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===Kill two Flippers with three shots===
===Kill two Flippers with three shots===
Flippers are your most persistent enemies.  It's important kill them fast, before they reach the top of the lanes.  A simple, effective method of killing them is this: Fire one shot at the Tanker, which will then split into two Flippers.  One Flipper will immediately enter the lane to the left of the Tanker, the other Flipper to the right.  Move to the lane at the left and shoot one Flipper.  Then move back to lanes—to the one on the right—and kill the other Flipper.  Do this lightning fast, or it won't work.  Once this strategy is mastered, Flippers can be eliminated early in the game, before they reach the top.
Flippers are your most persistent enemies.  It's important kill them fast, before they reach the top of the lanes.  A simple, effective method of killing them is this: Fire one shot at the Tanker, which will then split into two Flippers.  One Flipper will immediately enter the lane to the left of the Tanker, the other Flipper to the right.  Move to the lane at the left and shoot one Flipper.  Then move back two lanes—to the one on the right—and kill the other Flipper.  Do this lightning fast, or it won't work.  Once this strategy is mastered, Flippers can be eliminated early in the game, before they reach the top.
 
===Keep lanes free of Spikes===
===Keep lanes free of Spikes===
In order to move from one pattern to another, you must move through one of the sixteen lanes.  This occurs once the animated enemies have been killed.  Inanimate Spikes remain after the other enemies are dead.  If you're at the top of a lane that has a Spike—and you move through that lane to the next pattern—you'll be impaled.  Take all the free time you have to push spikes back.  Always know where your free lanes are.  On unconnected patterns, it's best to keep the end lanes free of Spikes.  On connected patterns, leave the widest lane free of Spikes.  Once the words "AVOID SPIKES" appear on the screen, you should be able to instinctively move to a free lane.
In order to move from one pattern to another, you must move through one of the sixteen lanes.  This occurs once the animated enemies have been killed.  Inanimate Spikes remain after the other enemies are dead.  If you're at the top of a lane that has a Spike—and you move through that lane to the next pattern—you'll be impaled.  Take all the free time you have to push spikes back.  Always know where your free lanes are.  On unconnected patterns, it's best to keep the end lanes free of Spikes.  On connected patterns, leave the widest lane free of Spikes.  Once the words "AVOID SPIKES" appear on the screen, you should be able to instinctively move to a free lane.