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{| class=rimage
{{Header Bar|game=Game Boy Camera}}
| [[Image:Gb_camera.PNG|350px|right]]
{{Game
|----
|completion=2
| Blue Game Boy Camera.
|image=Game Boy Camera.red1.jpg
|}
|title=Game Boy Camera
|developer=[[Game Freak]]
|publisher=[[Nintendo]]
|year=1998
|systems=[[Game Boy]]
|genre=[[Action]]
|players=1
|modes=[[Single player]]
}}
The '''Game Boy Camera''' ('''Pocket Camera''' in Japan) was a picture-taking device/game for the [[Game Boy]]. While its main purpose was taking greyscale photographs it also featured some mini-games and other features built in. It was first available in in four colors: red, yellow, green, and blue. A limited edition gold camera based on [[The Legend of Zelda: Ocarina of Time]] was also released as was a Pokémon-themed camera; both featured themed stamps different from those included with the regular cameras.


'''Gameboy Camera''' is a [[Nintendo]] accessory for the handheld [[Game Boy]]  gaming console. It was released in [[1998]].  It marked the beginning of a mostly unsuccessful attempt by Nintendo to expand the Game Boy from merely a gaming device into a rudimentary [[PDA]]. Gameboy Camera comes in 4 different colors. The main problem with the Gameboy Camera is that the camera can only take 30 low-quality black and white pictures.
=="Start" and "Select" options==
The following are options that appear when {{gb|Select}} is pressed on the main screen:
* Link (print via the Game Boy Printer, transfer photos)
* Special (Hot-Spot, compose)
* Edit (Album, Animation)
* Doodle (Paint, stamp on pictures)


==Gameplay==
The following are options that appear when {{gb|Start}} is pressed on the main screen:
There are 3 main parts of the "game":
* Username (set your name)
*'''Shoot'''
* Record
*'''View'''
* High Score
*'''Play'''
* Credits
The start options appear as planets and asteroids.


===Shoot===
The Game Boy Camera has three main modes, covered below.
 
==Shoot mode==
Shoot contains the following choices:
Shoot contains the following choices:
*Shoot (take pictures)
* Shoot (take pictures)
*Items (Self-Timer or time-Lapse)
* Items (Self-Timer or Time-Lapse)
*Magic (Trick Lenses, montange, panorama, Game Face)
* Magic (Trick Lenses, montage, panorama, Game Face)
*Check (checks your album)
* Check (checks the album stored in memory)
*Run (no real purpose, seems to be a joke)


Note: the Game Face game is a mini-game where you try to see how many balls you can juggle without dropping one. The face depends on what 4 pictures you take in the "Magic" section (the 4th picture will always be the face when you drop a ball.) The juggler resembles [[Mr. Game & Watch]], because in [[Super Smash Bros. Melee]] Mr. Game & Watch can juggle opponents the same way the juggler in Gameboy Camera does.
The Game Face game is notable in that the picture taken will appear at least once in every game on the camera, usually as the main character.


===Play===
All photographs taken with the camera are greyscale, with a pixel resolution of 128x112.
Play is a built-in ''Space Fever 2'' game. At the beginning, 2 spaceships will appear. One of them will send you to a DJ if shot at, where you can mix sounds. The other one will send you to Game Face, which is also avalible through '''shoot'''. If enough is done in the game, a third spaceship will appear in the middle, and if that is shot at you'll be sent to a racing mini-game.


In the actual ''Space Fever 2'' game you'll be attacked by easy-to-beat spaceships and then attacked by bosses at the end of each group of smaller ones. The first boss is a giant face of a man with horns on that you have to defeat. The second boss is a giant face of a mustached man. The third boss' face depends on the pictures you took in "Game Face". Once all 3 of the bosses are beaten, the cycle will start over again, only harder.
==View mode==
View contains the following choices:
* Slide Show (displays slide show of the current album.)
* Animation (Where players can put together pictures to make it look like they are moving. This is done by pressing select on main screen, then going to edit, then animation.)
Hot-Spot (Where one can link 2 different pictures together by clicking on certain spots of the picture)
* Hot-Spot (see below)


===View===
Hot-Spot is especially good for creating a game where one can go from one photo of a room to another in a house by pressing certain spots (that players can set up) on the photo that will send the player there. One do this by pressing "Select" on the main screen, going to special, and choosing "Hot-Spot" (see list below). Each picture will have 5 One-eyed blobs that can be put on it. Each blob can be programmed to go to send the player to a different photo. Then, in Hot-Spot mode, the places where the player put the blobs will send one to other photos when clicked.
View contains the following choices:
 
*Slide Show (displays slide show of your album.)
==Play mode==
*Animation (Where you can put together pictures to make it look like they're moving. Do this by pressing select on main screen, then go to edit, then animation.)
At the beginning, two spaceships will appear. One of them will send players to a music sequencer known as "Trippy-H" if shot at, where one can mix sounds and loops. This feature makes simple chiptunes. The other one will send players to [[#Ball|Ball]], which is also available through '''shoot'''. If enough is done in the game, a third spaceship will appear in the middle, and if that is shot at players will be sent to a racing mini-game known as [[#Run! Run! Run!|Run! Run! Run!'']], which is listed as "?" on the left side of the screen.
Hot-Spot (Where you can link 2 different pictures together by clicking on certain spots of the picture)
 
*Hot-Spot (see paragraph below)
===Space Fever II===
Space Fever II is a homage/sequel to an early Nintendo arcade game called [[Space Fever]]. You control a spaceship which fires missiles at other ships. Initially, you will be attacked by other spaceships. The first boss is a giant face of a man with horns, the second boss is a giant face of a mustachioed man, and the third boss's face depends on the pictures taken in "Game Face". Once all 3 of the bosses are beaten, the cycle will start over again, only harder. If this is the first time through, [[#Run! Run! Run!|Run! Run! Run!]] will be unlocked.
 
===Run! Run! Run!===
This is the bonus game, which is obtained by reaching a score of 2,000 or more in Space Fever II. Your head is attached to a cartoon body, and you have to race against a mole and a bird to reach the finish line. Tap {{gb|A}} rapidly to run, and push {{gb|Up|Dpad}}+{{gb|B}} whenever you see a hurdle.
 
===Ball===
Ball is a juggling game, in which the player moves his or her hand around to catch and throw balls in the style of the Game and Watch game of the same name, only with Mr. Game and Watch's head replaced with the player's.


Hot-Spot is especailly good for creating a game where you can go from one photo of a room to another in a house by pressing certain spots (that you can set up) on the photo that will send you there. You do this by pressing "Select" on the main screen, go to special and choose "Hot-Spot". (See list below). Then each picture will have 5 One-eyed blobs that can be put on your picture. Each blob can be programmed to go to send you to a different photo. Then in Hot-Spot mode, the places where you put the blobs will send you to other photos when clicked.
===DJ===
Get here by shooting spaceship "D". DJ allows you to mix your own music. Your head will appear on the DJ.


==="Start" and "Select" options===
To make a tune push {{gb|Select}}. Choose a place and hold {{gb|A}}, then choose a note with {{gb|Left|Dpad}} and {{gb|Right|Dpad}}. Push {{gb|Select}} again and repeat the process. You can also wipe your music by going to the far left or far right while in this game.


The following are options that appear when '''select''' is pressed on the main screen:
When you return to the main screen whatever you composed will play as its music.
*Link ([[Game Boy Printer|print]], transfer photos)
*Speical (Hot-Spot, compose) (see paragraph above for Hot-Spot)
*Edit (Album, Animation)
*Doodle (Paint, stamp on pictures)


The following are options that appear when '''start''' is pressed on the main screen:
==Artworks==
*Username (make your own username)
<gallery>
*Record
File:Pocket Camera flyer.jpg|Japanese flyer
*High Score
</gallery>
*Credits
The start options appear as planets and asteroids.


==External links==
[[Category:Game Freak]]
[http://www.tapir.org/gbc/ Photos taken with Gameboy Camera]
[[Category:Nintendo]]
[http://www.amazon.com/exec/obidos/search-handle-form/002-8863003-1902447 Gameboy Camera -- Amazon.com]
[[Category:Game Boy]]
[[Category:Action]]
[[Category:Single player]]

Latest revision as of 23:30, 21 October 2021

Box artwork for Game Boy Camera.
Box artwork for Game Boy Camera.
Game Boy Camera
Developer(s)Game Freak
Publisher(s)Nintendo
Year released1998
System(s)Game Boy
Genre(s)Action
Players1
ModesSingle player
LinksGame Boy Camera ChannelSearchSearch

The Game Boy Camera (Pocket Camera in Japan) was a picture-taking device/game for the Game Boy. While its main purpose was taking greyscale photographs it also featured some mini-games and other features built in. It was first available in in four colors: red, yellow, green, and blue. A limited edition gold camera based on The Legend of Zelda: Ocarina of Time was also released as was a Pokémon-themed camera; both featured themed stamps different from those included with the regular cameras.

"Start" and "Select" options[edit]

The following are options that appear when Select button is pressed on the main screen:

  • Link (print via the Game Boy Printer, transfer photos)
  • Special (Hot-Spot, compose)
  • Edit (Album, Animation)
  • Doodle (Paint, stamp on pictures)

The following are options that appear when Start button is pressed on the main screen:

  • Username (set your name)
  • Record
  • High Score
  • Credits

The start options appear as planets and asteroids.

The Game Boy Camera has three main modes, covered below.

Shoot mode[edit]

Shoot contains the following choices:

  • Shoot (take pictures)
  • Items (Self-Timer or Time-Lapse)
  • Magic (Trick Lenses, montage, panorama, Game Face)
  • Check (checks the album stored in memory)

The Game Face game is notable in that the picture taken will appear at least once in every game on the camera, usually as the main character.

All photographs taken with the camera are greyscale, with a pixel resolution of 128x112.

View mode[edit]

View contains the following choices:

  • Slide Show (displays slide show of the current album.)
  • Animation (Where players can put together pictures to make it look like they are moving. This is done by pressing select on main screen, then going to edit, then animation.)

Hot-Spot (Where one can link 2 different pictures together by clicking on certain spots of the picture)

  • Hot-Spot (see below)

Hot-Spot is especially good for creating a game where one can go from one photo of a room to another in a house by pressing certain spots (that players can set up) on the photo that will send the player there. One do this by pressing "Select" on the main screen, going to special, and choosing "Hot-Spot" (see list below). Each picture will have 5 One-eyed blobs that can be put on it. Each blob can be programmed to go to send the player to a different photo. Then, in Hot-Spot mode, the places where the player put the blobs will send one to other photos when clicked.

Play mode[edit]

At the beginning, two spaceships will appear. One of them will send players to a music sequencer known as "Trippy-H" if shot at, where one can mix sounds and loops. This feature makes simple chiptunes. The other one will send players to Ball, which is also available through shoot. If enough is done in the game, a third spaceship will appear in the middle, and if that is shot at players will be sent to a racing mini-game known as Run! Run! Run!, which is listed as "?" on the left side of the screen.

Space Fever II[edit]

Space Fever II is a homage/sequel to an early Nintendo arcade game called Space Fever. You control a spaceship which fires missiles at other ships. Initially, you will be attacked by other spaceships. The first boss is a giant face of a man with horns, the second boss is a giant face of a mustachioed man, and the third boss's face depends on the pictures taken in "Game Face". Once all 3 of the bosses are beaten, the cycle will start over again, only harder. If this is the first time through, Run! Run! Run! will be unlocked.

Run! Run! Run![edit]

This is the bonus game, which is obtained by reaching a score of 2,000 or more in Space Fever II. Your head is attached to a cartoon body, and you have to race against a mole and a bird to reach the finish line. Tap A button rapidly to run, and push Up dpad+B button whenever you see a hurdle.

Ball[edit]

Ball is a juggling game, in which the player moves his or her hand around to catch and throw balls in the style of the Game and Watch game of the same name, only with Mr. Game and Watch's head replaced with the player's.

DJ[edit]

Get here by shooting spaceship "D". DJ allows you to mix your own music. Your head will appear on the DJ.

To make a tune push Select button. Choose a place and hold A button, then choose a note with Left dpad and Right dpad. Push Select button again and repeat the process. You can also wipe your music by going to the far left or far right while in this game.

When you return to the main screen whatever you composed will play as its music.

Artworks[edit]