Jump to navigation
Jump to search
Madewokherd (talk | contribs) (add Equinox game) |
m (Update infobox) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Header Nav|game=Equinox (SNES)}} | |||
{{Game | |||
|completion=1 | |||
{{Header Nav|game=Equinox | |image=Equinox SNES box.jpg | ||
{{ | |||
|title=Equinox | |title=Equinox | ||
|developer=[[Software Creations]] | |developer=[[Software Creations]] | ||
|publisher=[[Sony Imagesoft]] | |publisher=[[Sony Imagesoft]] | ||
| | |year=1993 | ||
| | |systems={{syslist|snes}} | ||
| | |genre=[[Adventure]] | ||
|modes= | |modes=[[Single player]] | ||
|preceded by=[[Solstice: The Quest for the Staff of Demnos]] | |||
|series=Solstice | |||
|preceded by=[[Solstice]] | |||
}} | }} | ||
'''Equinox''' ('''Solstice II''' in Japan) is an isometric [[adventure]] game for the [[SNES]]. It is the sequel to the [[NES]] game [[Solstice: The Quest for the Staff of Demnos]]. | |||
''Equinox'' is an isometric adventure game for the [[SNES]]. | |||
The game world consists of an overworld map and a number of dungeons. Each dungeon contains 12 tokens, a number of color-coded keys, a weapon, and a spell. Glendaal, the player character, must solve puzzles and/or vanquish the enemies in each room to obtain tokens and keys. If Glendaal is hurt, he must start the room over. Once Glendaal has collected the 12 tokens, he can fight the dungeon boss. Defeating a dungeon boss will remove its ghost from the overworld, allowing Glendaal to progress to the next dungeon. | The game world consists of an overworld map and a number of dungeons. Each dungeon contains 12 tokens, a number of color-coded keys, a weapon, and a spell. Glendaal, the player character, must solve puzzles and/or vanquish the enemies in each room to obtain tokens and keys. If Glendaal is hurt, he must start the room over. Once Glendaal has collected the 12 tokens, he can fight the dungeon boss. Defeating a dungeon boss will remove its ghost from the overworld, allowing Glendaal to progress to the next dungeon. | ||
{{ToC}} | {{ToC}} | ||
{{Solstice}} | |||
[[Category: | [[Category:Software Creations]] | ||
[[Category:Sony Imagesoft]] | |||
[[Category:Adventure]] | |||
[[Category:Single player]] |
Latest revision as of 21:38, 2 June 2022
Equinox | |
---|---|
Developer(s) | Software Creations |
Publisher(s) | Sony Imagesoft |
Year released | 1993 |
System(s) | SNES |
Preceded by | Solstice: The Quest for the Staff of Demnos |
Series | Solstice |
Genre(s) | Adventure |
---|---|
Modes | Single player |
Equinox (Solstice II in Japan) is an isometric adventure game for the SNES. It is the sequel to the NES game Solstice: The Quest for the Staff of Demnos.
The game world consists of an overworld map and a number of dungeons. Each dungeon contains 12 tokens, a number of color-coded keys, a weapon, and a spell. Glendaal, the player character, must solve puzzles and/or vanquish the enemies in each room to obtain tokens and keys. If Glendaal is hurt, he must start the room over. Once Glendaal has collected the 12 tokens, he can fight the dungeon boss. Defeating a dungeon boss will remove its ghost from the overworld, allowing Glendaal to progress to the next dungeon.
Table of Contents
Appendices