From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

This is the first game in the Thunderbirds series. For other games in the series see the Thunderbirds category.

Box artwork for Thunderbirds.
Box artwork for Thunderbirds.
Thunderbirds
Developer(s)Teque Interactive
Publisher(s)Grandslam Entertainment
Year released1988
System(s)Sinclair ZX Spectrum, Commodore 64/128, Amstrad CPC, MSX, Commodore Amiga
Preceded byThunderbirds
Followed byThunderbirds (NES)
SeriesThunderbirds
Designer(s)Shaun Hollingworth, Mike Menace (ZX),
Gerry Anderson (C64)
Genre(s)Action
Players1
ModesSingle player
LinksThunderbirds (1988) ChannelSearchSearch

Thunderbirds is an action video game that had been developed by Teque Interactive for Grandslam Entertainment and released on the Sinclair ZX Spectrum, Commodore 64, Amstrad CPC and MSX in 1988, and on the Commodore Amiga in 1989; it is the second title in the Thunderbirds series, and it's also worth noting the C64 version was designed by the show's creator, Gerry Anderson (1929-2012).

Story[edit]

This is from the back of the cassettes' (or disks', in the case of the Commodore Amiga version) inlay card, the front of which is shown in the image to the right (displaying images of the show's puppets):

You have joined the world
famous International Rescue. In four 'race against time' graphic adventures,
you must prove yourself to Mr. Geoff Tracy.

These include MINE MENACE, SUB CRASH, The BANK JOB and a final
climactic meeting with your arch-enemy THE HOOD in ATOMIC TERROR.

Can you solve the puzzles in time? Can you help BRAINS, PARKER, LADY'
PENELOPE and all the International Rescue team in four dangerous missions?
The World is waiting for International Rescue, 5...4...3...2...1...
THUNDERBIRDS are GO!
© ITC Entertainment Group Limited 1988

Table of Contents

edit