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Kid no Hore Hore Daisakusen is probably best compared to a much older game known as [[Heiankyo Alien]], which Nichibutsu apparently obtained the rights to at some time.  While the play mechanics are similar to Heiankyo Alien, in which the player must dig holes to trap enemies in and kill them by filling the holes back up, the goal in Kid no Hore is not to kill all of the enemies (they constantly reappear).  Instead, the goal is to collect all of the treasure chests scattered throughout the level in order to obtain the key which opens the door that leads to the next level.  In this manner, it may also be compared to an overhead-view version of [[Lode Runner]].
Kid no Hore Hore Daisakusen is probably best compared to a much older game known as [[Heiankyo Alien]], which Nichibutsu apparently obtained the rights to at some time.  While the play mechanics are similar to Heiankyo Alien, in which the player must dig holes to trap enemies in and kill them by filling the holes back up, the goal in Kid no Hore is not to kill all of the enemies (they constantly reappear).  Instead, the goal is to collect all of the treasure chests scattered throughout the level in order to obtain the key which opens the door that leads to the next level.  In this manner, it may also be compared to an overhead-view version of [[Lode Runner]].


While this game was ported to a few home systems, it's legacy is a little strange.  It was first ported to the [[Famicom]] under it's original title, [[Booby Kids]], with entirely different levels, and was given a sequel on the [[Game Boy]] known as [[Booby Boys]].  The game's concept was converted for play on the [[PC Engine]], but was changed to make use of a license to use the [[:Category:Doraemon|Doraemon]] character and released as [[Doraemon Meikyuu Daisakusen]].  When the game was localized for play in the United States on the Turbo Grafx-16, the Doraemon character was removed, and the original player sprite was restored, but the game was entitled [[Cratermaze]].
While this game was ported to a few home systems, it's legacy is a little strange.  It was first ported to the [[Famicom]] under its original title, [[Booby Kids]], with entirely different levels, and was given a sequel on the [[Game Boy]] known as [[Booby Boys]].  The game's concept was converted for play on the [[PC Engine]], but was changed to make use of a license to use the [[:Category:Doraemon|Doraemon]] character and released as [[Doraemon Meikyuu Daisakusen]].  When the game was localized for play in the United States on the Turbo Grafx-16, the Doraemon character was removed, and the original player sprite was restored, but the game was entitled [[Cratermaze]].


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