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(convert most parameters to optional named parameters as they're rarely used) |
(use gender symbols for filenames) |
||
Line 17: | Line 17: | ||
if tonumber(monNum) >= 100 then monNum = tonumber(monNum) end | if tonumber(monNum) >= 100 then monNum = tonumber(monNum) end | ||
local monName = pokedex[monNum] | local monName = pokedex[monNum] | ||
if gender == "F" then | |||
gender = "♀" | |||
elseif gender == "M" then | |||
gender = "♂" | |||
end | |||
local entry = { | local entry = { |
Revision as of 08:56, 18 February 2024
Documentation for this module may be created at Module:Pokemon/Trainer/Documentation
local getArgs = require('Module:Arguments').getArgs
local p = {}
function p.mon( frame )
local args = getArgs( frame, { wrappers = 'Template:Pokemon/Trainer mon' } )
local pokedex = mw.loadJsonData( 'Module:Pokemon/Pokedex.json' )
local game = args[1] or 'RB'
local monNum = args[2] or '001'
local level = args[3] or ''
local gender = args['gender'] or ''
local form = args['form'] and ' ' .. args['form'] or ''
local formText = args['form'] and " (" .. args['form'] .. ")" or ''
local item = args['item'] or ''
local shadow = args['shadow'] or ''
if tonumber(monNum) >= 100 then monNum = tonumber(monNum) end
local monName = pokedex[monNum]
if gender == "F" then
gender = "♀"
elseif gender == "M" then
gender = "♂"
end
local entry = {
'[[File:Pokemon ', game, ' ', monName, gender, form, '.png|40x40px|', monName, ']] ',
monName, formText, ' Lv. ', level
}
local item = mw.html.create('li'):wikitext(table.concat(entry))
return tostring(item)
end
return p