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Welcome to all users! This page is where you can ask StrategyWiki-related questions to the staff and senior community figures, and they will do their best to answer. New issues are entered here, with the most recent at the bottom of the page. If your question does not pertain to editing StrategyWiki (e.g. asking for hints or game-specific information), please ask on the guide's talk page or on the forums.

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Blocked Message[edit]

What will the blocked message be for this wiki? Mpadilla0139 (talk) 23:09, 28 January 2021 (UTC)

What are you talking about? Better yet, why do you care? Procyon 02:18, 29 January 2021 (UTC)

Ports, remasters, and re-releases[edit]

Currently, we have a few different ways re-releases and ports are handled. Some games have a Versions/Home version comparison page. Others have a separate main page. There's a lot of information, and I'd like to improve the organization, and reduce redundancy. As our general policy is one "game" should have one guide, even if it differs in name, graphics, or features, I feel we should consolidate all the distinct guides into a single one. I propose the following changes:

  1. Have sections in the {{Game}} infobox, one for each release/port, which can be collapsed to just the title. Each section would have 6 entries - title, developer, publisher, year, system, rating. Any most recent boxart (or some other metric) can go in the infobox, but other scans can go in a gallery below the {{Continue Nav}}. This would reduce the duplication of main pages without losing any information, and make it less likely for users to accidentally end up in a "different" guide with no way back to the main page.
  2. For minor differences in the versions, it can be listed on the guide main page. For more in-depth details, we can have a Versions page (move Home version comparison to Versions)

One major impact mentioned above, is the removal of release dates, reduced to just a year. As we generally don't include references on StrategyWiki, none of our dates can be trusted, which isn't useful as a historical reference. The only information it provides is approximately when the game was released, which is clear enough from just the year. This also removes country-specific release information. This will shrink ridiculously long infoboxes (some doubly so). -- Prod (talk) 08:41, 12 February 2021 (UTC)

The consolidated guides sounds fine but the infobox stuff I'm not sure. It would be good to see an example first. -BrownDerby (talk) 02:06, 15 February 2021 (UTC)
Example updated. This has the original game, plus 1 remake, but it would be expandable to more. I'm not really sure what criteria we would use to distinguish between splitting sections or not. All the actual DK releases are essentially the same, and we could only include the year the first one was released, and list all the systems under a single section. Re-releases (new developer/publisher) would definitely get their own section though. The /Versions page has a lot of the details on the specific versions. -- Prod (talk) 03:39, 15 February 2021 (UTC)

Condensing things and eliminating redundancies has my complete approval. I managed to condense all the computers and NES guides for Ultima III: Exodus into one, despite the differences. I am preparing to do the same for Drakkhen (hard-mode computers vs. easy-mode SNES) and Eggerland 2/Eggerland. Still, I am afraid that sometimes a remake is too different to be put in the same guide. For example, the SNES remake of Ultima VII: The Black Gate belongs even to a different genre! --Abacos (talk) 20:59, 15 February 2021 (UTC)

I don't get why release dates need to be removed when nothing else has references either. Is there really much of an advantage to using sectioned infoboxes as opposed to a single infobox with sectioned cells? I'm all for consolidated guides for rereleases that are fundamentally the same, but I guess remakes that are significantly different from the original, like say, Double Dragon (NES), Ninja Gaiden (NES), Final Fantasy VII Remake, the Trials of Mana remake, Senran Kagura Burst Re:Newal, or Hyperdimension Neptunia Re;Birth 1, would still need to have their own separate guides. Wanderer (talk) 04:56, 16 February 2021 (UTC)

If our dates are off by a day or two and no one is bothered, why even have the day? It's easy to vandalize a release date by a day or two and without references, we'd have to go searching for other sites to get the real information. If someone needs the information, they'd go somewhere with references. Release dates take up far more space in the infobox/front page than they deserve for such unreliable information. All other information has direct impacts to gameplay (publisher is debatable), but the specific release day does not.
If the game needs a different guide, it's effectively a different game, not a port or re-release, so there would be no concerns on the games you and Abacos mentioned. They'd stay separate. -- Prod (talk) 05:35, 16 February 2021 (UTC)

If the goal is just to make the infobox shorter, there are other things you could do:

  • make the left column slimmer
  • shorter or abbreviated names in sys header (eg "Nintendo Switch" to "Switch", "PlayStation 5" to "PS5")
  • change dates to yyyy-mm-dd (2021-02-16)
  • style="display:block; border:none; max-height:250px; overflow-y:auto" for release date cell
  • change ratings so it's just a row of icons
  • change partner links to a row of icons
  • smaller font

-BrownDerby (talk) 08:40, 16 February 2021 (UTC)

The main goal is to reduce unnecessary information. There are 3 tweaks in your list to shrink/hide portions of the release dates; I'd rather just get rid of them (down to just the year). Ratings update is on my to-do list. I'm not a big fan of just icons for partner links, but it's a good point to consider. -- Prod (talk) 17:13, 16 February 2021 (UTC)
We could also move all the release dates to Wikidata. They have many more people who would be willing and able to validate release dates. -- Prod (talk) 02:17, 23 February 2021 (UTC)

I'm fine with consolidating ports with minor differences, but I would prefer separate main pages for enhanced ports/re-releases with additional content. The different versions can share the table of contents where it makes sense to reduce any redundancies in the walkthrough. The relevant infobox data can be moved to the separate pages, which would help shorten the infoboxes. Tedium (talk) 11:29, 16 February 2021 (UTC)

A problem I've been trying to solve is if someone visits one of those "enhanced ports" and then clicks a link in the ToC, it's not clear how the user can get back to the main page they were on. By having the information on the guide's main page, and all the enhancement information either on the main guide page or the /Versions page, it's much easier to find the information. -- Prod (talk) 17:13, 16 February 2021 (UTC)

Some examples of games that would have a shared main guide page, with multiple entries:

The main concern this brings up for me, is that we would still need to categorize the correct names. However, with this updated infobox, it could probably be accomplished by a bot. -- Prod (talk) 16:49, 4 March 2021 (UTC)

Template updated[edit]

Module:Game has been updated. You can see a migration example on Gears of War and Halo 2. -- Prod (talk) 19:56, 14 March 2021 (UTC)

This is really impressive Prod. Nice job. Procyon 02:28, 15 March 2021 (UTC)

As this change would remove the release date information, I'd actually like to move this content over to wikidata:. If there's no concerns, I can start working on a bot to do this migration. Unfortunately, the content may be too complex to automate, so it may only be possible for our more basic guides. -- Prod (talk) 19:51, 15 March 2021 (UTC)

A more in-depth example is Ace Combat: Assault Horizon and Enhanced Edition. I redirected Enhanced Edition back to the main release with appropriate categories, and deleted the ToC page. I also listed out all the different releases, and added a Versions section to go into more details. -- Prod (talk) 02:17, 18 March 2021 (UTC)

Main page reorg[edit]

Main guide page mockup

To give an idea of what my goal is, here's a quick mockup of how I think things should be arranged. -- Prod (talk) 03:30, 21 March 2021 (UTC)

Hey[edit]

Hey, is there an image archive of all the images uploaded to StrategyWiki? I'm currently looking for a specific image to go in a page I'm editing, and can't find it. 84.65.52.125 13:13, 19 February 2021 (UTC)

Welcome to Strategywiki, o anonymous contributor! All images are labeled with one or more categories. Here you can find 459 images about the guide you are editing: Category:Pokémon_Ruby_and_Sapphire_images -- Abacos (talk) 22:10, 20 February 2021 (UTC)
Thanks fke the link! Unfortunately, I couldn't find the exact image I was looking for (if you're wondering, it's an image of the female rival sprite in Pokémon Ruby and Sapphire). Guess I'll wait to get a computer to upload it myself since I'm on mobile right now (or until some other user uploads it, whichever comes first) 84.65.52.125 14:32, 22 February 2021 (UTC)

Header Nav num parameter[edit]

I feel having the num parameter in the {{Header Nav}} doesn't really make sense. I suggest we move it to the {{Game}} infobox or even to its own template. I think having it as part of the infobox template makes the most sense, since it defines the guide page, but it doesn't have to be displayed in the table itself. -- Prod (talk) 05:49, 5 March 2021 (UTC)

I see your point, but at the same time, it is an optional parameter, and I'm afraid it would be confusing if one template's parameters controlled the behavior of the display of another. Procyon 02:37, 9 March 2021 (UTC)
MediaWiki has a feature called mw:Help:Page status indicators. We use them for {{featured}}. I have updated them to show up in the first heading instead of getting stuffed in the corner of the page content. I have also updated {{Header Bar}} to show the cs as an indicator as a demo. The goal would be to move this feature out of the header template into {{Game}}, and not show it in the nav at all. -- Prod (talk) 04:46, 12 March 2021 (UTC)

Yokai Douchuuki[edit]

As the original creator of the guide for Namco's first 16-bit game, I am delighted to see that it has finally been returned to its original Japanese title after almost a decade (on the pretext that its English name came from a bootleg board, which was not known back in 2011); however, I feel I have to point out that when BubbleRevolution moved it on Friday, he romanised the title as "Yokai Dochuuki", and as its third Kanji character reads as (道), which is romanised as dou without the macron, the second word should be romanised as "Douchuuki" (I would also move it myself, but do not wish to get into trouble for doing so). Namcorules (talk) 08:30, 10 April 2021 (UTC)