Command & Conquer: Generals/GLA: Difference between revisions

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added BO, summed up GLA
(added BO, summed up GLA)
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{{All Game Nav|game=Command & Conquer: Generals}}
{{All Game Nav|game=Command & Conquer: Generals}}
The GLA is a terrorist organization that towers over anything in the real world, networked all over the Eastern Hemisphere and attacking the superpowers wherever they are stationed. The GLA's weapons are limited by tech: they piece units and equipment together in outdated designs, which naturally come cheaper, but prove to be no match for the likes of Chinese and American units. The GLA is able to raise funds for its cause very quickly and flawlessly in comparison to the other factions, and uses that as a main advantage.
Their various tactics, early, mid, and late-game alike, all loop back to map control; control the map, and you control the game.
==GLA Structures==  
==GLA Structures==  
* Command Center
* Command Center
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* Black Market
* Black Market
* SCUD Storm
* SCUD Storm
When a GLA structure is destroyed, a GLA Hole is revealed among the wreckage. This Hole has unique properties.
==GLA Units==
==GLA Units==
As a GLA player you may notice that something is left behind when enemy land vehicles are destroyed. These are scrap piles, visible and moveable only by GLA players. Moving over them with GLA units will normally provide a cash bonus, although where applicable your unit may recieve a weapons upgrade or a promotion.
As a GLA player you may notice that something is left behind when enemy land vehicles are destroyed. These are scrap piles, visible and tangible only by GLA players. Moving over them with GLA units will normally provide a cash bonus, although where applicable your unit may recieve a weapons upgrade or a promotion.
===Infantry===
===Infantry===
* Worker - The Worker, deployable from both the Command Center and Supply Stash, is the GLA's take on the Construction Dozer. It fills the roles of both a Construction Dozer and a Primary Resource Gatherer. Although it can't build very quickly compared to the machines of the other factions, the Worker is very expendible because of its low cost. It can clear mines and traps.
* Worker - The Worker, deployable from both the Command Center and Supply Stash, is the GLA's take on the Construction Dozer. It fills the roles of both a Construction Dozer and a Primary Resource Gatherer. Although it can't build very quickly compared to the machines of the other factions, the Worker is very expendible because of its low cost. It can clear mines and traps.
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* Hijacker - The hijacker is a relatively fast, unarmed infantry unit. He can capture any land unit that is not occupied by extra units. He is stealthed unless moving or attacking.
* Hijacker - The hijacker is a relatively fast, unarmed infantry unit. He can capture any land unit that is not occupied by extra units. He is stealthed unless moving or attacking.
* Angry Mob -  
* Angry Mob -  
* Jarmen Kell - The GLA hero unit, feared for his exclusive ability to neutralize vehicles. When a vehicle is neutralized, all units inside spill out, making for easy sniping for the revealed Jarmen Kell. As of the recent patch, Jarmen Kell cannot detect other stealthed units. Kell, like the Pathfinder, can hide in structures and snipe at enemy infantry without revealing his location. Before he can be built, a level 3 generals point must be expended.
* Jarmen Kell - The GLA hero unit, feared for his exclusive ability to neutralize vehicles. When a vehicle is neutralized, all units inside spill out, making for easy sniping for the revealed Jarmen Kell. As of the recent patch, Jarmen Kell cannot detect other stealthed units. Kell, like the Pathfinder, can hide in structures and snipe at enemy infantry without revealing his location.  


===Vehicles===
===Vehicles===
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* SCUD Launcher -  
* SCUD Launcher -  
* Bomb Truck - This unit delivers a significant explosive charge to its destination, and can diguise itself to appear as any friendly or enemy vehicle, making it easy to hide in an oncoming force. Moderately fast, its primary function is to soften up incoming ground forces or to finish off a crippled  They can be individually upgraded with extra explosives, an anthrax compliment, or both. These units are expensive, and should not be used in excess when the more dependable tech-terror strategy is available. The Bomb Truck loses its cover when an enemy detects for stealth.
* Bomb Truck - This unit delivers a significant explosive charge to its destination, and can diguise itself to appear as any friendly or enemy vehicle, making it easy to hide in an oncoming force. Moderately fast, its primary function is to soften up incoming ground forces or to finish off a crippled  They can be individually upgraded with extra explosives, an anthrax compliment, or both. These units are expensive, and should not be used in excess when the more dependable tech-terror strategy is available. The Bomb Truck loses its cover when an enemy detects for stealth.
==Building Order==
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