Pokémon Black and White/Route 4 and Desert Resort: Difference between revisions

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→‎The Desert Resort: Insight on Sigilyph
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'''#551 Sandile''' - Sandile is a useful Pokemon, with an interesting mix of Ground/Dark types. They can learn some useful moves such as Assurance (at level 16), Mud-Slap (at level 19), Embargo (at level 22), and after they evolve into Krokorok at level 29, Scary Face. They will later evolve into Krookodile at level 40 and become even more powerful. If you're looking for a good Pokemon against the coming-up Gym, this is the one to pick!
'''#551 Sandile''' - Sandile is a useful Pokemon, with an interesting mix of Ground/Dark types. They can learn some useful moves such as Assurance (at level 16), Mud-Slap (at level 19), Embargo (at level 22), and after they evolve into Krokorok at level 29, Scary Face. They will later evolve into Krookodile at level 40 and become even more powerful. If you're looking for a good Pokemon against the coming-up Gym, this is the one to pick!


'''#554 Darumaka''' - Darumaka is an unusual Fire-type, which can be useful if you don't have the Tepig or Pansear lines. It has the potential to be an excellent source of offensive firepower for your team, but falls shorts in terms of defensive stats. It starts with Rollout and can learn Fire Punch, Superpower and Overheat by level-up. Once you evolve it into Darmanitan at level 35, it can also learn Hammer Arm.
'''#554 Darumaka''' - Darumaka is an unusual Fire-type, which can be useful if you don't have the Tepig or Pansear lines. It has the potential to be an excellent source of offensive firepower for your team, but falls short in terms of defensive stats. It starts with Rollout and can learn Fire Punch, Superpower and Overheat by level-up. Once you evolve it into Darmanitan at level 35, it can also learn Hammer Arm.


'''#559 Scraggy''' - Scraggy is also quite unusual with a Dark/Fighting type combination, and the new ability Moxie which boosts its attack if an enemy Pokemon faints. It learns a solid set of moves such as Brick Break at level 20 and High Jump Kick at level 31. Once it evolves into Scrafty at level 39, it can learn the ultra-powerful Rock attack Head Smash. Scraggy’s specific typing gives it an advantage against 3 members of the Elite Four members, and catching one is a great opportunity for team coverage.
'''#559 Scraggy''' - Scraggy is also quite unusual with a Dark/Fighting type combination, and the new ability Moxie which boosts its attack if an enemy Pokemon faints. It learns a solid set of moves such as Brick Break at level 20 and High Jump Kick at level 31. Once it evolves into Scrafty at level 39, it can learn the ultra-powerful Rock attack Head Smash. Scraggy’s unique typing gives it an advantage against 3 members of the Elite Four, and catching one is a great opportunity for team coverage.


==Trainers on Route 4==
==Trainers on Route 4==
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* Dwebble (Lv. 20-22)
* Dwebble (Lv. 20-22)


* '''#556 Maractus'''...
* '''#556 Maractus''': There is nothing spectacular about Maractus besides the fact that it is kind of cute. Even though it gets Giga Drain quite early, Maractus' horrendously low Defense and Special Defense stats makes using this cactus very difficult. Unova is a region filled with Pokemon that make quick work of the inherently vulnerable Grass type, and Maractus is no exception to this circumstance. If you wanted a Grass type so badly, you should have caught a Petilil/Cottonee back in Pinwheel Forest.  
 
* '''#557 Dwebble'''...
 
* '''#561 Sigilyph'''...


* '''#557 Dwebble''': The Dwebble line boasts the unique Rock/Bug typing. Dwebble evolves into Crustle at level 34. The only thing Crustle has going for it is its high defensive stat, as all of its other base stats are mediocre at best. Its low Special Defense paired with its weakness to Water types means that Crustle will probably not survive many encounters with common enemies such as Swanna, Palpitoad, and Simipour. Simply put, there are just better options for both Bug and Rock types that are available earlier in the game.
* '''#561 Sigilyph''': If there was a contest for weirdest Pokemon, Sigilyph would most likely not come home empty handed. Sigilyph is a non-evolving Psychic/Flying type, which means it won't do you any good for your upcoming battle in Nimbasa City. Sure, Sigilyph is better than Swoobat, but you are better off throwing it in your PC the moment you get your hands on a Solosis/Gothita, which can be found very soon in this point of the game.
The Relic Castle is towards the north, guarded by statues of Darmanitan.
The Relic Castle is towards the north, guarded by statues of Darmanitan.


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*Yamask (Lv. 19-22)
*Yamask (Lv. 19-22)


*'''#562 Yamask'''...
*'''#562 Yamask''': Yamask is the only pure Ghost-type introduced in this generation. It evolves into awesomely designed [https://bulbapedia.bulbagarden.net/wiki/Cofagrigus_(Pok%C3%A9mon) Cofagrigus] at level 34. Cofagrigus is often overlooked by players in favor of its ghastly counterparts Chandelure and Golurk due to their offensive capabilities. Those willing to take a chance with it will find that Cofagrigus is an efficient defensive wall in light of its pitiful Speed stat, with access to enough status and other non-damaging moves to give their opponents a hard time. It's signature ability, [https://bulbapedia.bulbagarden.net/wiki/Mummy_(Ability) Mummy], is strange, but can negate the leverage some opponents have on their Pokemon's abilities if used strategically.
 


Now go back to R4 and continue north. In the Nimbasa City gate Cheren and Prof. Juniper will meet up with you and Juniper will give you 10 Ultra Balls. After they leave, head north to Nimbasa City!
Now go back to R4 and continue north. In the Nimbasa City gate Cheren and Prof. Juniper will meet up with you and Juniper will give you 10 Ultra Balls. After they leave, head north to Nimbasa City!

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