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Command & Conquer: Red Alert 3: Uprising/Blood in the Water (edit)
Revision as of 06:54, 3 June 2019
, 3 June 2019→Phase 3
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==Phase 2== | ==Phase 2== | ||
You will be given 3 fortresses. Back them up with your forces and take out all the enemy shipyards, grinder and construction yards along their shore. Empire's own superweapon will | You will be given 3 fortresses. Back them up with your forces and take out all the enemy shipyards, grinder and construction yards along their shore. | ||
Empire's own superweapon will now be unlocked. | |||
==Phase 3== | ==Phase 3== | ||
Shortly after, allied forces will invade an take over the south east corner with the ore mines. They can be steamrolled as soon as they arrive | Shortly after, allied forces will invade an take over the south east corner with the ore mines. They can be steamrolled as soon as they arrive. They do start with a sizable force however. | ||
Once the shipyards and allied threat are taken out, most enemy units will be landlocked. Defend against their air units and take out their base at your leisure. | Once the shipyards and allied threat are taken out, most enemy units will be landlocked. Defend against their air units and take out their base at your leisure. | ||
Superweapons and Final Squadron/Balloon bombs is enough to take out the inner soviet base(and its airbases) without having to go thru the outer base first. | |||
{{Footer Nav|game=Command & Conquer: Red Alert 3: Uprising|prevpage=Blood in the Water}} | {{Footer Nav|game=Command & Conquer: Red Alert 3: Uprising|prevpage=Blood in the Water}} |