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|released={{na|2011|May 10}}{{au|2011|May 12}}{{eu|2011|May 13}}
|released={{na|2011|May 10}}{{au|2011|May 12}}{{eu|2011|May 13}}
|genre=[[First-person shooter]]
|genre=[[First-person shooter]]
|systems=[[Microsoft Windows]], [[PlayStation 3]], [[Xbox 360]]
|systems=[[Windows]], [[PlayStation 3]], [[Xbox 360]]
|modes=[[Single player]], [[multiplayer]], [[co-op]]
|modes=[[Single player]], [[multiplayer]], [[co-op]]
|ratings={{ESRB|T}}{{PEGI|16}}{{USK|16}}
|ratings={{ESRB|T}}{{PEGI|16}}{{USK|16}}
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}}
}}


'''Brink''' (stylised as '''''BRINK''''') is a [[first-person shooter]] video game developed by [[Splash Damage]] for [[Microsoft Windows]], [[PlayStation 3]] and [[Xbox 360]]. It was released in North America on May 10, 2011, in Australia on May 12, and in the European Union on May 13.
'''Brink''' (stylised as '''''BRINK''''') is a [[first-person shooter]] video game developed by [[Splash Damage]] for [[Windows]], [[PlayStation 3]] and [[Xbox 360]]. It was released in North America on May 10, 2011, in Australia on May 12, and in the European Union on May 13.


{{Continue Nav}}
{{Continue Nav}}
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The Squad Commander system gives players context-sensitive missions. A variety of factors—where the player is, how skilled he is, his overall mission progress, etc.—determine what missions will be available. During both on- and offline play, the player can defend one of his faction's command posts or capture an enemy's command post.
The Squad Commander system gives players context-sensitive missions. A variety of factors—where the player is, how skilled he is, his overall mission progress, etc.—determine what missions will be available. During both on- and offline play, the player can defend one of his faction's command posts or capture an enemy's command post.


An Objective Wheel shows the main objective in yellow and will show a checkpoint which the player will need to go to to achieve that primary goal. There are also secondary goals. Each player has one in his inventory and will, on certain missions, be timed to achieve the goal that must be completed.
An Objective Wheel shows the main objective in yellow and will show a checkpoint which the player will need to reach to achieve that primary goal. There are also secondary goals. Each player has one in his inventory and will, on certain missions, be timed to achieve the goal that must be completed.


===Pre-order bonuses===
===Pre-order bonuses===