Grandia: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
147 bytes removed ,  27 April 2022
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{{Game
{{Game
|completion=0
|completion=0
|image=
|title=Grandia
|title=Grandia
|image=
|japanese=グランディア
|japanese=グランディア
|developer=[[Game Arts]]
|developer=[[Game Arts]]
|publisher=[[Entertainment Software Publishing]], [[Sony Computer Entertainment]], [[Ubi Soft]]
|publisher={{colist|Entertainment Software Publishing|Sony Computer Entertainment|Ubi Soft Entertainment}}
|released=1997
|year=1997
|genre=[[RPG]]
|systems={{syslist|saturn|ps1}}
|systems={{syslist|saturn|ps1}}
|modes=[[Single player]]
|ratings=
|series=Grandia
|title1=Grandia HD Remaster
|title1=Grandia HD Remaster
|japanese1=グランディア HDリマスター
|japanese1=グランディア HDリマスター
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|year1=2019
|year1=2019
|systems1={{syslist|win}}
|systems1={{syslist|win}}
|genre=[[RPG]]
|modes=[[Single player]]
|series=Grandia
}}
}}
{{series disambig}}
'''Grandia''' is a unique [[RPG]] game originally released on [[Sega Saturn]] in Japan before becoming widespread on [[PlayStation]] around the world. More recently, it has been updated as part of the Grandia HD Collection for the [[Nintendo Switch]]. The story revolves around Justin and later Feena going in an adventure to discover the other side of the wall, to learn more about the special stone that Justin possessed. The gameplay is unique that allies and enemies alike share a time bar on when people in the group is going to act. Also, you can allow the AI takeover should you find it too confusing to deal with or you don't have expert experience with this system.
'''Grandia''' is a unique [[RPG]] game originally released on [[Sega Saturn]] in Japan before becoming widespread on [[PlayStation]] around the world. More recently, it has been updated as part of the Grandia HD Collection for the [[Nintendo Switch]]. The story revolves around Justin and later Feena going in an adventure to discover the other side of the wall, to learn more about the special stone that Justin possessed. The gameplay is unique that allies and enemies alike share a time bar on when people in the group is going to act. Also, you can allow the AI takeover should you find it too confusing to deal with or you don't have expert experience with this system.


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[[Category:Game Arts]]
[[Category:Game Arts]]
[[Category:Entertainment Software Publishing]]
[[Category:Sickhead Games]]
[[Category:Sony Computer Entertainment]]
[[Category:GungHo Online Entertainment America]]
[[Category:Ubi Soft Entertainment]]
[[Category:RPG]]
[[Category:RPG]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Sickhead Games]]
[[Category:GungHo Online Entertainment America]]