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How do I go to the forbidden tunnel on the avatar level in spy room dawn of dragons[edit]

I finished the level and then decided not to go forth to dragons city but to go back and get things I missed and now I have no idea how to find the entrance to the forbidden tunnel.

Please help -- —The preceding unsigned comment was added by 174.109.238.182 (talkcontribs) .

Are you talking about this Spyro guide? -- Prod (talk) 15:02, 11 June 2018 (UTC)

The Welcome to StrategyWiki notice won't go away even if I mark it read.[edit]

When I mark it read, it goes away, but if I reload the page or go to a new page, it's back. Super annoying. Not sure if here's where to report that. Alaharon123 (talk) 18:27, 28 August 2018 (UTC)

The Quest (1983)[edit]

The game contains the following riddle, and I am struggling to solve it. Google has no answer, either. Any suggestions?

Blue as the sky on a summer day,
Fresh as a field of just cut hay,
Deep as the pits beneath the fires of hell,
Clear as a note from a pure silver bell,
Still as a graveyard on a cold winter night,
Ruthless as a hawk in its death dealing flight,
As peaceful as a river that flows gently by,
The question to answer is: "What am I?"

WRONG ANSWERS (so far): water, lake, sea, ocean, lagoon, river, ice, sadness. Abacos (talk) 10:58, 31 August 2018 (UTC)

A well? -- Prod (talk) 13:07, 31 August 2018 (UTC)
No. After "well", I also tried wellspring, spring, source, abyss, rain. The sphinx says they are all wrong. Maybe the answer is unrelated to water? Abacos (talk) 14:51, 31 August 2018 (UTC)
Try SPHINX? -- Prod (talk) 18:13, 31 August 2018 (UTC)
I thought: "He is kidding, the sphinx is not blue nor fresh, and what it says is the very opposite of clear!". I tried and... it worked! This is real "thinking out of the box"! Thanks :) --Abacos (talk) 15:40, 1 September 2018 (UTC)

Xevious Arrangement images[edit]

As a result of missing some of the Sols and Zos in this game (which I feared I would), I have had to move some of the images around; after several screw-ups while attempting to correct the numbering in the descriptions (which I know I will also have to do for the affected areas' pages), I must say that the unnecessary redirects "File:NCV1-XEV Area 10.png", "File:NCV1-XEV Area 13B.png" and "File:NCV1-XEV Area 14C.png" have been marked for deletion (as I have requested that the images "File:NCV1-XEV Area 13A.png" and "File:NCV1-XEV Area 14B.png" should get renamed to the second and third of those titles respectively, in order to make way for images of the Sols that I missed). Namcorules (talk) 11:00, 1 September 2018 (UTC)

Done. :) Let me know if I did anything wrong. --WarioTalk 20:16, 1 September 2018 (UTC)

Dynamite Düx image[edit]

I have requested that the image "DD Mortar Wolf.gif" be renamed to "DD Mortar Coyote.gif" (I tried to move it myself yesterday, but the site did not let me, possibly because non-administrators do not have the ability to move pages in namespace of "File" any more); this is because when I created the guide in 2016, I initially obviously thought those enemies were wolves, but according to Hardcore Gaming 101's page for the game, they are coyotes. I have also changed the image's name in the guide's Getting Started page in preparation for this requested move, along with all mentions of the enemies in question on the individual stage pages, so the moving administrator does not have to do it for me. Namcorules (talk) 12:12, 21 November 2018 (UTC)

Done. -- Prod (talk) 16:18, 21 November 2018 (UTC)

Header Nav's swsquaread vs floatingtoc[edit]

Since swsquaread had been added to {{Header Nav}}, should {{floatingtoc}} be changed to float left by default? At present, if it floats right then the placement of the ad on the right can move it almost to the center of the page, and if it's longer than the ad then it creates empty space beneath the ad rather than have any text wrap around to fill that space.

Additionally, floatingtoc has been used on over 2,000 pages, and I'm sure I'm not the only one who's done so to use the previously empty space beside it, particularly when it's long, not just for text but also for tables and images (maps): the addition of swsquaread will have affected the layout at the top of many of those pages. Onderduiker (talk) 00:23, 23 November 2018 (UTC)

I'm tempted to blank the template so it doesn't actually do anything. There's always the possibility the ad gets moved elsewhere in the next version of the skin and the template becomes useful again. -- Prod (talk) 01:27, 23 November 2018 (UTC)
Floatingtoc is still useful, since nothing can normally be placed beside a standard ToC and some, like on KotORII's Feats page, are so long that even with the new ad there's still plenty of empty space that could be used with a floatingtoc, regardless of whether it's on the left or right (although there'd be more useable space if it were on the left).
I'm planning to upload maps for Star Wars: Knights of the Old Republic (and later its sequel) with numbers corresponding to ToC entries, instead of text labels like those currently on the map for the Command Module. {{KotOR/Header}} uses a floatingtoc so that it's alongside the map (or screenshot), like a key or legend: I've already reduced the image size to accomodate the ad, and since I use a guide-specific template, I could update it if you blanked floatingtoc (and possibly add introductory paragraphs and summary tables to fill the space beside the ad so that I could enlarge the image again alongside the floating ToC below)... but I'd be surprised if I'm the only one who's used floatingtoc in this way.
If the ad is necessary, then I'd suggest trying to move it to the sidebar on the left (perhaps above or below Tools?). If it stays where it is then I can work around it: it's not as bad as Wikia, where those ads have massive columns of empty space beneath them, for the entire page length. Onderduiker (talk) 20:19, 5 December 2018 (UTC)
Unfortunately, the left sidebar isn't wide enough, and making it wider would take up useful space from the content. Most likely, we'll keep it this way for some time, until the next skin refresh (whenever that happens). That is a good point about the floating toc, I guess it'll just be a matter of seeing where it's use becomes inappropriate. My concern for the very long tocs is that they block a huge column of space below the ad. -- Prod (talk) 21:41, 5 December 2018 (UTC)