Animal Crossing/Earning Money: Difference between revisions

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==Briefing==
==Briefing==
A player's first mission in any Animal Crossing town is to pay off mortgages totaling over a million bells (the currency).
A player's first mission in any Animal Crossing town is to pay off {{Nook|Mortgage|mortgages}} totaling over a million bells (the currency).
In ACPG (''Animal Crossing Population Growing'', the game for Nintendo GameCube), the
In ACPG (''Animal Crossing Population Growing'', the game for Nintendo GameCube), the
figure is 1,413,600 bells:
figure is 1,413,600 bells:
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==Fruit==
==Fruit==
After you finish your contract with Tom Nook, walk up to a tree with fruit on it, shake it (A), and pick up what falls off (B).
After you finish your contract with {{Nook|Tom Nook|Tom Nook}}, walk up to a tree with fruit on it, shake it (A), and pick up what falls off (B).
(Shaking a tree other than a fruit tree can produce furniture for your house or a bag of 100 bells, but it can also produce bees, which at this stage of the game must be repelled by entering a building.)
(Shaking a tree other than a fruit tree can produce furniture for your house or a bag of 100 bells, but it can also produce bees, which at this stage of the game must be repelled by entering a building.)
Go to Tom Nook's shop, talk to him, and tell him you'd like to sell the fruit.
Go to Tom Nook's shop, talk to him, and tell him you'd like to sell the {{Nook|Fruit|fruit}}.
He will offer 100 bells per fruit, and the produce from four trees should give enough money for a shovel, which allows planting fruit in the ground and digging up fossils, and a fishing rod, which allows catching fish.
He will offer 100 bells per fruit, and the produce from four trees should give enough money for a shovel, which allows planting fruit in the ground and digging up fossils, and a fishing rod, which allows catching fish.


Use the shovel to dig around for a while and discover that the ground is made of a grid of cells.
Use the shovel to dig around for a while and discover that the ground is made of a grid of cells.
The town is divided into 30 "acres", each of 16 by 16 cells.
The town is divided into 30 {{Nook|Acre|"acres"}}, each of 16 by 16 cells.
Now you should be ready to start an orchard.
Now you should be ready to start an orchard.
Using the shovel to bury a fruit in the ground results in a sapling.
Using the shovel to bury a fruit in the ground results in a sapling.
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To cut down a tree, put an axe in your hands, face the tree, and swing (A) three times.
To cut down a tree, put an axe in your hands, face the tree, and swing (A) three times.
Then use the shovel to dig out the stump.
Then use the shovel to dig out the stump.
It is also a good idea to pull up weeds as you find them, just as if you were picking up fruit.
It is also a good idea to pull up {{Nook|Weed|weeds}} as you find them, just as if you were picking up fruit.
But weeds have another use, as they tend to indicate fertile cells.
But weeds have another use, as they tend to indicate fertile cells.


==Fish==
==Fish==
To catch fish, start by pulling out your rod and walking into an acre with water in it.
To catch {{Nook|Fish|fish}}, start by pulling out your rod and walking into an acre with water in it.
Master baiters keep their fingers off the L and B buttons, as running scares the fish away.
Master baiters keep their fingers off the L and B buttons, as running scares the fish away.
Find a fish's shadow in the water, and toss the bobber slightly upstream of it.
Find a fish's shadow in the water, and toss the bobber slightly upstream of it.
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==Buried treasure==
==Buried treasure==
Fossils are retrieved by applying a shovel directly to the star-shaped marks on the ground.
{{Nook|Fossil|Fossils}} are retrieved by applying a shovel directly to the star-shaped marks on the ground.
Five fossils are buried in the ground each day in a town, and each player can send three fossils to Farway Museum per day, using 120 bells worth of paper.
Five fossils are buried in the ground each day in a town, and each player can send three fossils to Farway Museum per day, using 120 bells worth of paper.
(To get "Museum" to show up in your address book, keep a fossil in your house overnight.)
(To get "Museum" to show up in your address book, keep a fossil in your house overnight.)
A player who checks the dump daily and diligently does chores for villagers may never need to buy stationery.
A player who checks the dump daily and diligently does chores for villagers may never need to buy stationery.
After about three weeks in a town, most fossils are identified as duplicates and can be sold to Tom Nook instead of giving them to Blathers at the local museum.
After about three weeks in a town, most fossils are identified as duplicates and can be sold to Tom Nook instead of giving them to Blathers at the local museum.
Once you're getting mostly duplicates, selling fossils nets 5 to 10 kB/day.
Once you're getting mostly duplicates, selling fossils nets 5,000 to 10,000 bells a day.
Or if you have a friend who helps you fill your museum faster, you can earn more money sooner.
If you have a friend who helps you fill your museum faster, you can earn more money sooner.


On the day after a rainy day, some star marks yield a noisemaking machine that looks somewhat like the dancing fire hydrant outside the player's house.
On the day after a rainy day, some star marks yield gyroids. These are worth 828 bells at the store.
These are worth 828 bells at the store.


==Foreign fruit==
==Foreign fruit==
There are five types of fruit: pear, orange, apple, cherry, and peach.
There are five types of {{Nook|Fruit|fruit}}: pear, orange, apple, cherry, and peach.
At first, a town has trees bearing only one kind of fruit, called its native fruit.
At first, a town has trees bearing only one kind of fruit, called its native fruit.
The other four are called foreign fruit.
The other four are called foreign fruit.
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==Renovation==
==Renovation==
At least twice before you add the second floor, Tom Nook will close
At least twice before you add the second floor, {{Nook|Tom Nook|Tom Nook}} will close
his shop for a whole day and build a larger shop.
his shop for a whole day and build a larger shop.
Don't fish when the shop is closed.
Don't fish when the shop is closed.
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==Gleaming patch==
==Gleaming patch==
Each town has one gleaming patch of ground per day.  
Each town has one {{Nook|Glowing spot|gleaming patch}} of ground per day.  
Apply the shovel directly to this patch to produce a bag of 1000 bells.
Apply the shovel directly to this patch to produce a bag of 1000 bells.
Re-burying the bag in the same hole produces a sapling that may grow into a tree that gives three bags of money once, but this is risky because the gleaming patch often shows up in infertile cells.
Re-burying the bag in the same hole produces a sapling that may grow into a tree that gives three bags of money once, but this is risky because the gleaming patch often shows up in infertile cells.
If the gleaming patch is on fertile ground, burying another shovel there should produce a tree containing a golden shovel,
If the gleaming patch is on fertile ground, burying another shovel there should produce a tree containing a golden shovel,
which has a chance of finding a bag of 100 bells whenever the player digs in empty ground.
which has a chance of finding a bag of 100 bells whenever the player digs in empty ground.
==Turnip Market==
Every Sunday morning {{Nook|Joan}} will come to your town and sell you {{Nook|Turnip|turnips}}. These don't have a set price, she can sell them from 50 bells to 2000 bells. From Monday to Saturday, if you go to Nook, he will quote a price that he is buying turnips for, again, from 50 to 2000 bells, a different one every day. You want to buy low, sell high. The turnips you buy on a Sunday will rot by the following Sunday, so it's a bit of a gamble trying to wait for a high selling price.
If the price is above 500 bells for the turnips on Sunday, it's not a good idea to invest unless you have a lot of bells spare. It's fairly rare for the sale price to go much above 750, and it's often below 500, so you stand a high risk of losing a lot of bells. Invest carefully.


==The bottom line==
==The bottom line==
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Multiple players in multiple towns can get up to speed even faster as they trade foreign fruit and fossils.
Multiple players in multiple towns can get up to speed even faster as they trade foreign fruit and fossils.
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