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"This is an extremely well-equipped mechanized combat unit. We'll need to look for vulnerabilities if we're going to take that thing out." ~Chief Engineer Lily Shen

The ADVENT MEC Is the first robotic enemy that the aliens field against XCOM. Its heavy machine gun and micro missiles threaten to inflict serious damage upon the player if they fail to get through its inherent armor and massive health bar.

Unlike humanoid enemies like troopers and sectoids, the MEC is a no-cover unit. This means that the MEC cannot benefit from cover bonuses, but also cannot be flanked for +40 crit from incoming attacks. MECs tend to completely ignore cover as they move, and will simply plant themselves in the middle of open ground before firing their weapons. As a final consequence of their no-cover property, MECs cannot lean around cover in the same way that humanoid units will. This occasionally makes it a little harder to target MECs, or for MECs to target you, when they happen to stand next to full cover.

The ADVENT MEC has a single variant: the Heavy MEC, whose differences are great enough that they are covered in a different article.

Stats[edit]

Assume unlisted values are 0 or N/A. Unless otherwise specified, all damage ranges are uniformly distributed - each outcome is equally likely.

Types: Robotic, Mechanical, No-cover

Stats for ADVENT MEC
Stat Rookie Veteran Commander Legend
HP 7 7 8 9
Armor 1 2 2 2
Aim 70 75 75 75
Mobility 12 12 14 14
Hack Defense 50 50 70 70
Cannon Damage 4-6 4-6 4-6 4-6
Cannon Crit Chance 0 10 10 10
Cannon Crit damage bonus 2 2 2 2
Cannon Armor Shred 1 1 1 1
Micro Missiles Damage 3 3 3 3
Micro Missiles Shred 1 1 1 1

Abilities[edit]

Suppression: The MEC begins to fire a suppressive volley at an enemy, which lasts until the start of the MEC's next turn. If the target moves during the suppressive volley, the MEC immediately takes a reaction shot against them and the suppression ends. If the target fires while suppressed, they have a -35 penalty to aim. Suppressed targets may not use offensive abilities. Costs 2 ammo.

Micro Missiles: The MEC fires a volley of missiles at a location. The missiles deal direct damage, destroy cover, and occasionally light fires. The MEC only carries a single charge of this ability.

Appearance[edit]

Variant As pod leader As pod follower
ADVENT MEC April 12 - June 13

April 30 - July 28 (Legend)

April 12 - July 3

April 30 - August 27 (Legend)||


ADVENT MECs may lead Enemies who can lead ADVENT MECs
ADVENT Trooper, ADVENT Stun Lancer, ADVENT MEC, ADVENT Shield Bearer, ADVENT Purifier ADVENT Officer, Sectoid, ADVENT Stun Lancer, Viper, ADVENT MEC, Codex, Berserker, ADVENT Shield Bearer, Archon, ADVENT Heavy MEC, Andromedon

Behavior[edit]