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| Members | | Members |
Revision as of 21:39, 30 January 2023
Explanation of the statistics
- HP - The unit's health points.
- When HP is completely depleted, the units is incapacitated and disappears from the field.
- Attack Power - The unit's offensive strength.
- The higher the number, the more damage dealt per attack.
- Attack Rate - The unit's attack frequency.
- Higher numbers indicate a shorter clooldown period between attacks.
- Attack Range - The unit's range of attack.
- Higher numbers indicate the ability to deal damage over a wider area.
Members | HP | Attack Power | Attack Rate | Attack Range |
---|---|---|---|---|
Roget | 500 | 45 | 80 | 1 |
Yurchael | 450 | 30 | 80 | 3 |
Qucas | 500 | 35 | 70 | 1 |
D' Kelli | 400 | 25 | 50 | 2 |
Gemière | 450 | 20 | 40 | 1 |
Gauser | 600 | 30 | 60 | 1 |
Alma | 500 | 20 | 40 | 2 |
Belgar | 450 | 25 | 30 | 1 |
Falcon | 450 | 20 | 70 | 2 |
Loki | 600 | 50 | 70 | 1 |
Valda | 400 | 25 | 50 | 4 |
Members | Salamander | Gnome | Wisp |
Roget | Flame Saber | Stone Saber | Healing Light |
Yurchael | Fireball | Earthquake | Healing Light |
---|---|---|---|
Qucas | Flame Saber | Stone Saber | Holy Saber |
D' Kelli | Fireball | Diamond Shards | Healing Light |
Gemière | Flame Saber | Stone Saber | Holy Saber |
Gauser | Flame Saber | Stone Saber | Holy Saber |
Alma | Flame Saber | Stone Saber | Holy Saber |
Belgar | Fireball | Diamond Shards | Twinkle Rain |
Falcon | Flame Saber | Stone Saber | Holy Saber |
Loki | Flame Saber | Stone Saber | Holy Saber |
Valda | Explode | Diamond Shards | Holy Saber |
The skills of the members
- Battle Skill
- A skill unique to every leader unit. This skill is applied on the battlefield; each leader's skill influences surrounding units in a different way.
- Standby Skill
- A skill unique to every leader unit. This skill is applied when not in battle; each leader's skill affects building facilities or producing units.
Member | Skill | Battle Skill | Skill | Standby Skill |
---|---|---|---|---|
Roget | Combat Aura | Increases by 20% offensive and defensive strength of ally units within a 5-square radius. | No skills | No description |
Yurchael | Haste Aura | Increases moving speed and attack rate of ally units within a 5-square radius. | Engineer | Decreases cost of building facilities. |
Qucas | Attack Aura | Increases by 50% the attack power of ally units within a 5-square radius. | Architect | Increases speed of building facilities. |
D'Kelli | Precision Aura | Increases by 30% the rate of critical attacks of all ally unit types within a 5-square radius. | Summoner | Enable gatherer and special units to be summoned instantly. |
Gemière | Gravity Aura | Decreases moving speed and attack rate of enemy units with a 5-square radius. | Pilot | Increases speed of ship's movement. |
Gauser | Terra Aura | Increases by 30% the attack power of ground ally units within a 5-square radius. The rate of critical attacks becomes 100%. | Fast Terra | Enables ground units to be summoned instantly. |
Alma | Aero Aura | Increases by 30% the attack power of flying ally units within a 5-square radius. The rate of critical attacks becomes 100%. | Fast Aero | Enables flying units to be summoned instantly. |
Belgar | Regen Aura | Slowly restores HP of ally units within a 5-square radius, excluding gatherer and special units. | Fast Restore | Increases amount of HP restored through the healing house. |
Falcon | Missile Aura | Increases by 30% the attack power of missile ally units within a 5-quare radius. The rate of critical attacks becomes 100%. | Fast Missile | Enables missile units to be summoned instantly. |
Loki | Armor Aura | Increases by 30% the attack power of heavy ally units within a 5-square radius. Critical attack rate becomes 100%. | Fast Armor | Enables heaby units be summoned instantly. |
Valda | Defense Aura | Increases by30% the defense of ally units within a 5-square radius. | Craft Barrier | Halves damage to ship. |
What are the conditions to get s rank in bonus maps?
- Clear Time
- Time taken to complete the mission.
- A shorter completion time yields a more favorable evaluation.
- Units Summoned
- For this mission, a smaller number of units summoned yields a more favorable evaluation.
- Units Defeated
- For this mission, a smaller number of enemy units defeated yields a favorable evaluation.
- Allies incapacited
- A smaller number yields a more favorable evalaution.
- An ally leader unit incapacited adds 3.
- An ally NPC incapacited adds 5.
- Gaia's Stones Gathered
- For this mission, a smaller/greater number of Gaia's stones gathred yields a more favorable evaluation.
- Treant's Berries Gathered
- For this mission, a smaller/greater number of Treant's berries gathered yields a more favorable evaluation.
- Map Coverage
- The field of vision gained on the map for this mission.
- A higher coverage yields a more favorable evalution.
- Damage to the ship
- The total damage received by the carrier.
- A smaller number yields a more favorable evalution.
Speed parameter list
- Terrestrial Mobility
- Limited to movment over ground.
- Aerial Mobility
- Able to fly over any terrain.
- Aquatic Mobility
- Able to move through water as well as over the ground.
- Subterranean Mobility
- Limited to movment under ground, but takes no damage while moving.
- Saltatory
- Able to junp over barriers 1 grid unit in height.
List of building species
- Gatherer Unit Base
- Facility for summoning gatherer units. Gatherer units specialize in gathering resources. They are not suited for combat.
- Ground Unit Base
- Facility for summoning grounds units. Ground units are strong missile units, but weak against heavy units.
- Heavy Unit Base
- Facility for summoning heavy units. Heavy units are strong against ground units, but weak against flying units.
- Flying Unit Base
- Facility for summoning flying units. Flying units are strong against heavy units, but weak against missile units.
- Missile Unit Base
- Facility for summoning missile units. Missile units are strong against flying units, but weak against ground units.
- Healing House
- Facility for regenerating allies' HP. The HP of allies near the ship regenerate over time.
- Resurrection Base
- Facility for resurrecting leader units. Resurrect a leader unit who has become incapacitated.