
|9||+22%||Epic
| +22%||Epic||20%
|-
|-
|10||+23%||Epic
| +23%||Epic||15%
|-
|-
|11||+24%||Epic
| +24%||Epic||15%
|-
|-
|12||+25%||Epic
! +25%||Epic||10%
|-
|-
|13||+32%||Unique
| +32%||Unique||20%
|-
|-
|14||+33%||Unique
| +33%||Unique||20%
|-
|-
|15||+34%||Unique
| +34%||Unique||20%
|-
|-
|16||+35%||Unique
| +35%||Unique||15%
|-
|-
|17||+37%||Unique
| +37%||Unique||15%
|-
|-
|18||+38%||Unique
! +38%||Unique||10%
|-
|-
|19||+44%||Legendary
| +44%||Legendary||20%
|-
|-
|20||+45%||Legendary
| +45%||Legendary||20%
|-
|-
|21||+47%||Legendary
| +47%||Legendary||20%
|-
|-
|22||+48%||Legendary
| +48%||Legendary||15%
|-
|-
|23||+49%||Legendary
| +49%||Legendary||15%
|-
|-
|24||+50%||Legendary
! +50%||Legendary||10%
|}
|}
{{col|2}}


====DEX and INT Increase====
====DEX and INT Increase====
Line 335: Line 334:
|24||+40||+20||Legendary
|24||+40||+20||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====DEX and LUK Increase====
====DEX and LUK Increase====
Increases '''Final DEX''' and '''Final LUK'''. Not affected by any stat % increases.
Increases '''Final DEX''' and '''Final LUK'''. Not affected by any stat % increases.
Line 401: Line 397:
|}
|}


{{col|2}}
====DEX and STR Increase====
====DEX and STR Increase====
Increases '''Final DEX''' and '''Final STR'''. Not affected by any stat % increases.
Increases '''Final DEX''' and '''Final STR'''. Not affected by any stat % increases.
Line 463: Line 458:
|24||+40||+20||Legendary
|24||+40||+20||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====DEX Increase====
====DEX Increase====
Increases '''Final DEX'''. Not affected by any stat % increases.
Increases '''Final DEX'''. Not affected by any stat % increases.
Line 528: Line 520:
|}
|}


{{col|2}}
====DEX to STR Conversion====
====DEX to STR Conversion====
Adds '''Final STR''' based on amount of AP invested into DEX. Not affected by any stat % increases.
Adds '''Final STR''' based on amount of AP invested into DEX. Not affected by any stat % increases.
Line 556: Line 547:
|21-24||10%||Legendary
|21-24||10%||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====Meso Obtained Increase====
====Meso Obtained Increase====
Increase amount of mesos obtained '''from monsters'''. Stacks with values from equips, Phantom Union Attacker effect, Union's Wealth Buff and Rune of Greed.
Increase amount of mesos obtained '''from monsters'''. Stacks with values from equips, Phantom Union Attacker effect, Union's Wealth Buff and Rune of Greed.
Line 595: Line 583:
|23-24||+20%||Legendary
|23-24||+20%||Legendary
|}
|}
{{col|2}}
 
====INT and DEX Increase====
====INT and DEX Increase====
Add '''Final INT''' and '''Final DEX'''. Not affected by any stat % increases.
Add '''Final INT''' and '''Final DEX'''. Not affected by any stat % increases.
Line 657: Line 645:
|24||+40||+20||Legendary
|24||+40||+20||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====INT and LUK Increase====
====INT and LUK Increase====
Add '''Final INT''' and '''Final LUK'''. Not affected by any stat % increases.
Add '''Final INT''' and '''Final LUK'''. Not affected by any stat % increases.
Line 722: Line 707:
|}
|}


{{col|2}}
====INT and STR Increase====
====INT and STR Increase====
Add '''Final INT''' and '''Final STR'''. Not affected by any stat % increases.
Add '''Final INT''' and '''Final STR'''. Not affected by any stat % increases.
Line 784: Line 768:
|24||+40||+20||Legendary
|24||+40||+20||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====INT Increase====
====INT Increase====
Increase '''Final INT'''. Not affected by any stat % increases.
Increase '''Final INT'''. Not affected by any stat % increases.
Line 848: Line 829:
|}
|}


{{col|2}}
====INT to LUK Conversion====
====INT to LUK Conversion====
Increases '''Final LUK''' based on a percent of AP into INT. Not affected by any stat % increases.
Increases '''Final LUK''' based on a percent of AP into INT. Not affected by any stat % increases.
Line 876: Line 856:
|21-24||10%||Legendary
|21-24||10%||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====Item Drop Rate Increase====
====Item Drop Rate Increase====
Increase item drop chance from monsters.
Increase item drop chance from monsters.
Line 917: Line 894:
|}
|}


{{col|2}}
====Damage Increase to Normal Monsters====
====Damage Increase to Normal Monsters====
Deals more % damage to regular monsters only. Increase shows up in damage range as Damage% (this ability is ignored when calculating damage against boss monsters).
Deals more % damage to regular monsters only. Increase shows up in damage range as Damage% (this ability is ignored when calculating damage against boss monsters).
Line 944: Line 920:
|21-24||+10%||Legendary
|21-24||+10%||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====LUK and DEX Increase====
====LUK and DEX Increase====
Increases '''Final LUK''' and '''Final DEX'''. Not affected by any stat % increases.
Increases '''Final LUK''' and '''Final DEX'''. Not affected by any stat % increases.
Line 1,010: Line 983:
|}
|}


{{col|2}}
====LUK and INT Increase====
====LUK and INT Increase====
Add '''Final LUK''' and '''Final INT'''. Not affected by any stat % increases.
Add '''Final LUK''' and '''Final INT'''. Not affected by any stat % increases.
Line 1,071: Line 1,043:
|24||+40||+20||Legendary
|24||+40||+20||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====LUK and STR Increase====
====LUK and STR Increase====
Increases '''Final LUK''' and '''Final STR'''. Not affected by any stat % increases.
Increases '''Final LUK''' and '''Final STR'''. Not affected by any stat % increases.
Line 1,135: Line 1,104:
|}
|}


{{col|2}}
====LUK Increase====
====LUK Increase====
Increase '''Final LUK'''. Not affected by any stat % increases.
Increase '''Final LUK'''. Not affected by any stat % increases.
Line 1,196: Line 1,164:
|24||+40||Legendary
|24||+40||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====LUK to DEX Conversion====
====LUK to DEX Conversion====
Adds '''Final DEX''' based on AP added into LUK. Not affected by any stat % increases.
Adds '''Final DEX''' based on AP added into LUK. Not affected by any stat % increases.
Line 1,228: Line 1,193:
|}
|}


{{col|2}}
====HP Increase====
====HP Increase====
Increases your Maximum HP. Affected by HP % increases.
Increases your Maximum HP. Affected by HP % increases.
Line 1,289: Line 1,253:
|24||+600||Legendary
|24||+600||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====MP Increase====
====MP Increase====
Increases your Maximum MP. Affected by MP % increases.
Increases your Maximum MP. Affected by MP % increases.
Line 1,353: Line 1,314:
|}
|}


{{col|2}}
====STR and DEX Increase====
====STR and DEX Increase====
Add '''Final STR''' and '''Final DEX'''. Not affected by any stat % increases.
Add '''Final STR''' and '''Final DEX'''. Not affected by any stat % increases.
Line 1,415: Line 1,375:
|24||+40||+20||Legendary
|24||+40||+20||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====STR and INT Increase====
====STR and INT Increase====
Increase '''Final STR''' and '''Final INT'''. Not affected by any stat % increases.
Increase '''Final STR''' and '''Final INT'''. Not affected by any stat % increases.
Line 1,479: Line 1,436:
|}
|}


{{col|2}}
====STR and LUK Increase====
====STR and LUK Increase====
Add '''Final STR''' and '''Final LUK'''. Not affected by any stat % increases.
Add '''Final STR''' and '''Final LUK'''. Not affected by any stat % increases.
Line 1,539: Line 1,495:
|24||+40||+20||Legendary
|24||+40||+20||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====STR Increase====
====STR Increase====
Increase '''Final STR'''. Not affected by any stat % increases.
Increase '''Final STR'''. Not affected by any stat % increases.
Line 1,604: Line 1,557:
|}
|}


{{col|2}}
====STR to DEX Conversion====
====STR to DEX Conversion====
Increases '''Final DEX''' based on a percent of AP into STR. Not affected by any stat % increases.
Increases '''Final DEX''' based on a percent of AP into STR. Not affected by any stat % increases.
Line 1,632: Line 1,584:
|21-24||10%||Legendary
|21-24||10%||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====Jump Increase====
====Jump Increase====
Increase jump height. Cannot exceed 123%. '''Unobtainable as a Legendary 1st ability'''.
Increase jump height. Cannot exceed 123%. '''Unobtainable as a Legendary 1st ability'''.
Line 1,659: Line 1,608:
|16-18||+20||Unique
|16-18||+20||Unique
|}
|}
{{col|2}}
 
====Movement Speed Increase====
====Movement Speed Increase====
Improves walking speed. Cannot exceed Movement Speed cap. '''Unobtainable as a Legendary 1st ability'''.
Improves walking speed. Cannot exceed Movement Speed cap. '''Unobtainable as a Legendary 1st ability'''.
Line 1,683: Line 1,632:
|16-18||+20||Unique
|16-18||+20||Unique
|}
|}
{{col|2|end}}
 
{{-}}
{{col|2|begin}}
====DEF Increase====
====DEF Increase====
Increase DEF stat. Affected by DEF % increases.
Increase DEF stat. Affected by DEF % increases.
Line 1,744: Line 1,691:
|24||+400||Legendary
|24||+400||Legendary
|}
|}
{{col|2}}
 
{{col|2|end}}
{{-}}
===Epic===
===Epic===
{{col|2|begin}}
====Weapon ATT Increase====
====Weapon ATT Increase====
Increases Weapon ATT. Affected by Weapon ATT % increases.
Increases Weapon ATT. Affected by Weapon ATT % increases.
Line 1,776: Line 1,720:
|16-18||+30||Legendary
|16-18||+30||Legendary
|}
|}
{{col|2}}


====Critical Rate Increase====
====Critical Rate Increase====
Line 1,827: Line 1,770:
|18||+30%||Legendary
|18||+30%||Legendary
|}
|}
{{col|2|end}}
{{-}}
{{col|2|begin}}


====Magic ATT Increase====
====Magic ATT Increase====
Line 1,840: Line 1,779:
*Magicians: A
*Magicians: A
*Non-magicians: F
*Non-magicians: F
{| {{prettytable|notwide=1}}
{| {{prettytable|notwide=1}}
!Stat Level!!Amount!!Minimum Rank
!Stat Level!!Amount!!Minimum Rank
|-
|-
|1-2||+6||Epic
|1-2||+6||Epic
|-
|-
|3-5||+9||Epic
|3-5||+9||Epic
|-
|-
|6||+12||Epic
|6||+12||Epic
|-
|-
|7||+15||Unique
|7||+15||Unique
|-
|-
|8-10||+18||Unique
|8-10||+18||Unique
|-
|-
|11-12||+21||Unique
|11-12||+21||Unique
|-
|-
|13-15||+27||Legendary
|13-15||+27||Legendary
|-
|-
|16-18||+30||Legendary
|16-18||+30||Legendary
|}
|}
{{col|2}}
 
{{col|2|end}}
{{-}}
===Unique===
===Unique===
{{col|2|begin}}
====Cooldown Skip Chance====
====Cooldown Skip Chance====
At a chance cooldown is not applied when you use a skill with cooldown. Certain skills are not affected, like revive skills, passive cooldown skills, Hyper Skills, 5th Job Skills and any other skills that specifically states that.
At a chance cooldown is not applied when you use a skill with cooldown. Certain skills are not affected, like revive skills, passive cooldown skills, Hyper Skills, 5th Job Skills and any other skills that specifically states that.
Line 1,896: Line 1,832:
|12||20%||Legendary
|12||20%||Legendary
|}
|}
{{col|2}}


====DEF Percentage Increase====
====DEF Percentage Increase====
Line 1,932: Line 1,867:
|12||+20%||Legendary
|12||+20%||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====DEF to Damage Conversion====
====DEF to Damage Conversion====
Increase '''final damage''' based on a portion of DEF. Example: You have 5000 DEF and 25% conversion rate, so your final damage increases by 5000×0.25 = 1250 damage points.  If you were hitting 1,000,000,000 damage per hit prior, with this ability you will hit 1,000,001,250 damage per hit. '''Damage over time effects not affected.'''
Increase '''final damage''' based on a portion of DEF. Example: You have 5000 DEF and 25% conversion rate, so your final damage increases by 5000×0.25 = 1250 damage points.  If you were hitting 1,000,000,000 damage per hit prior, with this ability you will hit 1,000,001,250 damage per hit. '''Damage over time effects not affected.'''
Line 1,967: Line 1,899:
|12||50%||Legendary
|12||50%||Legendary
|}
|}
{{col|2}}


====Damage to Boss Monsters Increase====
====Damage to Boss Monsters Increase====
Line 2,005: Line 1,935:
|12||+20%||Legendary
|12||+20%||Legendary
|}
|}
{{col|2|end}}


{{-}}
{{col|2|begin}}
====HP Percentage Increase====
====HP Percentage Increase====
Increase HP by a percentage.
Increase HP by a percentage.
Line 2,046: Line 1,973:
|}
|}


{{col|2}}
====MP Percentage Increase====
====MP Percentage Increase====
Increase MP by a percentage.
Increase MP by a percentage.
Line 2,082: Line 2,008:
|12||+20%||Legendary
|12||+20%||Legendary
|}
|}
{{col|2|end}}


{{col|2|begin}}
===Legendary===
===Legendary===
{{col|2|begin}}
====Weapon ATT Increase by Level====
====Weapon ATT Increase by Level====
Increase Final Weapon ATT by your character level. Not affected by Weapon ATT % increases. Weapon ATT increased is rounded down.
Increase Final Weapon ATT by your character level. Not affected by Weapon ATT % increases. Weapon ATT increased is rounded down.
Line 2,103: Line 2,026:
|6||+1 per 10 levels||Legendary
|6||+1 per 10 levels||Legendary
|}
|}
{{col|2}}


====Attack Skill Target Increase====
====Attack Skill Target Increase====
Line 2,119: Line 2,040:
|1-6||+1||Legendary
|1-6||+1||Legendary
|}
|}
{{col|2|end}}
{{-}}
{{col|2|begin}}


====Attack Speed Increase====
====Attack Speed Increase====
Line 2,135: Line 2,052:
|1-6||+1 level||Legendary
|1-6||+1 level||Legendary
|}
|}
{{col|2}}


====Magic ATT Increase by Level====
====Magic ATT Increase by Level====
Line 2,153: Line 2,069:
|6||+1 per 10 levels||Legendary
|6||+1 per 10 levels||Legendary
|}
|}
{{col|2|end}}
{{-}}
{{col|2|begin}}


====Passive Skill Level Increase====
====Passive Skill Level Increase====
Line 2,168: Line 2,080:
|1-6||+1||Legendary
|1-6||+1||Legendary
|}
|}
{{col|2}}
{{col|2|end}}


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