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(use gender symbols for filenames) |
(show held item) |
||
Line 24: | Line 24: | ||
end | end | ||
if item ~= '' then | |||
item = "<br />Held item: ''" .. item .. "''" | |||
end | |||
local entry = { | local entry = { | ||
'[[File:Pokemon ', game, ' ', monName, gender, form, '.png|40x40px|', monName, ']] ', | '[[File:Pokemon ', game, ' ', monName, gender, form, '.png|40x40px|', monName, ']] ', | ||
monName, formText, ' Lv. ', level | monName, formText, ' Lv. ', level, item | ||
} | } | ||
local | local row = mw.html.create('li'):wikitext(table.concat(entry)) | ||
return tostring( | return tostring(row) | ||
end | end | ||
return p | return p |
Latest revision as of 03:51, 8 April 2024
Documentation for this module may be created at Module:Pokemon/Trainer/Documentation
local getArgs = require('Module:Arguments').getArgs
local p = {}
function p.mon( frame )
local args = getArgs( frame, { wrappers = 'Template:Pokemon/Trainer mon' } )
local pokedex = mw.loadJsonData( 'Module:Pokemon/Pokedex.json' )
local game = args[1] or 'RB'
local monNum = args[2] or '001'
local level = args[3] or ''
local gender = args['gender'] or ''
local form = args['form'] and ' ' .. args['form'] or ''
local formText = args['form'] and " (" .. args['form'] .. ")" or ''
local item = args['item'] or ''
local shadow = args['shadow'] or ''
if tonumber(monNum) >= 100 then monNum = tonumber(monNum) end
local monName = pokedex[monNum]
if gender == "F" then
gender = "♀"
elseif gender == "M" then
gender = "♂"
end
if item ~= '' then
item = "<br />Held item: ''" .. item .. "''"
end
local entry = {
'[[File:Pokemon ', game, ' ', monName, gender, form, '.png|40x40px|', monName, ']] ',
monName, formText, ' Lv. ', level, item
}
local row = mw.html.create('li'):wikitext(table.concat(entry))
return tostring(row)
end
return p