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*>Ziiv
(→‎United Earth Federation: uses gamer slang. On top of that, the mavor has 60% more hp than the standard artillery installation.)
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* Fatboy Mobile Factory : A tracked mobile base that can crawl across land and the ocean floor.  It is heavily armored and has a variety of weapons, including 4 triple-barreled gauss cannon turrets, torpedo tubes and a pair of anti-aircraft railguns.  There are also short range machine guns located in the sides of the hull for added firepower and protection against units too close for the heavy turrets to hit.  These are joined by a strong shield generator that can protect other units in its range.  The Fatboy can also construct land units at twice the rate of a fully upgraded factory and can repair and refuel aircraft, but cannot do either of these when submerged.  The Fatboy may be very loosely based off of the [[Landkreuzer P. 1000 Ratte]], being an extremely large tracked vehicle with battleship-like weapons.
* Fatboy Mobile Factory : A tracked mobile base that can crawl across land and the ocean floor.  It is heavily armored and has a variety of weapons, including 4 triple-barreled gauss cannon turrets, torpedo tubes and a pair of anti-aircraft railguns.  There are also short range machine guns located in the sides of the hull for added firepower and protection against units too close for the heavy turrets to hit.  These are joined by a strong shield generator that can protect other units in its range.  The Fatboy can also construct land units at twice the rate of a fully upgraded factory and can repair and refuel aircraft, but cannot do either of these when submerged.  The Fatboy may be very loosely based off of the [[Landkreuzer P. 1000 Ratte]], being an extremely large tracked vehicle with battleship-like weapons.
* Atlantis Submersible Aircraft Carrier: Can hold, refuel, and repair up to 150 aircraft, depending on size.  It has several anti-aircraft weapons, mainly [[Surface-to-air missile]]s and AA guns, but primarily relies on powerful torpedoes (from four torpedo tubes) to inflict damage.  The Atlantis needs a large body of water to submerge completely, for if there is not enough room, part of it will jut out and become vunrable to surface weapons.  The latest patch gives it the ability to construct aircraft internally, further augmenting its abilities.
* Atlantis Submersible Aircraft Carrier: Can hold, refuel, and repair up to 150 aircraft, depending on size.  It has several anti-aircraft weapons, mainly [[Surface-to-air missile]]s and AA guns, but primarily relies on powerful torpedoes (from four torpedo tubes) to inflict damage.  The Atlantis needs a large body of water to submerge completely, for if there is not enough room, part of it will jut out and become vunrable to surface weapons.  The latest patch gives it the ability to construct aircraft internally, further augmenting its abilities.
* Mavor Strategic Artillery: An extremely expensive artillery structure, the Mavor possesses effectively infinite range, and can fire extraordinarily accurate artillery shells across the largest of maps.  Requires a very long time to build, and has very high resource costs in order to offset its decisive firepower.  Additionally, the Mavor can be destroyed by just two strategic bombers in a single pass if undefended, necessitating substantial protection by shields and anti-aircraft installations.
* Mavor Strategic Artillery: An extremely expensive artillery structure, the Mavor possesses effectively infinite range, and can fire extraordinarily accurate artillery shells across the largest of maps.  Requires a very long time to build, and has very high resource costs in order to offset its decisive firepower.


==References==
==References==