Sam & Max Save the World/Episode 103: The Mole, the Mob, and the Meatball: Difference between revisions

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merging episodic game
(merging episodic game)
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{{Header Nav|game=Sam & Max Episode 103: The Mole, the Mob, and the Meatball|num=4|onepage=1}}
{{Header Nav|game=Sam & Max Save the World}}
{{Game
[[File:Sam&Max ep 103 TMTMATM logo.jpg|thumb|Episode 103 image]]
|title=The Mole, the Mob, and the Meatball
 
|image=Sam&Max ep 103 TMTMATM logo.jpg
In '''Sam & Max Episode 103: The Mole, the Mob, and the Meatball''', the plot hinted at at the end of [[../Episode 102: Situation: Comedy|Situation: Comedy]] is continued with a case involving The Toy Mafia. The Commissioner has infiltrated the mob syndicate with a mole, but he has reason to believe the mole may be in trouble and he needs Sam and Max go in and help. Ironically, it is believed that the mafia gang is headquartered at Ted E. Bear's Mafia-Free Playland and Casino. It's your job to gather the clues and solve the crime.
|developer=[[Telltale Games]]
 
|publisher=[[Telltale Games]]
|distributor=[[GameTap]], [[Xbox Live Arcade]], [[Steam]]
|designer=Dave Grossman
|genre=[[Adventure]]
|systems=[[Windows]], [[Xbox 360]], [[Wii]]
|released={{sys|GameTap}}{{rd|2007|January 25}}{{sys|Windows}}{{us|2007|February 8}}{{sys/nocat|wii}}{{rd/nocat|na|2008|October 15}}{{rd/nocat|eu|2008|December 2}}{{sys/nocat|360}}{{rd/nocat|rd|2009|June 17}}
|modes=[[Single player]]
|ratings={{ESRB|T}}{{OFLC|PG}}{{PEGI|12}}
|preceded by=[[Sam & Max Episode 102: Situation: Comedy|Episode 102: Situation: Comedy]]
|followed by=[[Sam & Max Episode 104: Abe Lincoln Must Die!|Episode 104: Abe Lincoln Must Die!]]
|series=Sam & Max
}}
In '''Sam & Max Episode 103: The Mole, the Mob, and the Meatball''', the plot hinted at at the end of [[Sam & Max Episode 102: Situation: Comedy|Situation: Comedy]] is continued with a case involving The Toy Mafia. The Commissioner has infiltrated the mob syndicate with a mole, but he has reason to believe the mole may be in trouble and he needs Sam and Max go in and help. Ironically, it is believed that the mafia gang is headquartered at Ted E. Bear's Mafia-Free Playland and Casino. It's your job to gather the clues and solve the crime.
__TOC__
{{-}}
{{Sam & Max Save the World/Getting Started}}
==The office==
==The office==
Your game of toss-the-playing-cards-in-the-trash is interrupted by a phone call from the Commissioner, who gives you the information about the current case. The mole is expecting a code phrase from you, so you'll find the mole by finding the person who gives you the correct response. You need to thwart The Toy Mafia's nefarious plans, and their hideout at Ted E. Bear's Mafia-Free Playland and Casino is a good place to start. Nothing much has changed in the office, except you'll find that Jimmy Two-Teeth is now advertising his fencing services outside the rat hole. Don't bother trying to buy and sell from him, as he wants nothing to do with Sam or Max. You'll need the one inventory item in the office before you head to the casino.
Your game of toss-the-playing-cards-in-the-trash is interrupted by a phone call from the Commissioner, who gives you the information about the current case. The mole is expecting a code phrase from you, so you'll find the mole by finding the person who gives you the correct response. You need to thwart The Toy Mafia's nefarious plans, and their hideout at Ted E. Bear's Mafia-Free Playland and Casino is a good place to start. Nothing much has changed in the office, except you'll find that Jimmy Two-Teeth is now advertising his fencing services outside the rat hole. Don't bother trying to buy and sell from him, as he wants nothing to do with Sam or Max. You'll need the one inventory item in the office before you head to the casino.
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{{clues end}}
{{clues end}}


Once the smoke clears, you've completed another case and can go home successful. After Sam and Max depart, you see that Chuckles was really a secret agent, and he radios back to an unknown party, telling them to proceed with Plan B. Tune in to [[Sam & Max Episode 104: Abe Lincoln Must Die!|Episode 104]] for the continuation of the story.
Once the smoke clears, you've completed another case and can go home successful. After Sam and Max depart, you see that Chuckles was really a secret agent, and he radios back to an unknown party, telling them to proceed with Plan B. Tune in to [[../Episode 104: Abe Lincoln Must Die!|Episode 104]] for the continuation of the story.


{{Sam & Max}}
{{Footer Nav|game=Sam & Max Save the World|prevpage=Episode 102: Situation: Comedy|nextpage=Episode 104: Abe Lincoln Must Die!}}
[[Category:Telltale Games]]
[[Category:Adventure]]
[[Category:Windows]]
[[Category:GameTap]]
[[Category:Single player]]

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